ThreadManager.cpp 36 KB

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  1. #include "ThreadManager.h"
  2. #include "CreateWAVThread.h"
  3. #include "CreateDBThread.h"
  4. #include "ConsistencyCompareThread.h"
  5. #include "GlobalVariable.h"
  6. #include "NoiseDetectThread.h"
  7. #include "RtpOneRoadThread.h"
  8. #include "CreateRecordFileThread.h"
  9. #include "RecordThread.h"
  10. #include "AssignSrcDataThread.h"
  11. #include "ThreadPool.h"
  12. #include <mutex>
  13. #include <string>
  14. ThreadManager::ThreadManager()
  15. {
  16. m_logger = spdlog::get("ACAServer");
  17. if(m_logger == nullptr)
  18. {
  19. fmt::print("ThreadManager: ACAServer Logger not found.\n");
  20. return;
  21. }
  22. m_logBase = "ThreadManager";
  23. }
  24. /* 启动所有线程 */
  25. // void ThreadManager::startAllThreads()
  26. // {
  27. // }
  28. /* 停止所有线程 */
  29. void ThreadManager::stopAllThreads()
  30. {
  31. }
  32. /* 线程函数,销毁录音线程 */
  33. void ThreadManager::thread_destroyeRecordThread()
  34. {
  35. while(true)
  36. {
  37. std::this_thread::sleep_for(std::chrono::milliseconds(100));
  38. destroyeRecordThread();
  39. }
  40. }
  41. /* 创建一个录音通道及其附属的线程 */
  42. bool ThreadManager::createRecordThread(const OneSoundCardPCMInfo_t& pcmInfo, int compareItemID)
  43. {
  44. /* 先查找队列中有没有该录音通道 */
  45. std::unique_lock<std::mutex> lock(m_mutexRecordThreadRefCount);
  46. for(const auto& pair : m_mapRecordThreadRefCount)
  47. {
  48. if( pair.first == pcmInfo.pcmInfo.strPCMName)
  49. {
  50. SPDLOG_LOGGER_TRACE(m_logger, "{}:{} 录音线程已存在", pcmInfo.strSoundCardName, pcmInfo.pcmInfo.strPCMName);
  51. /* 录音线程已存在,增加引用计数
  52. 先判断对比项ID是否已经在列表中了 */
  53. bool idFound = false;
  54. for(const auto& it : pair.second)
  55. {
  56. if(it == compareItemID)
  57. {
  58. idFound = true;
  59. break;
  60. }
  61. }
  62. if(!idFound)
  63. {
  64. /* 如果对比项ID不存在,则添加到引用计数中 */
  65. m_mapRecordThreadRefCount[pair.first].push_back(compareItemID);
  66. }
  67. SPDLOG_LOGGER_INFO(m_logger, "{}:{} 录音线程引用计数增加,当前计数: {}",
  68. pcmInfo.strSoundCardName, pcmInfo.pcmInfo.strPCMName, m_mapRecordThreadRefCount[pair.first].size());
  69. /* 返回成功 */
  70. return true;
  71. }
  72. }
  73. /* 录音线程不存在,挨个创建线程 */
  74. /* 先创建生成wav小文件数据的线程 */
  75. RecordThreadInfo_t threadInfo;
  76. threadInfo.cardRoadInfo = pcmInfo;
  77. threadInfo.threadState.store(EThreadState::State_Inited);
  78. threadInfo.threadType = EThreadType::Type_CreateWAV;
  79. CreateWAVThread* pCreateWAVThread = new CreateWAVThread(threadInfo);
  80. if(pCreateWAVThread == nullptr)
  81. {
  82. SPDLOG_LOGGER_ERROR(m_logger, "{}:{} 创建生成wav小文件线程失败", pcmInfo.strSoundCardName, pcmInfo.pcmInfo.strPCMName);
  83. // return false; // 创建失败
  84. }else
  85. {
  86. CPPTP.add_task(&CreateWAVThread::thread_task, pCreateWAVThread);
  87. std::lock_guard<std::mutex> lock(m_mutexCreateWAVThreads);
  88. m_createWAVThreads.push_back(pCreateWAVThread);
  89. }
  90. /* 创建计算音量的线程 */
  91. threadInfo.threadType = EThreadType::Type_CreateDB;
  92. CreateDBThread* pCreateDBThread = new CreateDBThread(threadInfo);
  93. if(pCreateDBThread == nullptr)
  94. {
  95. SPDLOG_LOGGER_ERROR(m_logger, "{}:{} 创建计算音量线程失败", pcmInfo.strSoundCardName, pcmInfo.pcmInfo.strPCMName);
  96. // return false; // 创建失败
  97. }else
  98. {
  99. CPPTP.add_task(&CreateDBThread::thread_task, pCreateDBThread);
  100. std::lock_guard<std::mutex> lock(m_mutexCreateDBThreads);
  101. m_createDBThreads.push_back(pCreateDBThread);
  102. }
  103. /* 创建生成长文件的线程 */
  104. threadInfo.threadType = EThreadType::Type_CreateLongWAV;
  105. CreateRecordFileThread* pCreateLongWAVThread = new CreateRecordFileThread(threadInfo);
  106. if(pCreateLongWAVThread == nullptr)
  107. {
  108. SPDLOG_LOGGER_ERROR(m_logger, "{}:{} 创建生成长文件线程失败", pcmInfo.strSoundCardName, pcmInfo.pcmInfo.strPCMName);
  109. // return false; // 创建失败
  110. }else
  111. {
  112. CPPTP.add_task(&CreateRecordFileThread::thread_task, pCreateLongWAVThread);
  113. std::lock_guard<std::mutex> lock(m_mutexCreateLongWAVThreads);
  114. m_createLongWAVThreads.push_back(pCreateLongWAVThread);
  115. }
  116. /* 创建发送RTP数据的线程 */
  117. threadInfo.threadType = EThreadType::Type_RtpSend;
  118. CPPTP.add_task(&ThreadManager::thread_RTPSend, threadInfo);
  119. /* 创建分派数据线程 */
  120. threadInfo.threadType = EThreadType::Type_AssignSrcData;
  121. AssignSrcDataThread* pAssignSrcDataThread = new AssignSrcDataThread(threadInfo);
  122. if(pAssignSrcDataThread == nullptr)
  123. {
  124. SPDLOG_LOGGER_ERROR(m_logger, "{}:{} 创建分派数据线程失败", pcmInfo.strSoundCardName, pcmInfo.pcmInfo.strPCMName);
  125. // return false; // 创建失败
  126. }else
  127. {
  128. CPPTP.add_task(&AssignSrcDataThread::thread_task, pAssignSrcDataThread);
  129. std::lock_guard<std::mutex> lock(m_mutexAssignSrcDataThreads);
  130. m_assignSrcDataThreads.push_back(pAssignSrcDataThread);
  131. }
  132. /* 创建录音线程 */
  133. threadInfo.threadType = EThreadType::Type_RecordSrc;
  134. RecordThread* pRecordThread = new RecordThread(threadInfo);
  135. if(pRecordThread == nullptr)
  136. {
  137. SPDLOG_LOGGER_ERROR(m_logger, "{}:{} 创建录音线程失败", pcmInfo.strSoundCardName, pcmInfo.pcmInfo.strPCMName);
  138. // return false; // 创建失败
  139. }else
  140. {
  141. CPPTP.add_task(&RecordThread::thread_task, pRecordThread);
  142. std::lock_guard<std::mutex> lock(m_mutexRecordThreads);
  143. m_recordThreads.push_back(pRecordThread);
  144. }
  145. /* 录音线程创建成功,增加引用计数 */
  146. m_mapRecordThreadRefCount[pcmInfo.pcmInfo.strPCMName].push_back(compareItemID);
  147. // SPDLOG_LOGGER_INFO(m_logger, "{}:{} 录音线程创建成功,map Size: {}, 当前引用计数: {}",
  148. // pcmInfo.strSoundCardName, pcmInfo.pcmInfo.strPCMName, m_mapRecordThreadRefCount.size(), m_mapRecordThreadRefCount[pcmInfo.pcmInfo.strPCMName].size());
  149. return true;
  150. }
  151. /**
  152. 销毁一个录音通道及其附属的线程,如果引用计数为0, 这里只停止该录音通道的所有线程,不会删除实例
  153. 线程实例会由其他管理线程定期去删除
  154. */
  155. bool ThreadManager::removeRecordThread(const OneSoundCardPCMInfo_t& pcmInfo, int compareItemID)
  156. {
  157. std::unique_lock<std::mutex> lock(m_mutexRecordThreadRefCount);
  158. // SPDLOG_LOGGER_WARN(m_logger, "{}:{} 准备销毁录音线程, map Size: {}", pcmInfo.strSoundCardName, pcmInfo.pcmInfo.strPCMName, m_mapRecordThreadRefCount.size());
  159. /* 先查找这个引用计数是否存在 */
  160. int refCount = -1;
  161. for(auto& pair : m_mapRecordThreadRefCount)
  162. {
  163. if(pair.first == pcmInfo.pcmInfo.strPCMName)
  164. {
  165. /* 找到该引用计数,减少引用计数 */
  166. for(auto& it : pair.second)
  167. {
  168. if(it == compareItemID)
  169. {
  170. m_mapRecordThreadRefCount[pair.first].remove(it);
  171. break;
  172. }
  173. }
  174. refCount = m_mapRecordThreadRefCount[pair.first].size();
  175. break;
  176. }
  177. }
  178. std::string logBase = fmt::format("{}:{}", pcmInfo.strSoundCardName, pcmInfo.pcmInfo.strPCMName);
  179. if(refCount > 0)
  180. {
  181. SPDLOG_LOGGER_INFO(m_logger, "{} 录音线程引用计数减少,当前计数: {}", logBase, refCount);
  182. return true;
  183. }
  184. else if(refCount < 0)
  185. {
  186. SPDLOG_LOGGER_WARN(m_logger, "{} 录音线程未找到,可能已经释放", logBase);
  187. return true;
  188. }
  189. SPDLOG_LOGGER_WARN(m_logger, "{} 录音线程引用计数为0,即将停止该录音通道的所有线程", logBase);
  190. /* 引用计数为0,停止该录音通道的所有线程 */
  191. /* 停止录音线程 */
  192. {
  193. std::lock_guard<std::mutex> lock(m_mutexRecordThreads);
  194. for(auto it : m_recordThreads)
  195. {
  196. const auto& threadInfo = it->getThreadInfo();
  197. if(threadInfo.cardRoadInfo.pcmInfo.strPCMName == pcmInfo.pcmInfo.strPCMName)
  198. {
  199. it->thread_stop_block();
  200. SPDLOG_LOGGER_TRACE(m_logger, "{} 录音线程已停止", logBase);
  201. break;
  202. }
  203. }
  204. }
  205. /* 停止分派任务线程 */
  206. {
  207. std::lock_guard<std::mutex> lock(m_mutexAssignSrcDataThreads);
  208. for(auto it : m_assignSrcDataThreads)
  209. {
  210. const auto& threadInfo = it->getThreadInfo();
  211. if(threadInfo.cardRoadInfo.pcmInfo.strPCMName == pcmInfo.pcmInfo.strPCMName)
  212. {
  213. it->thread_stop_block();
  214. SPDLOG_LOGGER_TRACE(m_logger, "{} 分派数据线程已停止", logBase);
  215. break;
  216. }
  217. }
  218. }
  219. /* 停止生成wav小文件线程 */
  220. {
  221. std::lock_guard<std::mutex> lock(m_mutexCreateWAVThreads);
  222. for(auto it : m_createWAVThreads)
  223. {
  224. const auto& threadInfo = it->getThreadInfo();
  225. if(threadInfo.cardRoadInfo.pcmInfo.strPCMName == pcmInfo.pcmInfo.strPCMName)
  226. {
  227. it->thread_stop_block();
  228. SPDLOG_LOGGER_TRACE(m_logger, "{} 生成wav小文件线程已停止", logBase);
  229. break;
  230. }
  231. }
  232. }
  233. /* 停止计算音量线程 */
  234. {
  235. std::lock_guard<std::mutex> lock(m_mutexCreateDBThreads);
  236. for(auto it : m_createDBThreads)
  237. {
  238. const auto& threadInfo = it->getThreadInfo();
  239. if(threadInfo.cardRoadInfo.pcmInfo.strPCMName == pcmInfo.pcmInfo.strPCMName)
  240. {
  241. it->thread_stop_block();
  242. SPDLOG_LOGGER_TRACE(m_logger, "{} 计算音量线程已停止", logBase);
  243. break;
  244. }
  245. }
  246. }
  247. /* 停止生成长文件线程 */
  248. {
  249. std::lock_guard<std::mutex> lock(m_mutexCreateLongWAVThreads);
  250. for(auto it : m_createLongWAVThreads)
  251. {
  252. const auto& threadInfo = it->getThreadInfo();
  253. if(threadInfo.cardRoadInfo.pcmInfo.strPCMName == pcmInfo.pcmInfo.strPCMName)
  254. {
  255. it->thread_stop_block();
  256. SPDLOG_LOGGER_TRACE(m_logger, "{} 生成长文件线程已停止", logBase);
  257. break;
  258. }
  259. }
  260. }
  261. /* 停止发送RTP数据线程 */
  262. {
  263. std::lock_guard<std::mutex> lock(m_mutexRtpSendThreads);
  264. for(auto it : m_rtpSendThreads)
  265. {
  266. const auto& threadInfo = it->getThreadInfo();
  267. if(threadInfo.cardRoadInfo.pcmInfo.strPCMName == pcmInfo.pcmInfo.strPCMName)
  268. {
  269. it->thread_stop_block();
  270. SPDLOG_LOGGER_TRACE(m_logger, "{} 发送RTP数据线程已停止", logBase);
  271. break;
  272. }
  273. }
  274. }
  275. /* 从引用计数中移除该录音通道 */
  276. auto it = m_mapRecordThreadRefCount.find(pcmInfo.pcmInfo.strPCMName);
  277. if(it != m_mapRecordThreadRefCount.end())
  278. {
  279. m_mapRecordThreadRefCount.erase(it);
  280. SPDLOG_LOGGER_INFO(m_logger, "{} 录音线程已停止运行", logBase);
  281. } else
  282. {
  283. SPDLOG_LOGGER_WARN(m_logger, "{} 录音线程引用计数未找到", logBase);
  284. }
  285. // 设置销毁录音线程标志
  286. m_isDestroyeRecordThread.store(true);
  287. m_condVarDestroyRecord.notify_one();
  288. return true;
  289. }
  290. /* 销毁录音线程 */
  291. void ThreadManager::destroyeRecordThread()
  292. {
  293. std::unique_lock<std::mutex> m_lock(m_mutexRecordThreadRefCount);
  294. m_condVarDestroyRecord.wait(m_lock, [this]() {
  295. return m_isDestroyeRecordThread.load();
  296. });
  297. if(!m_isDestroyeRecordThread.load())
  298. {
  299. /* 没有需要销毁的线程 */
  300. return;
  301. }
  302. SPDLOG_LOGGER_INFO(m_logger, "{} 准备销毁录音线程...", m_logBase);
  303. /* 销毁录音线程 */
  304. {
  305. std::lock_guard<std::mutex> lock(m_mutexRecordThreads);
  306. for(auto it = m_recordThreads.begin(); it != m_recordThreads.end(); )
  307. {
  308. BaseRecordThread* pThread = *it;
  309. if(pThread != nullptr)
  310. {
  311. auto threadState = pThread->getThreadInfo().threadState.load();
  312. if(EThreadState::State_Stopped == threadState ||
  313. EThreadState::State_Error == threadState )
  314. {
  315. SPDLOG_LOGGER_DEBUG(m_logger, "{} 销毁录音线程: {}:{}", m_logBase, pThread->getThreadInfo().cardRoadInfo.strSoundCardName,
  316. pThread->getThreadInfo().cardRoadInfo.pcmInfo.strPCMName);
  317. auto pRecordThread = dynamic_cast<RecordThread*>(pThread);
  318. delete pRecordThread; // 删除线程
  319. pThread = nullptr;
  320. it = m_recordThreads.erase(it); // 从列表中移除
  321. }
  322. } else
  323. {
  324. it++;
  325. }
  326. }
  327. }
  328. /* 销毁分派线程 */
  329. {
  330. std::lock_guard<std::mutex> lock(m_mutexAssignSrcDataThreads);
  331. for(auto it = m_assignSrcDataThreads.begin(); it != m_assignSrcDataThreads.end(); )
  332. {
  333. BaseRecordThread* pThread = *it;
  334. if(pThread != nullptr)
  335. {
  336. auto threadState = pThread->getThreadInfo().threadState.load();
  337. if(EThreadState::State_Stopped == threadState ||
  338. EThreadState::State_Error == threadState )
  339. {
  340. SPDLOG_LOGGER_DEBUG(m_logger, "{} 销毁分派数据线程: {}:{}", m_logBase, pThread->getThreadInfo().cardRoadInfo.strSoundCardName,
  341. pThread->getThreadInfo().cardRoadInfo.pcmInfo.strPCMName);
  342. auto pAssignSrcDataThread = dynamic_cast<AssignSrcDataThread*>(pThread);
  343. delete pAssignSrcDataThread; // 删除线程
  344. pThread = nullptr;
  345. it = m_assignSrcDataThreads.erase(it); // 从列表中移除
  346. }
  347. } else
  348. {
  349. it++;
  350. }
  351. }
  352. }
  353. /* 销毁生成wav小文件线程 */
  354. {
  355. std::lock_guard<std::mutex> lock(m_mutexCreateWAVThreads);
  356. for(auto it = m_createWAVThreads.begin(); it != m_createWAVThreads.end(); )
  357. {
  358. BaseRecordThread* pThread = *it;
  359. if(pThread != nullptr)
  360. {
  361. auto threadState = pThread->getThreadInfo().threadState.load();
  362. if(EThreadState::State_Stopped == threadState ||
  363. EThreadState::State_Error == threadState )
  364. {
  365. SPDLOG_LOGGER_DEBUG(m_logger, "{} 销毁 CreateWAV 线程: {}:{}", m_logBase, pThread->getThreadInfo().cardRoadInfo.strSoundCardName,
  366. pThread->getThreadInfo().cardRoadInfo.pcmInfo.strPCMName);
  367. auto pCreateWAVThread = dynamic_cast<CreateWAVThread*>(pThread);
  368. delete pCreateWAVThread; // 删除线程
  369. pThread = nullptr;
  370. it = m_createWAVThreads.erase(it); // 从列表中移除
  371. }
  372. } else
  373. {
  374. it++;
  375. }
  376. }
  377. }
  378. /* 销毁计算音量线程 */
  379. {
  380. std::lock_guard<std::mutex> lock(m_mutexCreateDBThreads);
  381. for(auto it = m_createDBThreads.begin(); it != m_createDBThreads.end(); )
  382. {
  383. BaseRecordThread* pThread = *it;
  384. if(pThread != nullptr)
  385. {
  386. auto threadState = pThread->getThreadInfo().threadState.load();
  387. if(EThreadState::State_Stopped == threadState ||
  388. EThreadState::State_Error == threadState )
  389. {
  390. SPDLOG_LOGGER_DEBUG(m_logger, "{} 销毁 CreateDB 线程: {}:{}", m_logBase, pThread->getThreadInfo().cardRoadInfo.strSoundCardName,
  391. pThread->getThreadInfo().cardRoadInfo.pcmInfo.strPCMName);
  392. auto pCreateDBThread = dynamic_cast<CreateDBThread*>(pThread);
  393. delete pCreateDBThread; // 删除线程
  394. pThread = nullptr;
  395. it = m_createDBThreads.erase(it); // 从列表中移除
  396. }
  397. } else
  398. {
  399. it++;
  400. }
  401. }
  402. }
  403. /* 销毁生成长文件线程 */
  404. {
  405. std::lock_guard<std::mutex> lock(m_mutexCreateLongWAVThreads);
  406. for(auto it = m_createLongWAVThreads.begin(); it != m_createLongWAVThreads.end(); )
  407. {
  408. BaseRecordThread* pThread = *it;
  409. if(pThread != nullptr)
  410. {
  411. auto threadState = pThread->getThreadInfo().threadState.load();
  412. if(EThreadState::State_Stopped == threadState ||
  413. EThreadState::State_Error == threadState )
  414. {
  415. SPDLOG_LOGGER_DEBUG(m_logger, "{} 销毁 RecordFile 线程: {}:{}", m_logBase, pThread->getThreadInfo().cardRoadInfo.strSoundCardName,
  416. pThread->getThreadInfo().cardRoadInfo.pcmInfo.strPCMName);
  417. auto pCreateLongWAVThread = dynamic_cast<CreateRecordFileThread*>(pThread);
  418. delete pCreateLongWAVThread; // 删除线程
  419. pThread = nullptr;
  420. it = m_createLongWAVThreads.erase(it); // 从列表中移除
  421. }
  422. } else
  423. {
  424. it++;
  425. }
  426. }
  427. }
  428. /* 销毁发送RTP数据线程 */
  429. {
  430. std::lock_guard<std::mutex> lock(m_mutexRtpSendThreads);
  431. for(auto it = m_rtpSendThreads.begin(); it != m_rtpSendThreads.end(); )
  432. {
  433. BaseRecordThread* pThread = *it;
  434. if(pThread != nullptr)
  435. {
  436. auto threadState = pThread->getThreadInfo().threadState.load();
  437. if(EThreadState::State_Stopped == threadState ||
  438. EThreadState::State_Error == threadState )
  439. {
  440. SPDLOG_LOGGER_DEBUG(m_logger, "{} 销毁 RTP Send 线程: {}:{}", m_logBase, pThread->getThreadInfo().cardRoadInfo.strSoundCardName,
  441. pThread->getThreadInfo().cardRoadInfo.pcmInfo.strPCMName);
  442. auto pRtpSendThread = dynamic_cast<RTPOneRoadThread*>(pThread);
  443. delete pRtpSendThread; // 删除线程
  444. pThread = nullptr;
  445. it = m_rtpSendThreads.erase(it); // 从列表中移除
  446. }
  447. } else
  448. {
  449. it++;
  450. }
  451. }
  452. }
  453. /* 销毁标志位置为false */
  454. m_isDestroyeRecordThread.store(false);
  455. SPDLOG_LOGGER_INFO(m_logger, "{} 录音线程销毁完成", m_logBase);
  456. }
  457. /* 查找录音线程 */
  458. BaseRecordThread* ThreadManager::findRecordThread(EThreadType type, std::string pcmName)
  459. {
  460. switch(type)
  461. {
  462. case EThreadType::Type_RecordSrc: /* 录音线程 */
  463. {
  464. std::lock_guard<std::mutex> lock(m_mutexRecordThreads);
  465. for (auto& pThread : m_recordThreads)
  466. {
  467. if (pThread->getThreadInfo().cardRoadInfo.pcmInfo.strPCMName == pcmName )
  468. {
  469. return pThread;
  470. }
  471. }
  472. }
  473. break;
  474. case EThreadType::Type_CreateWAV: /* 创建wav小文件和分离左右声道的线程 */
  475. {
  476. std::lock_guard<std::mutex> lock(m_mutexCreateWAVThreads);
  477. for (auto& pThread : m_createWAVThreads)
  478. {
  479. if (pThread->getThreadInfo().cardRoadInfo.pcmInfo.strPCMName == pcmName )
  480. {
  481. return pThread;
  482. }
  483. }
  484. }
  485. break;
  486. case EThreadType::Type_CreateDB: /* 计算音量和反相的线程 */
  487. {
  488. std::lock_guard<std::mutex> lock(m_mutexCreateDBThreads);
  489. for (auto& pThread : m_createDBThreads)
  490. {
  491. if (pThread->getThreadInfo().cardRoadInfo.pcmInfo.strPCMName == pcmName )
  492. {
  493. return pThread;
  494. }
  495. }
  496. }
  497. break;
  498. case EThreadType::Type_CreateLongWAV: /* 创建长文件的线程 */
  499. {
  500. std::lock_guard<std::mutex> lock(m_mutexCreateLongWAVThreads);
  501. for (auto& pThread : m_createLongWAVThreads)
  502. {
  503. if (pThread->getThreadInfo().cardRoadInfo.pcmInfo.strPCMName == pcmName )
  504. {
  505. return pThread;
  506. }
  507. }
  508. }
  509. break;
  510. case EThreadType::Type_AssignSrcData: /* 分派数据线程 */
  511. {
  512. std::lock_guard<std::mutex> lock(m_mutexAssignSrcDataThreads);
  513. for (auto& pThread : m_assignSrcDataThreads)
  514. {
  515. if (pThread->getThreadInfo().cardRoadInfo.pcmInfo.strPCMName == pcmName )
  516. {
  517. return pThread;
  518. }
  519. }
  520. }
  521. break;
  522. case EThreadType::Type_RtpSend: /* RTP发送线程 */
  523. {
  524. std::lock_guard<std::mutex> lock(m_mutexRtpSendThreads);
  525. for (auto& pThread : m_rtpSendThreads)
  526. {
  527. if (pThread->getThreadInfo().cardRoadInfo.pcmInfo.strPCMName == pcmName )
  528. {
  529. return pThread;
  530. }
  531. }
  532. }
  533. break;
  534. default:
  535. SPDLOG_LOGGER_ERROR(m_logger, "{} 查找录音线程失败,未知线程类型: {}", m_logBase, static_cast<int>(type));
  536. return nullptr; // 未知线程类型
  537. }
  538. return nullptr;
  539. }
  540. /* 获取创建WAV线程指针 */
  541. CreateWAVThread* ThreadManager::getCreateWAVThread(std::string pcmName)
  542. {
  543. std::lock_guard<std::mutex> lock(m_mutexCreateWAVThreads);
  544. for(auto& pThread : m_createWAVThreads)
  545. {
  546. if(pThread->getThreadInfo().cardRoadInfo.pcmInfo.strPCMName == pcmName)
  547. {
  548. return dynamic_cast<CreateWAVThread*>(pThread);
  549. }
  550. }
  551. return nullptr;
  552. }
  553. /* 获取创建音量值的线程 */
  554. CreateDBThread* ThreadManager::getCreateDBThread(std::string pcmName)
  555. {
  556. std::lock_guard<std::mutex> lock(m_mutexCreateDBThreads);
  557. for(auto& pThread : m_createDBThreads)
  558. {
  559. if(pThread->getThreadInfo().cardRoadInfo.pcmInfo.strPCMName == pcmName)
  560. {
  561. return dynamic_cast<CreateDBThread*>(pThread);
  562. }
  563. }
  564. return nullptr;
  565. }
  566. /* 获取发送Rtp数据的线程 */
  567. RTPOneRoadThread* ThreadManager::getRtpSendThread(std::string pcmName)
  568. {
  569. std::lock_guard<std::mutex> lock(m_mutexRtpSendThreads);
  570. for(auto& pThread : m_rtpSendThreads)
  571. {
  572. const auto& threadInfo = pThread->getThreadInfo();
  573. if(threadInfo.cardRoadInfo.pcmInfo.strPCMName == pcmName)
  574. {
  575. return dynamic_cast<RTPOneRoadThread*>(pThread);
  576. }
  577. }
  578. return nullptr;
  579. }
  580. /* 获取录制报警文件的线程 */
  581. CreateRecordFileThread* ThreadManager::getCreateRecordFileThread(std::string pcmName)
  582. {
  583. std::lock_guard<std::mutex> lock(m_mutexCreateLongWAVThreads);
  584. for(auto& pThread : m_createLongWAVThreads)
  585. {
  586. if(pThread->getThreadInfo().cardRoadInfo.pcmInfo.strPCMName == pcmName)
  587. {
  588. return dynamic_cast<CreateRecordFileThread*>(pThread);
  589. }
  590. }
  591. return nullptr;
  592. }
  593. /* -------------------------------------------------------------------------------------------
  594. * 获取计算线程,如果该线程不存在则创建该线程
  595. * 当不需要此线程后,调用remove()函数去掉该线程
  596. * -------------------------------------------------------------------------------------------- */
  597. /* 获取一致性比对线程,线程不存在则创建 */
  598. // ConsistencyCompareThread* ThreadManager::getConsistencyCompareThread(const SoundCardRoadInfo_t& roadInfo1, const SoundCardRoadInfo_t& roadInfo2)
  599. // {
  600. // std::lock_guard<std::mutex> lock(m_mutexConsistencyCompareThreads);
  601. // for(const auto pThread : m_listConsistencyCompareThreads)
  602. // {
  603. // if(pThread->isRoadEqual(roadInfo1, roadInfo2))
  604. // {
  605. // return pThread; // 找到相同的线程,直接返回
  606. // }
  607. // }
  608. // /* 没找到该线程,创建新的线程 */
  609. // CompareItemRoadInfo_t item1;
  610. // item1.nCompareRoadNum = 1;
  611. // item1.scRoadInfo = roadInfo1;
  612. // CompareItemRoadInfo_t item2;
  613. // item2.nCompareRoadNum = 2;
  614. // item2.scRoadInfo = roadInfo2;
  615. // CalculateThreadInfo_t threadInfo;
  616. // threadInfo.compareItemInfo.mapRoad.insert(item1.nCompareRoadNum, item1);
  617. // threadInfo.compareItemInfo.mapRoad.insert(item2.nCompareRoadNum, item2);
  618. // ConsistencyCompareThread* newThread = new ConsistencyCompareThread(threadInfo);
  619. // if(newThread == nullptr)
  620. // {
  621. // SPDLOG_LOGGER_ERROR(m_logger, "创建一致性比对线程失败");
  622. // return nullptr; // 创建失败
  623. // }
  624. // CPPTP.add_task(&ConsistencyCompareThread::threadTask, newThread);
  625. // m_listConsistencyCompareThreads.push_back(newThread);
  626. // m_referCountConsistencyCompare++; // 引用计数加一
  627. // return newThread;
  628. // }
  629. /* 去掉线程,线程使用的计数减一,计数为0则销毁该线程 */
  630. // bool ThreadManager::removeConsistencyCompareThread(SoundCardRoadInfo_t& roadInfo1, SoundCardRoadInfo_t& roadInfo2)
  631. // {
  632. // std::lock_guard<std::mutex> lock(m_mutexConsistencyCompareThreads);
  633. // ConsistencyCompareThread* pThreadToRemove = nullptr;
  634. // for(const auto pThread : m_listConsistencyCompareThreads)
  635. // {
  636. // if(pThread->isRoadEqual(roadInfo1, roadInfo2))
  637. // {
  638. // pThreadToRemove = pThread; // 找到相同的线程,直接返回
  639. // break;
  640. // }
  641. // }
  642. // if(pThreadToRemove == nullptr)
  643. // {
  644. // SPDLOG_LOGGER_WARN(m_logger, "{}:{} - {}:{} 一致性比对线程未找到", roadInfo1.strSoundCardName.toStdString(), roadInfo1.roadInfo.nRoadNum,
  645. // roadInfo2.strSoundCardName.toStdString(), roadInfo2.roadInfo.nRoadNum);
  646. // return false; // 没找到该线程
  647. // }
  648. // m_referCountConsistencyCompare--; // 引用计数减一
  649. // if(m_referCountConsistencyCompare <= 0)
  650. // {
  651. // /* 停止线程,并一直等待其停止 */
  652. // pThreadToRemove->thread_stop_block();
  653. // m_listConsistencyCompareThreads.remove(pThreadToRemove); // 从列表中移除
  654. // delete pThreadToRemove; // 删除线程
  655. // pThreadToRemove = nullptr;
  656. // m_referCountConsistencyCompare = 0; // 重置引用计数
  657. // SPDLOG_LOGGER_WARN(m_logger, "{}:{} - {}:{} 一致性比对线程已销毁", roadInfo1.strSoundCardName.toStdString(), roadInfo1.roadInfo.nRoadNum,
  658. // roadInfo2.strSoundCardName.toStdString(), roadInfo2.roadInfo.nRoadNum);
  659. // }
  660. // return true;
  661. // }
  662. /* 获取噪音检测线程 */
  663. // NoiseDetectThread* ThreadManager::getNoiseDetectThread(const OneSoundCardPCMInfo_t& roadInfo, int compareItemID)
  664. // {
  665. // std::lock_guard<std::mutex> lock(m_mutexNoiseDetectThreads);
  666. // NoiseDetectThread* pNoiseDetectThread = nullptr;
  667. // for(const auto pThread : m_listNoiseDetectThreads)
  668. // {
  669. // const OneSoundCardPCMInfo_t & threadRoadInfo = pThread->getRoadInfo();
  670. // if(threadRoadInfo.pcmInfo.strPCMName == roadInfo.pcmInfo.strPCMName)
  671. // {
  672. // pNoiseDetectThread = pThread;
  673. // break;
  674. // }
  675. // }
  676. // /* 判断引用计数是否需要增加 */
  677. // if(pNoiseDetectThread != nullptr)
  678. // {
  679. // /* 查找这个通道是否在列表中(实际上肯定在列表中) */
  680. // bool isExist = false;
  681. // for(auto it = m_mapNoiseDetectThreadRefCount.begin(); it != m_mapNoiseDetectThreadRefCount.end(); ++it)
  682. // {
  683. // if(it->first.roadInfo. == roadInfo.pcmInfo.strPCMName &&
  684. // it->first.roadInfo.nRoadNum == roadInfo.roadInfo.nRoadNum)
  685. // {
  686. // bool isFound = false;
  687. // for(auto& id : it->second)
  688. // {
  689. // if(id == compareItemID)
  690. // {
  691. // isFound = true;
  692. // break; // 找到相同的对比项ID,直接返回
  693. // }
  694. // }
  695. // if(!isFound)
  696. // {
  697. // it->second.push_back(compareItemID); // 添加新的对比项ID
  698. // SPDLOG_LOGGER_TRACE(m_logger, "{}:{} 噪音检测线程引用计数增加,当前计数: {}",
  699. // roadInfo.strSoundCardName.toStdString(), roadInfo.roadInfo.nRoadNum, it->second.size());
  700. // }
  701. // isExist = true;
  702. // break;
  703. // }
  704. // }
  705. // if(!isExist)
  706. // {
  707. // /* 不在引用计数的列表中,添加进入 */
  708. // m_mapNoiseDetectThreadRefCount[roadInfo].push_back(compareItemID);
  709. // }
  710. // return pNoiseDetectThread;
  711. // }
  712. // /* 没找到该线程,创建新的线程 */
  713. // CalculateThreadInfo_t threadInfo;
  714. // CompareItemRoadInfo_t item;
  715. // item.nCompareRoadNum = 1; // 假设噪音检测线程
  716. // item.scRoadInfo = roadInfo;
  717. // threadInfo.compareItemInfo.mapRoad.insert(item.nCompareRoadNum, item);
  718. // NoiseDetectThread* newThread = new NoiseDetectThread(threadInfo);
  719. // if(newThread == nullptr)
  720. // {
  721. // SPDLOG_LOGGER_ERROR(m_logger, "创建噪音检测线程失败");
  722. // return nullptr; // 创建失败
  723. // }
  724. // CPPTP.add_task(&NoiseDetectThread::threadTask, newThread);
  725. // m_listNoiseDetectThreads.push_back(newThread);
  726. // /* 不在引用计数的列表中,添加进入 */
  727. // m_mapNoiseDetectThreadRefCount[roadInfo].push_back(compareItemID);
  728. // return newThread;
  729. // }
  730. /* 去掉噪音检测线程,线程使用的计数减一,计数为0则销毁该线程 */
  731. // bool ThreadManager::removeNoiseDetectThread(const SoundCardRoadInfo_t& roadInfo, int compareItemID)
  732. // {
  733. // std::lock_guard<std::mutex> lock(m_mutexNoiseDetectThreads);
  734. // NoiseDetectThread* pThreadToRemove = nullptr;
  735. // for(const auto pThread : m_listNoiseDetectThreads)
  736. // {
  737. // const SoundCardRoadInfo_t& threadRoadInfo = pThread->getRoadInfo();
  738. // if(threadRoadInfo.nSoundCardNum == roadInfo.nSoundCardNum &&
  739. // threadRoadInfo.roadInfo.nRoadNum == roadInfo.roadInfo.nRoadNum)
  740. // {
  741. // pThreadToRemove = pThread; // 找到相同的线程,直接返回
  742. // break;
  743. // }
  744. // }
  745. // if(pThreadToRemove == nullptr)
  746. // {
  747. // SPDLOG_LOGGER_WARN(m_logger, "{}:{} 噪音检测线程未找到", roadInfo.strSoundCardName.toStdString(), roadInfo.roadInfo.nRoadNum);
  748. // return false; // 没找到该线程
  749. // }
  750. // /* 引用计数减一 */
  751. // int useCount = 0;
  752. // for(auto it = m_mapNoiseDetectThreadRefCount.begin(); it != m_mapNoiseDetectThreadRefCount.end(); ++it)
  753. // {
  754. // if(it->first.nSoundCardNum == roadInfo.nSoundCardNum &&
  755. // it->first.roadInfo.nRoadNum == roadInfo.roadInfo.nRoadNum)
  756. // {
  757. // /* 将对比项ID从列表中删除 */
  758. // auto& compareItemList = it->second;
  759. // auto itemIt = std::find(compareItemList.begin(), compareItemList.end(), compareItemID);
  760. // if(itemIt != compareItemList.end())
  761. // {
  762. // compareItemList.erase(itemIt); // 移除该对比项ID
  763. // SPDLOG_LOGGER_TRACE(m_logger, "{}:{} 噪音检测线程引用计数减少,当前计数: {}",
  764. // roadInfo.strSoundCardName.toStdString(), roadInfo.roadInfo.nRoadNum, compareItemList.size());
  765. // }
  766. // useCount = compareItemList.size(); // 获取当前引用计数
  767. // if(useCount <= 0)
  768. // {
  769. // m_mapNoiseDetectThreadRefCount.erase(it); // 如果引用计数为0,则从列表中移除
  770. // }
  771. // break; // 找到后退出循环
  772. // }
  773. // }
  774. // if(useCount <= 0)
  775. // {
  776. // SPDLOG_LOGGER_INFO(m_logger, "{}:{} 噪音检测线程引用计数为0,准备销毁该线程",
  777. // roadInfo.strSoundCardName.toStdString(), roadInfo.roadInfo.nRoadNum);
  778. // pThreadToRemove->thread_stop_block(); // 停止线程
  779. // m_listNoiseDetectThreads.remove(pThreadToRemove); // 从列表中移除
  780. // delete pThreadToRemove; // 删除线程
  781. // pThreadToRemove = nullptr;
  782. // SPDLOG_LOGGER_INFO(m_logger, "{}:{} 噪音检测线程已销毁", roadInfo.strSoundCardName.toStdString(), roadInfo.roadInfo.nRoadNum);
  783. // }
  784. // return true;
  785. // }
  786. // /* 获取音量报警线程 */
  787. // CalculateDBPhaseThread* ThreadManager::getCalculateDBPhaseThread(const SoundCardRoadInfo_t& roadInfo)
  788. // {
  789. // std::lock_guard<std::mutex> lock(m_mutexCalculateDBPhaseThreads);
  790. // for(const auto pThread : m_listCalculateDBPhaseThreads)
  791. // {
  792. // const SoundCardRoadInfo_t& threadRoadInfo = pThread->getRoadInfo();
  793. // if(threadRoadInfo.nSoundCardNum == roadInfo.nSoundCardNum &&
  794. // threadRoadInfo.roadInfo.nRoadNum == roadInfo.roadInfo.nRoadNum)
  795. // {
  796. // return pThread; // 找到相同的线程,直接返回
  797. // }
  798. // }
  799. // /* 没找到该线程,创建新的线程 */
  800. // CompareItemRoadInfo_t item;
  801. // item.nCompareRoadNum = 1; // 假设音量报警线程
  802. // item.scRoadInfo = roadInfo;
  803. // threadInfo.compareItemInfo.mapRoad.insert(item.nCompareRoadNum, item);
  804. // CalculateDBPhaseThread* newThread = new CalculateDBPhaseThread(threadInfo);
  805. // if(newThread == nullptr)
  806. // {
  807. // SPDLOG_LOGGER_ERROR(m_logger, "创建音量报警线程失败");
  808. // return nullptr; // 创建失败
  809. // }
  810. // CPPTP.add_task(&CalculateDBPhaseThread::threadTask, newThread);
  811. // m_listCalculateDBPhaseThreads.push_back(newThread);
  812. // m_referCountCalculateDBPhase++; // 引用计数加一
  813. // return newThread;
  814. // }
  815. // /* 去掉音量报警线程,线程使用的计数减一,计数为0则销毁该线程 */
  816. // bool ThreadManager::removeCalculateDBPhaseThread(RoadNumberInfo_t& roadInfo)
  817. // {
  818. // std::lock_guard<std::mutex> lock(m_mutexCalculateDBPhaseThreads);
  819. // CalculateDBPhaseThread* pThreadToRemove = nullptr;
  820. // for(const auto pThread : m_listCalculateDBPhaseThreads)
  821. // {
  822. // if(pThread->getRoadInfo().roadID == roadInfo.roadID)
  823. // {
  824. // pThreadToRemove = pThread; // 找到相同的线程,直接返回
  825. // break;
  826. // }
  827. // }
  828. // if(pThreadToRemove == nullptr)
  829. // {
  830. // SPDLOG_LOGGER_WARN(m_logger, "{} 音量报警线程未找到", roadInfo.strRoadName);
  831. // return false; // 没找到该线程
  832. // }
  833. // m_referCountCalculateDBPhase--; // 引用计数减一
  834. // if(m_referCountCalculateDBPhase <= 0)
  835. // {
  836. // pThreadToRemove->thread_stop(); // 停止线程
  837. // m_listCalculateDBPhaseThreads.remove(pThreadToRemove); // 从列表中移除
  838. // delete pThreadToRemove; // 删除线程
  839. // pThreadToRemove = nullptr;
  840. // m_referCountCalculateDBPhase = 0; // 重置引用计数
  841. // SPDLOG_LOGGER_INFO(m_logger, "{} 音量报警线程已销毁", roadInfo.strRoadName);
  842. // }
  843. // return true;
  844. // }
  845. /* RTP线程函数,套一层壳 */
  846. void ThreadManager::thread_RTPSend(RecordThreadInfo_t& threadInfo)
  847. {
  848. RTPOneRoadThread* pRtpSendThread = new RTPOneRoadThread(threadInfo);
  849. if(pRtpSendThread == nullptr)
  850. {
  851. SPDLOG_ERROR("{}:{} 创建RTP发送线程失败", threadInfo.cardRoadInfo.strSoundCardName, threadInfo.cardRoadInfo.pcmInfo.strPCMName);
  852. return;
  853. }
  854. /* 先加入队列,再开启线程 */
  855. ThreadMan.m_mutexRtpSendThreads.lock();
  856. ThreadMan.m_rtpSendThreads.push_back(pRtpSendThread);
  857. ThreadMan.m_mutexRtpSendThreads.unlock();
  858. pRtpSendThread->thread_task();
  859. }