#include "warning.h" #include "ui_warning.h" #include #include #include #include #include #include "oneshadow.h" Warning::Warning(QWidget *parent) : QDialog(parent), ui(new Ui::Warning) { ui->setupUi(this); /* 加载qss */ QFile fileQss(":/qss/warning/warning_dark.qss"); if(fileQss.open(QFile::ReadOnly)) { QString qss = fileQss.readAll(); this->setStyleSheet(qss); fileQss.close(); } else { qDebug() << "加载QSS文件失败"; } /* 设置无边框和背景透明 */ this->setWindowFlags(Qt::Dialog | Qt::FramelessWindowHint); this->setAttribute(Qt::WA_TranslucentBackground); /* 设置文字自动换行 */ ui->label_Warn->setWordWrap(true); /* 阴影宽度是16 */ this->layout()->setMargin(SHADOW_W); m_shadow = new OneShadow(QSize(width() - SHADOW_W*2, height() - SHADOW_W*2),SHADOW_W); connect(ui->pBtn_close,SIGNAL(clicked()),this,SLOT(close())); connect(ui->pBtn_cancel,SIGNAL(clicked()),this,SLOT(close())); connect(ui->pBtn_ok,SIGNAL(clicked()),this,SLOT(do_ok())); } Warning::~Warning() { delete ui; } void Warning::setText(const QString &text) { /* 根据文本大小设置高度 */ /* 设置文本居中 */ ui->label_Warn->setAlignment(Qt::AlignCenter); ui->label_Warn->setText(text); } /* 只有一个确定按钮 */ void Warning::setTextWithOneButton(const QString &text) { /* 设置文本居中 */ ui->label_Warn->setAlignment(Qt::AlignCenter); ui->pBtn_cancel->hide(); // ui->pBtn_ok->move(ui->pBtn_cancel->x(),ui->pBtn_cancel->y()); ui->label_Warn->setText(text); } void Warning::paintEvent(QPaintEvent *event) { QPainter painter(this); painter.setRenderHint(QPainter::Antialiasing); painter.drawImage(QPoint(0,0),m_shadow->image()); } /* 鼠标点击事件 */ void Warning::mousePressEvent(QMouseEvent *event) { m_lastPos = event->globalPos(); event->accept(); } /* 鼠标移动事件 */ void Warning::mouseMoveEvent(QMouseEvent *event) { // auto point = ui->widget_top->mapToGlobal(QPoint(0, 0)); auto point = this->mapToGlobal(QPoint(0, 0)); QRect rect(point, QSize(this->width(), 60)); if(!rect.contains(m_lastPos)) { event->accept(); return; } int dx = event->globalX() - m_lastPos.x(); int dy = event->globalY() - m_lastPos.y(); this->move(this->x() + dx, this->y() + dy); m_lastPos = event->globalPos(); event->accept(); } /* 鼠标释放事件 */ void Warning::mouseReleaseEvent(QMouseEvent *event) { event->accept(); } void Warning::do_ok() { emit signal_ok(); m_isOk = true; this->close(); }