#include "ThreadManager.h" #include "CreateWAVThread.h" #include "CreateDBThread.h" #include "CalculateDBThread.h" #include "ConsistencyCompareThread.h" #include "GlobalVariable.h" #include "NoiseDetectThread.h" #include "RtpOneRoadThread.h" #include "ThreadPool.h" #include ThreadManager::ThreadManager() { m_logger = spdlog::get("ACAServer"); if(m_logger == nullptr) { fmt::print("ThreadManager: ACAServer Logger not found.\n"); return; } m_logBase = "ThreadManager"; } /* 启动所有线程 */ // void ThreadManager::startAllThreads() // { // } /* 停止所有线程 */ void ThreadManager::stopAllThreads() { } /* 创建一个录音通道及其附属的线程 */ bool ThreadManager::createRecordThread(const SoundCardRoadInfo_t& roadInfo) { /* 需要修改的地方 1、录音线程修改线程函数,添加task()函数,统一处理开启和关闭状态 2、原始录音线程,获取分派数据的函数指针不再自己获取,而是由分派线程自己设置过来指针 3、给存储录音线程的队列添加互斥锁,保护线程的创建和销毁 */ /* 先查找队列中有没有该录音通道 */ return true; } /* 销毁一个录音通道及其附属的线程 */ bool ThreadManager::destroyRecordThread(const SoundCardRoadInfo_t& roadInfo) { return true; } /* 查找录音线程 */ BaseRecordThread* ThreadManager::findRecordThread(EThreadType type, int cardID, int recordID) { switch(type) { case EThreadType::Type_RecordSrc: /* 录音线程 */ { std::lock_guard lock(m_mutexRecordThreads); for (auto& pThread : m_recordThreads) { if (pThread->getThreadInfo().cardRoadInfo.roadInfo.nRoadNum == recordID && pThread->getThreadInfo().cardRoadInfo.nSoundCardNum == cardID) { return pThread; } } } break; case EThreadType::Type_CreateWAV: /* 创建wav小文件和分离左右声道的线程 */ { std::lock_guard lock(m_mutexCreateWAVThreads); for (auto& pThread : m_createWAVThreads) { if (pThread->getThreadInfo().cardRoadInfo.nSoundCardNum == cardID && pThread->getThreadInfo().cardRoadInfo.roadInfo.nRoadNum == recordID) { return pThread; } } } break; case EThreadType::Type_CalculateDBAndPhase: /* 计算音量和反相的线程 */ { std::lock_guard lock(m_mutexCreateDBThreads); for (auto& pThread : m_createDBThreads) { if (pThread->getThreadInfo().cardRoadInfo.nSoundCardNum == cardID && pThread->getThreadInfo().cardRoadInfo.roadInfo.nRoadNum == recordID) { return pThread; } } } break; case EThreadType::Type_CreateLongWAV: /* 创建长文件的线程 */ { std::lock_guard lock(m_mutexCreateLongWAVThreads); for (auto& pThread : m_createLongWAVThreads) { if (pThread->getThreadInfo().cardRoadInfo.nSoundCardNum == cardID && pThread->getThreadInfo().cardRoadInfo.roadInfo.nRoadNum == recordID) { return pThread; } } } break; case EThreadType::Type_AssignSrcData: /* 分派数据线程 */ { std::lock_guard lock(m_mutexAssignSrcDataThreads); for (auto& pThread : m_assignSrcDataThreads) { if (pThread->getThreadInfo().cardRoadInfo.nSoundCardNum == cardID && pThread->getThreadInfo().cardRoadInfo.roadInfo.nRoadNum == recordID) { return pThread; } } } break; case EThreadType::Type_RtpSend: /* RTP发送线程 */ { std::lock_guard lock(m_mutexRtpSendThreads); for (auto& pThread : m_rtpSendThreads) { if (pThread->getThreadInfo().cardRoadInfo.nSoundCardNum == cardID && pThread->getThreadInfo().cardRoadInfo.roadInfo.nRoadNum == recordID) { return pThread; } } } break; default: SPDLOG_LOGGER_ERROR(m_logger, "{} 查找录音线程失败,未知线程类型: {}", m_logBase, static_cast(type)); return nullptr; // 未知线程类型 } return nullptr; } /* 获取创建WAV线程指针 */ CreateWAVThread* ThreadManager::getCreateWAVThread(int cardID, int recordID) { std::lock_guard lock(m_mutexCreateWAVThreads); for(auto& pThread : m_createWAVThreads) { if(pThread->getThreadInfo().cardRoadInfo.nSoundCardNum == cardID && pThread->getThreadInfo().cardRoadInfo.roadInfo.nRoadNum == recordID) { return dynamic_cast(pThread); } } return nullptr; } /* 获取创建音量值的线程 */ CreateDBThread* ThreadManager::getCreateDBThread(int cardID, int recordID) { std::lock_guard lock(m_mutexCreateDBThreads); for(auto& pThread : m_createDBThreads) { if(pThread->getThreadInfo().cardRoadInfo.nSoundCardNum == cardID && pThread->getThreadInfo().cardRoadInfo.roadInfo.nRoadNum == recordID) { return dynamic_cast(pThread); } } return nullptr; } /* 获取发送Rtp数据的线程 */ RTPOneRoadThread* ThreadManager::getRtpSendThread(int cardID, int recordID) { std::lock_guard lock(m_mutexRtpSendThreads); for(auto& pThread : m_rtpSendThreads) { if(pThread->getThreadInfo().cardRoadInfo.nSoundCardNum == cardID && pThread->getThreadInfo().cardRoadInfo.roadInfo.nRoadNum == recordID) { return dynamic_cast(pThread); } } return nullptr; } /* ------------------------------------------------------------------------------------------- * 获取计算线程,如果该线程不存在则创建该线程 * 当不需要此线程后,调用remove()函数去掉该线程 * -------------------------------------------------------------------------------------------- */ /* 获取一致性比对线程,线程不存在则创建 */ ConsistencyCompareThread* ThreadManager::getConsistencyCompareThread(const SoundCardRoadInfo_t& roadInfo1, const SoundCardRoadInfo_t& roadInfo2) { std::lock_guard lock(m_mutexConsistencyCompareThreads); for(const auto pThread : m_listConsistencyCompareThreads) { if(pThread->isRoadEqual(roadInfo1, roadInfo2)) { return pThread; // 找到相同的线程,直接返回 } } /* 没找到该线程,创建新的线程 */ CompareItemRoadInfo_t item1; item1.nCompareRoadNum = 1; item1.scRoadInfo = roadInfo1; CompareItemRoadInfo_t item2; item2.nCompareRoadNum = 2; item2.scRoadInfo = roadInfo2; CalculateThreadInfo_t threadInfo; threadInfo.compareItemInfo.mapRoad.insert(item1.nCompareRoadNum, item1); threadInfo.compareItemInfo.mapRoad.insert(item2.nCompareRoadNum, item2); ConsistencyCompareThread* newThread = new ConsistencyCompareThread(threadInfo); if(newThread == nullptr) { SPDLOG_LOGGER_ERROR(m_logger, "创建一致性比对线程失败"); return nullptr; // 创建失败 } CPPTP.add_task(&ConsistencyCompareThread::threadTask, newThread); m_listConsistencyCompareThreads.push_back(newThread); m_referCountConsistencyCompare++; // 引用计数加一 return newThread; } /* 去掉线程,线程使用的计数减一,计数为0则销毁该线程 */ bool ThreadManager::removeConsistencyCompareThread(SoundCardRoadInfo_t& roadInfo1, SoundCardRoadInfo_t& roadInfo2) { std::lock_guard lock(m_mutexConsistencyCompareThreads); ConsistencyCompareThread* pThreadToRemove = nullptr; for(const auto pThread : m_listConsistencyCompareThreads) { if(pThread->isRoadEqual(roadInfo1, roadInfo2)) { pThreadToRemove = pThread; // 找到相同的线程,直接返回 break; } } if(pThreadToRemove == nullptr) { SPDLOG_LOGGER_WARN(m_logger, "{}:{} - {}:{} 一致性比对线程未找到", roadInfo1.strSoundCardName.toStdString(), roadInfo1.roadInfo.nRoadNum, roadInfo2.strSoundCardName.toStdString(), roadInfo2.roadInfo.nRoadNum); return false; // 没找到该线程 } m_referCountConsistencyCompare--; // 引用计数减一 if(m_referCountConsistencyCompare <= 0) { /* 停止线程,并一直等待其停止 */ pThreadToRemove->stopThreadBlock(); m_listConsistencyCompareThreads.remove(pThreadToRemove); // 从列表中移除 delete pThreadToRemove; // 删除线程 pThreadToRemove = nullptr; m_referCountConsistencyCompare = 0; // 重置引用计数 SPDLOG_LOGGER_WARN(m_logger, "{}:{} - {}:{} 一致性比对线程已销毁", roadInfo1.strSoundCardName.toStdString(), roadInfo1.roadInfo.nRoadNum, roadInfo2.strSoundCardName.toStdString(), roadInfo2.roadInfo.nRoadNum); } return true; } /* 获取噪音检测线程 */ NoiseDetectThread* ThreadManager::getNoiseDetectThread(const SoundCardRoadInfo_t& roadInfo) { std::lock_guard lock(m_mutexNoiseDetectThreads); for(const auto pThread : m_listNoiseDetectThreads) { const SoundCardRoadInfo_t& threadRoadInfo = pThread->getRoadInfo(); if(threadRoadInfo.nSoundCardNum == roadInfo.nSoundCardNum && threadRoadInfo.roadInfo.nRoadNum == roadInfo.roadInfo.nRoadNum) { return pThread; // 找到相同的线程,直接返回 } } /* 没找到该线程,创建新的线程 */ CalculateThreadInfo_t threadInfo; CompareItemRoadInfo_t item; item.nCompareRoadNum = 1; // 假设噪音检测线程 item.scRoadInfo = roadInfo; threadInfo.compareItemInfo.mapRoad.insert(item.nCompareRoadNum, item); NoiseDetectThread* newThread = new NoiseDetectThread(threadInfo); if(newThread == nullptr) { SPDLOG_LOGGER_ERROR(m_logger, "创建噪音检测线程失败"); return nullptr; // 创建失败 } CPPTP.add_task(&NoiseDetectThread::threadTask, newThread); m_listNoiseDetectThreads.push_back(newThread); m_referCountNoiseDetect++; // 引用计数加一 return newThread; } /* 去掉噪音检测线程,线程使用的计数减一,计数为0则销毁该线程 */ bool ThreadManager::removeNoiseDetectThread(SoundCardRoadInfo_t& roadInfo) { std::lock_guard lock(m_mutexNoiseDetectThreads); NoiseDetectThread* pThreadToRemove = nullptr; for(const auto pThread : m_listNoiseDetectThreads) { const SoundCardRoadInfo_t& threadRoadInfo = pThread->getRoadInfo(); if(threadRoadInfo.nSoundCardNum == roadInfo.nSoundCardNum && threadRoadInfo.roadInfo.nRoadNum == roadInfo.roadInfo.nRoadNum) { pThreadToRemove = pThread; // 找到相同的线程,直接返回 break; } } if(pThreadToRemove == nullptr) { SPDLOG_LOGGER_WARN(m_logger, "{}:{} 噪音检测线程未找到", roadInfo.strSoundCardName.toStdString(), roadInfo.roadInfo.nRoadNum); return false; // 没找到该线程 } m_referCountNoiseDetect--; // 引用计数减一 if(m_referCountNoiseDetect <= 0) { pThreadToRemove->stopThreadBlock(); // 停止线程 m_listNoiseDetectThreads.remove(pThreadToRemove); // 从列表中移除 delete pThreadToRemove; // 删除线程 pThreadToRemove = nullptr; m_referCountNoiseDetect = 0; // 重置引用计数 SPDLOG_LOGGER_INFO(m_logger, "{}:{} 噪音检测线程已销毁", roadInfo.strSoundCardName.toStdString(), roadInfo.roadInfo.nRoadNum); } return true; } // /* 获取音量报警线程 */ // CalculateDBPhaseThread* ThreadManager::getCalculateDBPhaseThread(const SoundCardRoadInfo_t& roadInfo) // { // std::lock_guard lock(m_mutexCalculateDBPhaseThreads); // for(const auto pThread : m_listCalculateDBPhaseThreads) // { // const SoundCardRoadInfo_t& threadRoadInfo = pThread->getRoadInfo(); // if(threadRoadInfo.nSoundCardNum == roadInfo.nSoundCardNum && // threadRoadInfo.roadInfo.nRoadNum == roadInfo.roadInfo.nRoadNum) // { // return pThread; // 找到相同的线程,直接返回 // } // } // /* 没找到该线程,创建新的线程 */ // CompareItemRoadInfo_t item; // item.nCompareRoadNum = 1; // 假设音量报警线程 // item.scRoadInfo = roadInfo; // threadInfo.compareItemInfo.mapRoad.insert(item.nCompareRoadNum, item); // CalculateDBPhaseThread* newThread = new CalculateDBPhaseThread(threadInfo); // if(newThread == nullptr) // { // SPDLOG_LOGGER_ERROR(m_logger, "创建音量报警线程失败"); // return nullptr; // 创建失败 // } // CPPTP.add_task(&CalculateDBPhaseThread::threadTask, newThread); // m_listCalculateDBPhaseThreads.push_back(newThread); // m_referCountCalculateDBPhase++; // 引用计数加一 // return newThread; // } // /* 去掉音量报警线程,线程使用的计数减一,计数为0则销毁该线程 */ // bool ThreadManager::removeCalculateDBPhaseThread(RoadNumberInfo_t& roadInfo) // { // std::lock_guard lock(m_mutexCalculateDBPhaseThreads); // CalculateDBPhaseThread* pThreadToRemove = nullptr; // for(const auto pThread : m_listCalculateDBPhaseThreads) // { // if(pThread->getRoadInfo().roadID == roadInfo.roadID) // { // pThreadToRemove = pThread; // 找到相同的线程,直接返回 // break; // } // } // if(pThreadToRemove == nullptr) // { // SPDLOG_LOGGER_WARN(m_logger, "{} 音量报警线程未找到", roadInfo.strRoadName); // return false; // 没找到该线程 // } // m_referCountCalculateDBPhase--; // 引用计数减一 // if(m_referCountCalculateDBPhase <= 0) // { // pThreadToRemove->stopThread(); // 停止线程 // m_listCalculateDBPhaseThreads.remove(pThreadToRemove); // 从列表中移除 // delete pThreadToRemove; // 删除线程 // pThreadToRemove = nullptr; // m_referCountCalculateDBPhase = 0; // 重置引用计数 // SPDLOG_LOGGER_INFO(m_logger, "{} 音量报警线程已销毁", roadInfo.strRoadName); // } // return true; // }