CreateWAVThread.cpp 14 KB

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  1. #include "CreateWAVThread.h"
  2. #include "GlobalInfo.h"
  3. #include <QFile>
  4. #include <QDir>
  5. CreateWAVThread::CreateWAVThread(RecordThreadInfo_t& threadInfo)
  6. : BaseRecordThread(threadInfo)
  7. {
  8. m_logger = spdlog::get("RecordAudio");
  9. if(m_logger == nullptr)
  10. {
  11. fmt::print("RecordThread: RecordAudio Logger not found.\n");
  12. return;
  13. }
  14. }
  15. CreateWAVThread::~CreateWAVThread()
  16. {
  17. }
  18. /* 生成WAV文件的线程函数 */
  19. void CreateWAVThread::threadTask()
  20. {
  21. SPDLOG_LOGGER_INFO(m_logger, "{} 开启生成WAV文件线程", m_logBase);
  22. /* 初始化数据 */
  23. if(!initData())
  24. {
  25. return;
  26. }
  27. SPDLOG_LOGGER_INFO(m_logger, "WAV文件队列容量: {}, 每个元素大小: {}", GInfo.wavQueueElementCount(), m_oneSecondSize);
  28. m_isRunning = true;
  29. while(m_isRunning)
  30. {
  31. /* 睡眠一定时间 */
  32. std::this_thread::sleep_for(std::chrono::milliseconds(100));
  33. /*--------------------------------------------------------------
  34. * 分离左右声道
  35. *--------------------------------------------------------------*/
  36. splitLeftRightChannel();
  37. /*--------------------------------------------------------------
  38. * 生成wav小文件
  39. *--------------------------------------------------------------*/
  40. /* 如果环形队列中有数据,生成WAV文件 */
  41. if(m_queueWavSrcData.QueueSize() < m_wavFileDuration)
  42. {
  43. SPDLOG_LOGGER_INFO(m_logger, "{} 录音文件缓存不足,无法生成WAV文件,当前数据量: {}, 需要: {}",
  44. m_logBase, m_queueWavSrcData.QueueSize(), m_wavFileDuration);
  45. continue;
  46. }
  47. /* 创建wav小文件 */
  48. if(!createWAVFile(m_wavFileDuration))
  49. {
  50. SPDLOG_LOGGER_WARN(m_logger, "{} 生成WAV文件失败", m_logBase);
  51. continue;
  52. }
  53. /* 将文件名加入到新的队列中,给对比线程使用 */
  54. WavFilePath wavFilePath;
  55. wavFilePath.fileName = m_newFileName;
  56. wavFilePath.startDateTime = m_newFileStartTime;
  57. m_queueWavFileName->mutex.lock();
  58. if(m_queueWavFileName->isFull())
  59. {
  60. auto wavFile = m_queueWavFileName->front_pop();
  61. m_listDeleteFile.push_back(wavFile);
  62. }
  63. m_queueWavFileName->push(wavFilePath);
  64. m_queueWavFileName->mutex.unlock();
  65. /*------------------------------------------------------------------------
  66. * 删除多余的文件,保留最新的60个文件
  67. *------------------------------------------------------------------------*/
  68. // deleteWAVFile(m_filePathNum);
  69. removeWAVFileFromList(m_listDeleteFile);
  70. }
  71. /* 清理数据 */
  72. clearData();
  73. SPDLOG_LOGGER_INFO(m_logger, "{} 生成WAV文件线程结束", m_logBase);
  74. m_isRunning = false;
  75. }
  76. /**
  77. * @brief 设置数据,传入的都是1秒钟的数据
  78. *
  79. * @param srcData
  80. * @param dataSize
  81. * @param dateTime 这段音频结束时间
  82. * @return true
  83. * @return false
  84. */
  85. bool CreateWAVThread::setData(const AudioSrcData& srcData)
  86. {
  87. AudioSrcData* newData1 = new AudioSrcData(srcData);
  88. /* -------------------------- 入队WAV环形队列 ---------------------------- */
  89. if(m_queueWavSrcData.isFull())
  90. {
  91. /* 出队一个最早的元素 */
  92. AudioSrcData* oldData = m_queueWavSrcData.front_pop();
  93. SPDLOG_LOGGER_WARN(m_logger, "{} 环形队列已满,出队一个元素,时间: {}, 大小: {}",
  94. m_logBase, oldData->startTime.toString("yyyy-MM-dd hh:mm:ss.zzz").toStdString(), oldData->dataSize);
  95. if(oldData != nullptr){
  96. delete oldData;
  97. oldData = nullptr;
  98. }
  99. m_queueWavSrcData.push(newData1);
  100. } else
  101. {
  102. m_queueWavSrcData.push(newData1);
  103. }
  104. /* -------------------------- 入队LeftRight环形队列 ---------------------------- */
  105. AudioSrcData* newData2 = new AudioSrcData(srcData);
  106. if(!m_queueLeftRightSrcData.isFull())
  107. {
  108. m_queueLeftRightSrcData.push(newData2);
  109. } else
  110. {
  111. AudioSrcData* oldData = m_queueLeftRightSrcData.front_pop();
  112. SPDLOG_LOGGER_WARN(m_logger, "{} 左右声道环形队列已满,出队一个元素,时间: {}, 大小: {}",
  113. m_logBase, oldData->startTime.toString("yyyy-MM-dd hh:mm:ss.zzz").toStdString(), oldData->dataSize);
  114. delete oldData;
  115. oldData = nullptr;
  116. m_queueLeftRightSrcData.push(newData2);
  117. }
  118. return true;
  119. }
  120. /* 获取最新的数据 */
  121. bool CreateWAVThread::getLatestFileName(WavFilePath& wavName)
  122. {
  123. if(m_queueWavFileName->isEmpty())
  124. {
  125. SPDLOG_LOGGER_WARN(m_logger, "{} WAV文件路径队列为空", m_logBase);
  126. return false;
  127. }
  128. m_queueWavFileName->mutex.lock();
  129. wavName = m_queueWavFileName->back();
  130. m_queueWavFileName->mutex.unlock();
  131. return true;
  132. }
  133. /* 获取最新的左右声道数据 */
  134. bool CreateWAVThread::getLatestLeftRightData(AudioLeftRightData& leftRightData)
  135. {
  136. if(m_queueLeftRightData.isEmpty())
  137. {
  138. SPDLOG_LOGGER_WARN(m_logger, "{} 左右声道数据队列为空", m_logBase);
  139. return false;
  140. }
  141. m_queueLeftRightData.mutex.lock();
  142. auto pData = m_queueLeftRightData.back();
  143. m_queueLeftRightData.mutex.unlock();
  144. if(pData == nullptr)
  145. {
  146. SPDLOG_LOGGER_WARN(m_logger, "{} 获取左右声道数据失败", m_logBase);
  147. return false;
  148. }
  149. /* 判断数据是否相同 */
  150. if(pData->isSameData(leftRightData))
  151. {
  152. return false;
  153. }
  154. leftRightData = *pData;
  155. return true;
  156. }
  157. /* 初始化一些数据 */
  158. bool CreateWAVThread::initData()
  159. {
  160. int queueSize = GInfo.wavQueueElementCount();
  161. m_queueWavSrcData.clearQueue();
  162. m_queueWavSrcData.setQueueCapacity(queueSize);
  163. m_queueLeftRightSrcData.clearQueue();
  164. m_queueLeftRightSrcData.setQueueCapacity(queueSize);
  165. m_queueWavSrcData.setDefaultValue(nullptr);
  166. m_queueLeftRightSrcData.setDefaultValue(nullptr);
  167. m_oneSecondSize = GInfo.oneSecondCount();
  168. m_wavFileDuration = GInfo.wavFileDuration();
  169. m_noiseElementDuration = GInfo.noiseElementDuration();
  170. m_sampleRate = GInfo.sampleRate(); // 采样率
  171. m_numChannels = GInfo.numChannels(); // 声道数
  172. m_bitsPerSample = GInfo.bitsPerSample(); // 每个采样点的位数
  173. QString wavPath = GInfo.wavPath();
  174. wavPath = wavPath + QString("/Record%1-%2").arg(m_threadInfo.cardRoadInfo.nSoundCardNum).arg(m_threadInfo.cardRoadInfo.roadInfo.nRoadNum);
  175. m_wavDir.setPath(wavPath);
  176. if(!m_wavDir.exists())
  177. {
  178. if(!m_wavDir.mkpath(m_wavDir.path()))
  179. {
  180. SPDLOG_LOGGER_ERROR(m_logger, "{} 创建WAV目录失败: {}", m_logBase, m_wavDir.path().toStdString());
  181. return false;
  182. } else {
  183. SPDLOG_LOGGER_INFO(m_logger, "{} 创建WAV目录成功: {}", m_logBase, m_wavDir.path().toStdString());
  184. }
  185. }
  186. m_filePathNum = 60;
  187. m_queueWavFileName = new RingQueueManualMutex<WavFilePath>(m_filePathNum);
  188. m_queueLeftRightData.setQueueCapacity(m_filePathNum);
  189. m_listDeleteFile.clear();
  190. return true;
  191. }
  192. /* 清理数据 */
  193. void CreateWAVThread::clearData()
  194. {
  195. /* 清理环形队列 */
  196. while(!m_queueWavSrcData.isEmpty())
  197. {
  198. AudioSrcData* data = m_queueWavSrcData.front_pop();
  199. if(data != nullptr)
  200. {
  201. delete data;
  202. data = nullptr;
  203. }
  204. }
  205. while(!m_queueLeftRightSrcData.isEmpty())
  206. {
  207. AudioSrcData* data = m_queueLeftRightSrcData.front_pop();
  208. if(data != nullptr)
  209. {
  210. delete data;
  211. data = nullptr;
  212. }
  213. }
  214. }
  215. /**
  216. * @brief 生成wav小文件,这里AudioSrcData中的时间是真的开始时间
  217. *
  218. * @param secondCount
  219. * @return QString
  220. */
  221. bool CreateWAVThread::createWAVFile(int secondCount)
  222. {
  223. m_newFileName.clear();
  224. m_newFileStartTime = QDateTime();
  225. /* 生成wav文件名 */
  226. AudioSrcData* audioData = m_queueWavSrcData.front();
  227. if(audioData == nullptr )
  228. {
  229. SPDLOG_LOGGER_WARN(m_logger, "{} 从环形队列中取出数据失败!", m_logBase);
  230. return false;
  231. }
  232. QString strFileName = QString("WAV_%1-%2_%3.wav")
  233. .arg(m_threadInfo.cardRoadInfo.nSoundCardNum).arg(m_threadInfo.cardRoadInfo.roadInfo.nRoadNum)
  234. .arg(audioData->startTime.toString("yyyyMMdd_hhmmss.zzz"));
  235. QString fileName = m_wavDir.filePath(strFileName);
  236. QFile wavFile(fileName);
  237. if(!wavFile.open(QIODevice::WriteOnly | QIODevice::Truncate))
  238. {
  239. SPDLOG_LOGGER_ERROR(m_logger, "{} 打开WAV文件失败: {}", m_logBase, fileName.toStdString());
  240. return false;
  241. }
  242. SPDLOG_LOGGER_DEBUG(m_logger, "{} 生成WAV文件: {}", m_logBase, fileName.toStdString());
  243. /* 写入WAV文件头 */
  244. WavHeader tmpHeader;
  245. tmpHeader.setSampleRate(m_sampleRate);
  246. tmpHeader.setNumChannels(m_numChannels);
  247. tmpHeader.setBitsPerSample(m_bitsPerSample);
  248. tmpHeader.setDataSize(m_oneSecondSize * secondCount);
  249. tmpHeader.calculateDerivedFields();
  250. wavFile.write(reinterpret_cast<const char*>(&tmpHeader), sizeof(WavHeader));
  251. /* 写入音频数据 */
  252. for(int i = 0; i < secondCount; ++i)
  253. {
  254. AudioSrcData* data = m_queueWavSrcData.front_pop();
  255. if(data == nullptr)
  256. {
  257. SPDLOG_LOGGER_WARN(m_logger, "{} 从WAV源数据环形队列中取出数据失败!", m_logBase);
  258. continue;
  259. }
  260. wavFile.write(data->pData, data->dataSize);
  261. delete data;
  262. data = nullptr;
  263. }
  264. wavFile.close();
  265. m_newFileName = fileName.toStdString();
  266. m_newFileStartTime = audioData->startTime;
  267. return true;
  268. }
  269. /**
  270. * @brief 删除wav小文件,传入留下的个数
  271. *
  272. * @param remainCount 需要剩余的个数,如果等于0,则删除所有文件
  273. */
  274. void CreateWAVThread::deleteWAVFile(int remainCount)
  275. {
  276. /* 删除多余的文件,保留最新的remainCount个文件 */
  277. QStringList fileList = m_wavDir.entryList(QStringList("WAV_*.wav"), QDir::Files);
  278. if(fileList.size() <= remainCount)
  279. {
  280. SPDLOG_LOGGER_INFO(m_logger, "{} 删除WAV文件操作不需要执行,当前文件数量: {}, 保留数量: {}",
  281. m_logBase, fileList.size(), remainCount);
  282. return;
  283. }
  284. /* 按照时间排序,删除最早的文件 */
  285. std::sort(fileList.begin(), fileList.end(), [](const QString& a, const QString& b) {
  286. return a < b; // 按照文件名排序,假设文件名中包含时间戳
  287. });
  288. for(int i = 0; i < fileList.size() - remainCount; ++i)
  289. {
  290. QString filePath = m_wavDir.filePath(fileList[i]);
  291. if(QFile::remove(filePath))
  292. {
  293. SPDLOG_LOGGER_DEBUG(m_logger, "{} 删除WAV文件: {}", m_logBase, filePath.toStdString());
  294. } else
  295. {
  296. SPDLOG_LOGGER_WARN(m_logger, "{} 删除WAV文件失败: {}", m_logBase, filePath.toStdString());
  297. }
  298. }
  299. }
  300. /* 从删除列表中删除wav小文件 */
  301. void CreateWAVThread::removeWAVFileFromList(std::list<WavFilePath>& listDeleteFile)
  302. {
  303. if(listDeleteFile.empty())
  304. {
  305. return;
  306. }
  307. for(auto& wavFile : listDeleteFile)
  308. {
  309. if(QFile::remove(QString::fromStdString(wavFile.fileName)))
  310. {
  311. SPDLOG_LOGGER_DEBUG(m_logger, "{} 删除WAV文件: {}", m_logBase, wavFile.fileName);
  312. } else
  313. {
  314. SPDLOG_LOGGER_WARN(m_logger, "{} 删除WAV文件失败: {}", m_logBase, wavFile.fileName);
  315. }
  316. }
  317. listDeleteFile.clear();
  318. }
  319. /* 将每秒的数据拆解成两个声道,给噪音检测线程使用 */
  320. bool CreateWAVThread::splitLeftRightChannel()
  321. {
  322. if(m_queueLeftRightSrcData.QueueSize() < m_noiseElementDuration)
  323. {
  324. SPDLOG_LOGGER_INFO(m_logger, "{} 左右声道环形队列数据不足,当前数据量: {}, 需要: {}",
  325. m_logBase, m_queueLeftRightSrcData.QueueSize(), m_noiseElementDuration);
  326. return false;
  327. }
  328. /* 分离左右声道 / 2,转换成short / 2 */
  329. bool isStart = false;
  330. AudioLeftRightData* pLeftRightData = new AudioLeftRightData(m_noiseElementDuration * m_oneSecondSize / 4);
  331. for(uint32_t i = 0; i < m_noiseElementDuration; ++i)
  332. {
  333. AudioSrcData* data = m_queueLeftRightSrcData.front_pop();
  334. if(data == nullptr)
  335. {
  336. SPDLOG_LOGGER_WARN(m_logger, "{} 从左右声道环形队列中取出数据失败!", m_logBase);
  337. continue;
  338. }
  339. if(isStart)
  340. {
  341. pLeftRightData->startTime = data->startTime; // 设置开始时间戳
  342. pLeftRightData->endTime = data->endTime; // 设置结束时间戳
  343. isStart = false; // 只设置一次
  344. }
  345. /* 先将char类型转换成short,然后转换成double */
  346. int dec = data->dataSize % 4;
  347. int srcSize = data->dataSize - dec; // 确保是4的倍数
  348. for(int j = 0; j < srcSize / 2; ++j)
  349. {
  350. int16_t sample = *reinterpret_cast<int16_t*>(data->pData + j * 2);
  351. double sampleDouble = static_cast<double>(sample);
  352. if(j % 2 == 0) // 左声道
  353. {
  354. pLeftRightData->vecLeftData.push_back(sampleDouble);
  355. } else // 右声道
  356. {
  357. pLeftRightData->vecRightData.push_back(sampleDouble);
  358. }
  359. }
  360. pLeftRightData->numMSecond += 1000; // 每次处理1秒的数据,增加1000毫秒
  361. delete data;
  362. data = nullptr;
  363. }
  364. /* 将分离完成的数据添加到环形队列中 */
  365. m_queueLeftRightData.mutex.lock();
  366. auto tmp = m_queueLeftRightData.push(pLeftRightData);
  367. m_queueLeftRightData.mutex.unlock();
  368. if(tmp != nullptr)
  369. {
  370. SPDLOG_LOGGER_INFO(m_logger, "{} 左右声道环形队列已满,出队一个元素", m_logBase);
  371. delete tmp; // 删除出队的元素
  372. tmp = nullptr;
  373. }
  374. return true;
  375. }