CreateDBThread.cpp 11 KB

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  1. #include "CreateDBThread.h"
  2. #include "GlobalVariable.h"
  3. #include "AudioData.h"
  4. #include "GlobalInfo.h"
  5. #include "CalculateAudio.h"
  6. CreateDBThread::CreateDBThread(RecordThreadInfo_t& threadInfo)
  7. : BaseRecordThread(threadInfo)
  8. {
  9. }
  10. CreateDBThread::~CreateDBThread()
  11. {
  12. }
  13. /* 设置数据 */
  14. bool CreateDBThread::setData(const AudioSrcData& srcData)
  15. {
  16. if(srcData.pData == nullptr || srcData.dataSize == 0)
  17. {
  18. SPDLOG_LOGGER_ERROR(m_logger, "{} 设置数据失败,srcData为空或dataSize为0", m_logBase);
  19. return false;
  20. }
  21. /* 创建一个新的AudioSrcData对象 */
  22. AudioSrcData* audioData = new AudioSrcData(srcData);
  23. if(audioData == nullptr)
  24. {
  25. SPDLOG_LOGGER_ERROR(m_logger, "{} 创建AudioSrcData对象失败", m_logBase);
  26. return false;
  27. }
  28. /* 判断环形队列是否满 */
  29. if(m_queueAudioData.isFull())
  30. {
  31. /* 出队一个最早的元素 */
  32. AudioSrcData* oldData = m_queueAudioData.front_pop();
  33. SPDLOG_LOGGER_WARN(m_logger, "{} 环形队列已满,出队一个元素,时间: {}, 大小: {}",
  34. m_logBase, oldData->startTime.toString("yyyy-MM-dd hh:mm:ss.zzz").toStdString(), oldData->dataSize);
  35. if(oldData != nullptr){
  36. delete oldData;
  37. oldData = nullptr;
  38. }
  39. }
  40. /* 入队新的数据 */
  41. if(!m_queueAudioData.push_noBlock(audioData))
  42. {
  43. SPDLOG_LOGGER_ERROR(m_logger, "{} 数据加入环形队列失败", m_logBase);
  44. delete audioData; // 入队失败,释放内存
  45. audioData = nullptr;
  46. return false;
  47. }
  48. return true;
  49. }
  50. /* 设置实时数据 */
  51. bool CreateDBThread::setRealTimeData(const AudioSrcData& srcData)
  52. {
  53. return true;
  54. }
  55. /* 获取最新的结果,根据时间进行对比,最新的时间比传入的晚,就是有新的数据了 */
  56. bool CreateDBThread::getLatestResult(OneSecondData& resultData)
  57. {
  58. if(resultData.startTime.isNull())
  59. {
  60. // SPDLOG_LOGGER_ERROR(m_logger, "{} 获取最新结果失败,传入的时间戳为空", m_logBase);
  61. return false;
  62. }
  63. std::lock_guard<std::mutex> lock(m_queueResultData->mutex);
  64. auto lastSecondData = m_queueResultData->back();
  65. if(lastSecondData == nullptr)
  66. {
  67. SPDLOG_LOGGER_ERROR(m_logger, "{} 获取最新结果失败,结果队列为空", m_logBase);
  68. return false;
  69. }
  70. /* 比较时间戳 */
  71. if(lastSecondData->startTime <= resultData.startTime)
  72. {
  73. return false;
  74. }
  75. resultData = *lastSecondData;
  76. return true;
  77. }
  78. /* 获取最新的结果,让整个环形队列相等 */
  79. bool CreateDBThread::getLatestResult(RingQueueManualMutex<OneSecondData*>& resultQueue)
  80. {
  81. std::lock_guard<std::mutex> lock(m_queueResultData->mutex);
  82. if(m_queueResultData->isEmpty())
  83. {
  84. // SPDLOG_LOGGER_TRACE(m_logger, "{} 获取最新数据,数据队列为空", m_logBase);
  85. return false;
  86. }
  87. /* 目标队列为空,全部拷贝 */
  88. if(resultQueue.isEmpty())
  89. {
  90. SPDLOG_LOGGER_DEBUG(m_logger, "{} 获取最新数据,目标队列为空,拷贝整个结果队列", m_logBase);
  91. for(int i = 0; i < m_queueResultData->QueueSize(); ++i)
  92. {
  93. OneSecondData* data = m_queueResultData->at(i);
  94. if(data != nullptr)
  95. {
  96. OneSecondData* newData = new OneSecondData(*data); // 深拷贝
  97. resultQueue.push(newData);
  98. }
  99. }
  100. return true;
  101. }
  102. /* 队列不为空,查找队列中相等的位置,拷贝后面的数据,不拷贝整个队列,减少开销
  103. * 这里直接从最新的数据往前找 */
  104. auto itBack = resultQueue.back();
  105. int index = m_queueResultData->QueueSize() - 1;
  106. while(index >= 0)
  107. {
  108. OneSecondData* data = m_queueResultData->at(index);
  109. if(data == nullptr)
  110. {
  111. --index;
  112. continue;
  113. }
  114. /* 找到相等的位置 */
  115. if(data->startTime == itBack->startTime)
  116. {
  117. break;
  118. }
  119. --index;
  120. }
  121. if(index < 0)
  122. {
  123. SPDLOG_LOGGER_WARN(m_logger, "{} 获取最新数据失败,未找到相等的时间戳,将清空队列,拷贝全部数据", m_logBase);
  124. SPDLOG_LOGGER_WARN(m_logger, "队列大小: {}, 目标队列大小: {}", m_queueResultData->QueueSize(), resultQueue.QueueSize());
  125. /* 清空目标队列,将所有的数据全部拷贝 */
  126. while(!resultQueue.isEmpty())
  127. {
  128. OneSecondData* data = resultQueue.front_pop();
  129. if(data != nullptr)
  130. {
  131. delete data;
  132. data = nullptr;
  133. }
  134. }
  135. /* 拷贝全部数据 */
  136. for(int i = 0; i < m_queueResultData->QueueSize(); ++i)
  137. {
  138. OneSecondData* data = m_queueResultData->at(i);
  139. if(data != nullptr)
  140. {
  141. OneSecondData* newData = new OneSecondData(*data); // 深拷贝
  142. resultQueue.push(newData);
  143. }
  144. }
  145. return true;
  146. }
  147. else if(index == m_queueResultData->QueueSize() - 1)
  148. {
  149. // 已经是最新的数据了,不需要拷贝
  150. // SPDLOG_LOGGER_DEBUG(m_logger, "{} 获取最新数据,已经是最新的数据了", m_logBase);
  151. return false;
  152. }
  153. /* 拷贝数据 */
  154. for(; index < m_queueResultData->QueueSize(); ++index)
  155. {
  156. OneSecondData* data = m_queueResultData->at(index);
  157. if(data == nullptr)
  158. {
  159. continue;
  160. }
  161. OneSecondData* newData = new OneSecondData(*data); // 深拷贝
  162. auto fornt = resultQueue.push(newData);
  163. if(fornt != nullptr)
  164. {
  165. delete fornt; // 出队的元素是之前的结果,释放内存
  166. fornt = nullptr;
  167. }
  168. }
  169. return true;
  170. }
  171. /* 计算音量和反相的线程函数 */
  172. void CreateDBThread::task()
  173. {
  174. SPDLOG_LOGGER_INFO(m_logger, "➢ {} 开始计算音量线程", m_logBase);
  175. /* 初始化一些数据 */
  176. if(!initData())
  177. {
  178. SPDLOG_LOGGER_ERROR(m_logger, "{} 初始化数据失败", m_logBase);
  179. return;
  180. }
  181. while(m_isRunning)
  182. {
  183. /* 取出一个数据,没有数据则阻塞住 */
  184. AudioSrcData* audioData = m_queueAudioData.front_pop();
  185. // SPDLOG_LOGGER_DEBUG(m_logger, "{} 从环形队列中取出数据,队列大小: {}", m_logBase, m_queueAudioData.QueueSize());
  186. if(audioData == nullptr)
  187. {
  188. SPDLOG_LOGGER_WARN(m_logger, "{} 从环形队列中取出数据失败,可能是队列为空", m_logBase);
  189. std::this_thread::sleep_for(std::chrono::milliseconds(100)); // 等待一段时间再尝试
  190. continue;
  191. }
  192. /* 计算音量和反相,结果存储在m_result */
  193. if(!CreateDBPhase(audioData))
  194. {
  195. SPDLOG_LOGGER_ERROR(m_logger, "{} 计算音量和反相失败", m_logBase);
  196. }
  197. /* 将结果放入结果队列 */
  198. if(m_result != nullptr)
  199. {
  200. std::lock_guard<std::mutex> lock(m_queueResultData->mutex);
  201. auto result = m_queueResultData->push(m_result);
  202. if(result != nullptr)
  203. {
  204. // SPDLOG_LOGGER_DEBUG(m_logger, "{} 队列已满,出队一个元素", m_logBase);
  205. delete result; // 出队的元素是之前的结果,释放内存
  206. result = nullptr;
  207. }
  208. m_result = nullptr; // 清空结果指针,等待下一次使用
  209. }
  210. delete audioData; // 释放内存
  211. audioData = nullptr;
  212. // SPDLOG_LOGGER_DEBUG(m_logger, "{} 创建音量的线程处理数据完成,队列大小: {}",
  213. // m_logBase, m_queueResultData->QueueSize());
  214. }
  215. /* 清理数据 */
  216. clearData();
  217. SPDLOG_LOGGER_WARN(m_logger, "➢ {} 计算音量线程结束 ", m_logBase);
  218. }
  219. /* 初始化一些数据 */
  220. bool CreateDBThread::initData()
  221. {
  222. int queueSize = GInfo.queueElementCount();
  223. /* 初始化一些数据 */
  224. m_queueAudioData.clearQueue();
  225. m_queueAudioData.setQueueCapacity(queueSize);
  226. m_sampleRate = GInfo.sampleRate(); /* 采样率 */
  227. m_numChannels = GInfo.numChannels(); /* 声道数 */
  228. m_bitsPerSample = GInfo.bitsPerSample(); /* 每个采样点的位数 */
  229. /* 一秒钟数据大小,单位:字节 */
  230. m_oneSecondSize = m_sampleRate * m_numChannels * (m_bitsPerSample / 8);
  231. /* 计算每个音量值需要的数据大小,单位数据单位: short,一个通道的大小 */
  232. m_oneDBLengthOfSrcData = m_sampleRate / VOLUME_INFO_NUM;
  233. m_singleDataLength = m_oneSecondSize / m_numChannels;
  234. /* 计算音量和反相的环形队列元素数目,默认是180个,即180秒 */
  235. // m_queueAudioDataCapacity = queueSize;
  236. m_queueResultData = new RingQueueManualMutex<OneSecondData*>(queueSize);
  237. m_queueResultData->mutex.lock();
  238. m_queueResultData->setDefaultValue(nullptr);
  239. m_queueResultData->mutex.unlock();
  240. return true;
  241. }
  242. /* 清理数据 */
  243. void CreateDBThread::clearData()
  244. {
  245. /* 清理环形队列 */
  246. while(!m_queueAudioData.isEmpty())
  247. {
  248. AudioSrcData* data = m_queueAudioData.front_pop();
  249. if(data != nullptr)
  250. {
  251. delete data;
  252. data = nullptr;
  253. }
  254. }
  255. // if(m_remainData != nullptr)
  256. // {
  257. // delete m_remainData;
  258. // m_remainData = nullptr;
  259. // }
  260. }
  261. /* 计算音量和反相 */
  262. bool CreateDBThread::CreateDBPhase(AudioSrcData* audioData)
  263. {
  264. short* pWaveVu = reinterpret_cast<short*>(audioData->pData);
  265. /* 一秒钟平分30个音量值,每个音量值占有的长度 */
  266. const int oneDBSize = m_oneDBLengthOfSrcData;
  267. StAudioNum audioInfo;
  268. audioInfo.roadInfo = m_threadInfo.cardRoadInfo; // 设置通道信息
  269. audioInfo.nTotal = m_singleDataLength;
  270. int iCurPos = 0;
  271. /* 存储结果 */
  272. m_result = new OneSecondData();
  273. /* 计算音量和反相的计算类 */
  274. CAudio2ChanCorrelator audioCor;
  275. /* 音量值计算,好多个字节计算出一个最大音量值 */
  276. for(int i = 0; i < VOLUME_INFO_NUM; ++i)
  277. {
  278. // 采样点最大值
  279. short sMaxA, sMaxB, sRMSA, sRMSB;
  280. audioCor.CorrelateChunks(pWaveVu + iCurPos, (pWaveVu + iCurPos + 1), oneDBSize, &sMaxA, &sMaxB, &sRMSA, &sRMSB, audioInfo);
  281. /* 这里乘2是要增加两个通道的数据大小 */
  282. iCurPos += (oneDBSize * 2);
  283. m_result->aryLeftDB[i] = calculateDB(sMaxA);
  284. m_result->aryRightDB[i] = calculateDB(sMaxB);
  285. // fmt::print("音量计算: sMaxA: {}, sMaxB: {}, sRMSA: {}, sRMSB: {}, LDB:{}, RDB:{}\n", sMaxA, sMaxB, sRMSA, sRMSB,
  286. // m_result->aryLeftDB[i], m_result->aryRightDB[i]);
  287. // 获取反相值,-100 到 100;反相是左右声道比对得到的值,所以只有一个
  288. int iReversed = audioCor.GetCorrelationLevel();
  289. if(iReversed > REVERSED_MAX_VALUE || iReversed < REVERSED_MIN_VALUE)
  290. {
  291. iReversed = 0;
  292. }
  293. // 和反相阈值比较,来判定是否为反相
  294. float dReversed = iReversed / 100.00;
  295. m_result->aryPhase[i] = dReversed;
  296. }
  297. /* 设置时间戳 */
  298. m_result->startTime = audioData->startTime;
  299. m_result->endTime = audioData->endTime;
  300. return true;
  301. }