CreateDBThread.cpp 9.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300
  1. #include "CreateDBThread.h"
  2. #include "GlobalVariable.h"
  3. #include "AudioData.h"
  4. #include "GlobalInfo.h"
  5. #include "CalculateAudio.h"
  6. CreateDBThread::CreateDBThread(RecordThreadInfo_t& threadInfo)
  7. : BaseRecordThread(threadInfo)
  8. {
  9. }
  10. CreateDBThread::~CreateDBThread()
  11. {
  12. }
  13. /* 设置数据 */
  14. bool CreateDBThread::setData(const AudioSrcData& srcData)
  15. {
  16. if(srcData.pData == nullptr || srcData.dataSize == 0)
  17. {
  18. SPDLOG_LOGGER_ERROR(m_logger, "{} 设置数据失败,srcData为空或dataSize为0", m_logBase);
  19. return false;
  20. }
  21. /* 创建一个新的AudioSrcData对象 */
  22. AudioSrcData* audioData = new AudioSrcData(srcData);
  23. if(audioData == nullptr)
  24. {
  25. SPDLOG_LOGGER_ERROR(m_logger, "{} 创建AudioSrcData对象失败", m_logBase);
  26. return false;
  27. }
  28. /* 判断环形队列是否满 */
  29. if(m_queueAudioData.isFull())
  30. {
  31. /* 出队一个最早的元素 */
  32. AudioSrcData* oldData = m_queueAudioData.front_pop();
  33. SPDLOG_LOGGER_WARN(m_logger, "{} 环形队列已满,出队一个元素,时间: {}, 大小: {}",
  34. m_logBase, oldData->startTime.toString("yyyy-MM-dd hh:mm:ss.zzz").toStdString(), oldData->dataSize);
  35. if(oldData != nullptr){
  36. delete oldData;
  37. oldData = nullptr;
  38. }
  39. }
  40. /* 入队新的数据 */
  41. if(!m_queueAudioData.push_noBlock(audioData))
  42. {
  43. SPDLOG_LOGGER_ERROR(m_logger, "{} 数据加入环形队列失败", m_logBase);
  44. delete audioData; // 入队失败,释放内存
  45. audioData = nullptr;
  46. return false;
  47. }
  48. return true;
  49. }
  50. /* 获取最新的结果,根据时间进行对比,最新的时间比传入的晚,就是有新的数据了 */
  51. bool CreateDBThread::getLatestResult(OneSecondData& resultData)
  52. {
  53. if(resultData.startTime.isNull())
  54. {
  55. // SPDLOG_LOGGER_ERROR(m_logger, "{} 获取最新结果失败,传入的时间戳为空", m_logBase);
  56. return false;
  57. }
  58. std::lock_guard<std::mutex> lock(m_queueResultData->mutex);
  59. auto lastSecondData = m_queueResultData->back();
  60. if(lastSecondData == nullptr)
  61. {
  62. SPDLOG_LOGGER_ERROR(m_logger, "{} 获取最新结果失败,结果队列为空", m_logBase);
  63. return false;
  64. }
  65. /* 比较时间戳 */
  66. if(lastSecondData->startTime <= resultData.startTime)
  67. {
  68. return false;
  69. }
  70. resultData = *lastSecondData;
  71. return true;
  72. }
  73. /* 获取最新的结果,让整个环形队列相等 */
  74. bool CreateDBThread::getLatestResult(RingQueueManualMutex<OneSecondData*>& resultQueue)
  75. {
  76. std::lock_guard<std::mutex> lock(m_queueResultData->mutex);
  77. if(m_queueResultData->isEmpty())
  78. {
  79. SPDLOG_LOGGER_ERROR(m_logger, "{} 获取最新数据失败,数据队列为空", m_logBase);
  80. return false;
  81. }
  82. /* 目标队列为空,全部拷贝 */
  83. if(resultQueue.isEmpty())
  84. {
  85. for(int i = 0; i < m_queueResultData->QueueSize(); ++i)
  86. {
  87. OneSecondData* data = m_queueResultData->at(i);
  88. if(data != nullptr)
  89. {
  90. OneSecondData* newData = new OneSecondData(*data); // 深拷贝
  91. resultQueue.push(newData);
  92. }
  93. }
  94. return true;
  95. }
  96. /* 队列不为空,查找队列中相等的位置,拷贝后面的数据,不拷贝整个队列,减少开销
  97. * 这里直接从最新的数据往前找 */
  98. auto itBack = resultQueue.back();
  99. int index = m_queueResultData->QueueSize() - 1;
  100. while(index >= 0)
  101. {
  102. OneSecondData* data = m_queueResultData->at(index);
  103. if(data == nullptr)
  104. {
  105. --index;
  106. continue;
  107. }
  108. /* 找到相等的位置 */
  109. if(data->startTime == itBack->startTime)
  110. {
  111. break;
  112. }
  113. --index;
  114. }
  115. if(index < 0)
  116. {
  117. SPDLOG_LOGGER_ERROR(m_logger, "{} 获取最新数据失败,未找到相等的时间戳", m_logBase);
  118. return false;
  119. }
  120. /* 拷贝数据 */
  121. for(; index < m_queueResultData->QueueSize(); ++index)
  122. {
  123. OneSecondData* data = m_queueResultData->at(index);
  124. if(data == nullptr)
  125. {
  126. continue;
  127. }
  128. OneSecondData* newData = new OneSecondData(*data); // 深拷贝
  129. auto fornt = resultQueue.push(newData);
  130. if(fornt != nullptr)
  131. {
  132. delete fornt; // 出队的元素是之前的结果,释放内存
  133. fornt = nullptr;
  134. }
  135. }
  136. return true;
  137. }
  138. /* 计算音量和反相的线程函数 */
  139. void CreateDBThread::task()
  140. {
  141. SPDLOG_LOGGER_INFO(m_logger, " ------------- {} 开始计算音量和反相线程 ------------- ", m_logBase);
  142. /* 初始化一些数据 */
  143. if(!initData())
  144. {
  145. SPDLOG_LOGGER_ERROR(m_logger, "{} 初始化数据失败", m_logBase);
  146. return;
  147. }
  148. while(m_isRunning)
  149. {
  150. /* 取出一个数据,没有数据则阻塞住 */
  151. AudioSrcData* audioData = m_queueAudioData.front_pop();
  152. if(audioData == nullptr)
  153. {
  154. SPDLOG_LOGGER_WARN(m_logger, "{} 从环形队列中取出数据失败,可能是队列为空", m_logBase);
  155. std::this_thread::sleep_for(std::chrono::milliseconds(100)); // 等待一段时间再尝试
  156. continue;
  157. }
  158. /* 计算音量和反相,结果存储在m_result */
  159. if(!CreateDBPhase(audioData))
  160. {
  161. SPDLOG_LOGGER_ERROR(m_logger, "{} 计算音量和反相失败", m_logBase);
  162. }
  163. /* 将结果放入结果队列 */
  164. if(m_result != nullptr)
  165. {
  166. std::lock_guard<std::mutex> lock(m_queueResultData->mutex);
  167. auto result = m_queueResultData->push(m_result);
  168. if(result != nullptr)
  169. {
  170. // SPDLOG_LOGGER_DEBUG(m_logger, "{} 队列已满,出队一个元素", m_logBase);
  171. delete result; // 出队的元素是之前的结果,释放内存
  172. result = nullptr;
  173. }
  174. m_result = nullptr; // 清空结果指针,等待下一次使用
  175. }
  176. delete audioData; // 释放内存
  177. audioData = nullptr;
  178. // SPDLOG_LOGGER_DEBUG(m_logger, "{} 计算音量和反相线程处理数据完成,队列大小: {}",
  179. // m_logBase, m_queueResultData->QueueSize());
  180. }
  181. /* 清理数据 */
  182. clearData();
  183. SPDLOG_LOGGER_INFO(m_logger, " ------------- {} 计算音量和反相线程结束 ------------- ", m_logBase);
  184. }
  185. /* 初始化一些数据 */
  186. bool CreateDBThread::initData()
  187. {
  188. int queueSize = GInfo.queueElementCount();
  189. /* 初始化一些数据 */
  190. m_queueAudioData.clearQueue();
  191. m_queueAudioData.setQueueCapacity(queueSize);
  192. m_sampleRate = GInfo.sampleRate(); /* 采样率 */
  193. m_numChannels = GInfo.numChannels(); /* 声道数 */
  194. m_bitsPerSample = GInfo.bitsPerSample(); /* 每个采样点的位数 */
  195. /* 一秒钟数据大小,单位:字节 */
  196. m_oneSecondSize = m_sampleRate * m_numChannels * (m_bitsPerSample / 8);
  197. /* 计算音量和反相的环形队列元素数目,默认是180个,即180秒 */
  198. m_queueAudioDataCapacity = queueSize;
  199. m_queueResultData = new RingQueueManualMutex<OneSecondData*>(m_queueAudioDataCapacity);
  200. m_queueResultData->mutex.lock();
  201. m_queueResultData->setDefaultValue(nullptr);
  202. m_queueResultData->mutex.unlock();
  203. return true;
  204. }
  205. /* 清理数据 */
  206. void CreateDBThread::clearData()
  207. {
  208. /* 清理环形队列 */
  209. while(!m_queueAudioData.isEmpty())
  210. {
  211. AudioSrcData* data = m_queueAudioData.front_pop();
  212. if(data != nullptr)
  213. {
  214. delete data;
  215. data = nullptr;
  216. }
  217. }
  218. // if(m_remainData != nullptr)
  219. // {
  220. // delete m_remainData;
  221. // m_remainData = nullptr;
  222. // }
  223. }
  224. /* 计算音量和反相 */
  225. bool CreateDBThread::CreateDBPhase(AudioSrcData* audioData)
  226. {
  227. short* pWaveVu = (short*)(audioData->pData);
  228. /* 一秒钟平分30个音量值,每个音量值占有的长度 */
  229. const int oneDBSize = m_oneDBLengthOfSrcData;;
  230. StAudioNum audioInfo;
  231. audioInfo.roadInfo = m_threadInfo.cardRoadInfo; // 设置通道信息
  232. audioInfo.nTotal = m_singleDataLength;
  233. int iCurPos = 0;
  234. /* 存储结果 */
  235. m_result = new OneSecondData();
  236. /* 计算音量和反相的计算类 */
  237. CAudio2ChanCorrelator audioCor;
  238. /* 音量值计算,好多个字节计算出一个最大音量值 */
  239. for(int i = 0; i < VOLUME_INFO_NUM; ++i)
  240. {
  241. // oneDBSize / 2 除以2是因为左右声道同时计算
  242. // 采样点最大值
  243. short sMaxA, sMaxB, sRMSA, sRMSB;
  244. audioCor.CorrelateChunks(pWaveVu + iCurPos, (pWaveVu + iCurPos + 1), oneDBSize / 2, &sMaxA, &sMaxB, &sRMSA, &sRMSB, audioInfo);
  245. iCurPos += oneDBSize;
  246. m_result->aryLeftDB[i] = calculateDB(sMaxA);
  247. m_result->aryRightDB[i] = calculateDB(sMaxB);
  248. // 获取反相值,-100 到 100;反相是左右声道比对得到的值,所以只有一个
  249. int iReversed = audioCor.GetCorrelationLevel();
  250. if(iReversed > REVERSED_MAX_VALUE || iReversed < REVERSED_MIN_VALUE)
  251. {
  252. iReversed = 0;
  253. }
  254. // 和反相阀值比较,来判定是否为反相
  255. float dReversed = iReversed / 100.00;
  256. m_result->aryPhase[i] = dReversed;
  257. }
  258. /* 设置时间戳 */
  259. m_result->startTime = audioData->startTime;
  260. m_result->endTime = audioData->endTime;
  261. return true;
  262. }