#include "CreateWAVThread.h" #include "GlobalInfo.h" #include "SystemConfig.h" #include "spdlog.h" #include #include #include CreateWAVThread::CreateWAVThread(RecordThreadInfo_t& threadInfo) : BaseRecordThread(threadInfo) { m_logger = spdlog::get("RecordAudio"); if(m_logger == nullptr) { fmt::print("RecordThread: RecordAudio Logger not found.\n"); return; } } CreateWAVThread::~CreateWAVThread() { } /** * @brief 设置数据,传入的都是1秒钟的数据 * * @param srcData * @param dataSize * @param dateTime 这段音频结束时间 * @return true * @return false */ bool CreateWAVThread::setData(const AudioSrcData& srcData) { AudioSrcData* newData1 = new AudioSrcData(srcData); /* -------------------------- 入队WAV环形队列 ---------------------------- */ if(m_queueWavSrcData.isFull()) { /* 出队一个最早的元素 */ AudioSrcData* oldData = m_queueWavSrcData.front_pop(); SPDLOG_LOGGER_TRACE(m_logger, "{} 环形队列已满,出队一个元素,时间: {}, 大小: {}", m_logBase, oldData->startTime.toString("yyyy-MM-dd hh:mm:ss").toStdString(), oldData->dataSize); if(oldData != nullptr){ delete oldData; oldData = nullptr; } m_queueWavSrcData.push(newData1); } else { m_queueWavSrcData.push(newData1); } /* -------------------------- 入队LeftRight环形队列 ---------------------------- */ AudioSrcData* newData2 = new AudioSrcData(srcData); if(!m_queueLeftRightSrcData.isFull()) { m_queueLeftRightSrcData.push(newData2); } else { AudioSrcData* oldData = m_queueLeftRightSrcData.front_pop(); SPDLOG_LOGGER_TRACE(m_logger, "{} 左右声道环形队列已满,出队一个元素,时间: {}, 大小: {}", m_logBase, oldData->startTime.toString("yyyy-MM-dd hh:mm:ss").toStdString(), oldData->dataSize); delete oldData; oldData = nullptr; m_queueLeftRightSrcData.push(newData2); } return true; } /* 获取最新的数据 */ bool CreateWAVThread::getLatestFileName(WavFilePath& wavName) { if(m_queueWavFileName->isEmpty()) { // SPDLOG_LOGGER_TRACE(m_logger, "{} WAV文件路径队列为空", m_logBase); return false; } m_queueWavFileName->mutex.lock(); wavName = m_queueWavFileName->back(); m_queueWavFileName->mutex.unlock(); return true; } /* 获取最新的左右声道数据 */ bool CreateWAVThread::getLatestLeftRightData(AudioLeftRightData& leftRightData) { if(m_queueLeftRightData.isEmpty()) { // SPDLOG_LOGGER_TRACE(m_logger, "{} 左右声道数据队列为空", m_logBase); return false; } std::lock_guard lock(m_queueLeftRightData.mutex); auto pData = m_queueLeftRightData.back(); if(pData == nullptr) { SPDLOG_LOGGER_WARN(m_logger, "{} 获取左右声道数据失败", m_logBase); return false; } /* 判断数据是否相同 */ if(pData->isSameData(leftRightData)) { return false; } leftRightData = *pData; return true; } /* 生成WAV文件的线程函数 */ void CreateWAVThread::task() { SPDLOG_LOGGER_INFO(m_logger, "➢ {} 开启生成WAV文件线程 ", m_logBase); /* 初始化数据 */ if(!initData()) { return; } SPDLOG_LOGGER_INFO(m_logger, "WAV文件队列容量: {}, 每个元素大小: {}", GInfo.queueElementCount(), m_oneSecondSize); m_isRunning = true; while(m_isRunning) { /* 睡眠一定时间 */ std::this_thread::sleep_for(std::chrono::milliseconds(100)); /*-------------------------------------------------------------- * 分离左右声道 *--------------------------------------------------------------*/ splitLeftRightChannel(); /*-------------------------------------------------------------- * 生成wav小文件 *--------------------------------------------------------------*/ /* 如果环形队列中有数据,生成WAV文件 */ if(m_queueWavSrcData.QueueSize() < m_wavFileDuration) { // SPDLOG_LOGGER_TRACE(m_logger, "{} 录音文件缓存不足,无法生成WAV文件,当前数据量: {}, 需要: {}", // m_logBase, m_queueWavSrcData.QueueSize(), m_wavFileDuration); continue; } /* 创建wav小文件 */ if(!createWAVFile(m_wavFileDuration)) { SPDLOG_LOGGER_WARN(m_logger, "{} 生成WAV文件失败", m_logBase); continue; } /* 将文件名加入到新的队列中,给对比线程使用 */ WavFilePath wavFilePath; wavFilePath.fileName = m_newFileName; wavFilePath.startDateTime = m_newFileStartTime; m_queueWavFileName->mutex.lock(); if(m_queueWavFileName->isFull()) { auto wavFile = m_queueWavFileName->front_pop(); m_listDeleteFile.push_back(wavFile); } m_queueWavFileName->push(wavFilePath); m_queueWavFileName->mutex.unlock(); /*------------------------------------------------------------------------ * 删除多余的文件,保留最新的60个文件 *------------------------------------------------------------------------*/ // deleteWAVFile(m_filePathNum); removeWAVFileFromList(m_listDeleteFile); } /* 清理数据 */ clearData(); SPDLOG_LOGGER_WARN(m_logger, "➢ {} 生成WAV文件线程结束", m_logBase); m_isRunning = false; } /* 初始化数据 */ bool CreateWAVThread::initData() { /* 环形队列大小,默认是3分钟大小 */ int queueSize = GInfo.queueElementCount(); m_queueWavSrcData.clearQueue(); m_queueWavSrcData.setQueueCapacity(queueSize); m_queueLeftRightSrcData.clearQueue(); m_queueLeftRightSrcData.setQueueCapacity(queueSize); m_queueWavSrcData.setDefaultValue(nullptr); m_queueLeftRightSrcData.setDefaultValue(nullptr); /* 获取基础音频数据 */ m_sampleRate = GInfo.sampleRate(); // 采样率 m_numChannels = GInfo.numChannels(); // 声道数 m_bitsPerSample = GInfo.bitsPerSample(); // 每个采样点的位数 /* 计算出一秒数据大小 */ m_oneSecondSize = m_sampleRate * m_numChannels * (m_bitsPerSample / 8); /* 获取对比项数据参数 */ auto aiSetting = SysConfig.getAICompareConfig(); m_wavFileDuration = aiSetting.nAiComputeDuration; /* 获取噪音检测参数,这里的噪音判断时长不知道是超过这个时长是噪音,还是传入的文件到大小 这里需要的是传入检测文件的大小 */ // auto noiseSetting = SysConfig.getNoiseDetectParam(); // m_noiseElementDuration = noiseSetting.nNoiseDetectDuration / 1000; // 转换为秒 m_noiseElementDuration = GInfo.noiseElementDuration(); QString wavPath = GInfo.wavPath(); wavPath = wavPath + QString("/Record%1-%2").arg(m_threadInfo.cardRoadInfo.nSoundCardNum).arg(m_threadInfo.cardRoadInfo.roadInfo.nRoadNum); m_wavDir.setPath(wavPath); if(!m_wavDir.exists()) { if(!m_wavDir.mkpath(m_wavDir.path())) { SPDLOG_LOGGER_ERROR(m_logger, "{} 创建WAV目录失败: {}", m_logBase, m_wavDir.path().toStdString()); return false; } else { SPDLOG_LOGGER_INFO(m_logger, "{} 创建WAV目录成功: {}", m_logBase, m_wavDir.path().toStdString()); } } m_filePathNum = 60; m_queueWavFileName = new RingQueueManualMutex(m_filePathNum); m_queueLeftRightData.setQueueCapacity(m_filePathNum); m_listDeleteFile.clear(); return true; } /* 清理数据 */ void CreateWAVThread::clearData() { /* 清理环形队列 */ while(!m_queueWavSrcData.isEmpty()) { AudioSrcData* data = m_queueWavSrcData.front_pop(); if(data != nullptr) { delete data; data = nullptr; } } while(!m_queueLeftRightSrcData.isEmpty()) { AudioSrcData* data = m_queueLeftRightSrcData.front_pop(); if(data != nullptr) { delete data; data = nullptr; } } } /** * @brief 生成wav小文件,这里AudioSrcData中的时间是真的开始时间 * * @param secondCount * @return QString */ bool CreateWAVThread::createWAVFile(int secondCount) { // SPDLOG_LOGGER_DEBUG(m_logger, "{} 开始生成WAV文件,秒数: {}", m_logBase, secondCount); m_newFileName.clear(); m_newFileStartTime = QDateTime(); /* 生成wav文件名 */ AudioSrcData* audioData = m_queueWavSrcData.front(); if(audioData == nullptr ) { SPDLOG_LOGGER_WARN(m_logger, "{} 从环形队列中取出数据失败!", m_logBase); return false; } QString strFileName = QString("WAV_%1-%2_%3.wav") .arg(m_threadInfo.cardRoadInfo.nSoundCardNum).arg(m_threadInfo.cardRoadInfo.roadInfo.nRoadNum) .arg(audioData->startTime.toString("yyyyMMdd_hhmmss")); QString fileName = m_wavDir.filePath(strFileName); // SPDLOG_LOGGER_DEBUG(m_logger, "{} 开始打开文件", m_logBase); QFile wavFile(fileName); if(!wavFile.open(QIODevice::WriteOnly | QIODevice::Truncate)) { SPDLOG_LOGGER_ERROR(m_logger, "{} 打开WAV文件失败: {}", m_logBase, fileName.toStdString()); return false; } // SPDLOG_LOGGER_DEBUG(m_logger, "{} 生成WAV文件: {}", m_logBase, fileName.toStdString()); /* 写入WAV文件头 */ WavHeader tmpHeader; tmpHeader.setSampleRate(m_sampleRate); tmpHeader.setNumChannels(m_numChannels); tmpHeader.setBitsPerSample(m_bitsPerSample); tmpHeader.setDataSize(m_oneSecondSize * secondCount); tmpHeader.calculateDerivedFields(); wavFile.write(reinterpret_cast(&tmpHeader), sizeof(WavHeader)); // SPDLOG_LOGGER_DEBUG(m_logger, "{} 开始写入音频数据", m_logBase); /* 写入音频数据 */ for(int i = 0; i < secondCount; ++i) { AudioSrcData* data = m_queueWavSrcData.front_pop(); if(data == nullptr) { SPDLOG_LOGGER_WARN(m_logger, "{} 从WAV源数据环形队列中取出数据失败!", m_logBase); continue; } wavFile.write(data->pData, data->dataSize); delete data; data = nullptr; } wavFile.close(); m_newFileName = fileName.toStdString(); m_newFileStartTime = audioData->startTime; // SPDLOG_LOGGER_DEBUG(m_logger, "{} 数据写入完成", m_logBase); return true; } /** * @brief 删除wav小文件,传入留下的个数 * * @param remainCount 需要剩余的个数,如果等于0,则删除所有文件 */ void CreateWAVThread::deleteWAVFile(int remainCount) { /* 删除多余的文件,保留最新的remainCount个文件 */ QStringList fileList = m_wavDir.entryList(QStringList("WAV_*.wav"), QDir::Files); if(fileList.size() <= remainCount) { SPDLOG_LOGGER_INFO(m_logger, "{} 删除WAV文件操作不需要执行,当前文件数量: {}, 保留数量: {}", m_logBase, fileList.size(), remainCount); return; } /* 按照时间排序,删除最早的文件 */ std::sort(fileList.begin(), fileList.end(), [](const QString& a, const QString& b) { return a < b; // 按照文件名排序,假设文件名中包含时间戳 }); for(int i = 0; i < fileList.size() - remainCount; ++i) { QString filePath = m_wavDir.filePath(fileList[i]); if(QFile::remove(filePath)) { SPDLOG_LOGGER_DEBUG(m_logger, "{} 删除WAV文件: {}", m_logBase, filePath.toStdString()); } else { SPDLOG_LOGGER_WARN(m_logger, "{} 删除WAV文件失败: {}", m_logBase, filePath.toStdString()); } } } /* 从删除列表中删除wav小文件 */ void CreateWAVThread::removeWAVFileFromList(std::list& listDeleteFile) { if(listDeleteFile.empty()) { return; } for(auto& wavFile : listDeleteFile) { if(QFile::remove(QString::fromStdString(wavFile.fileName))) { SPDLOG_LOGGER_DEBUG(m_logger, "{} 删除WAV文件: {}", m_logBase, wavFile.fileName); } else { SPDLOG_LOGGER_WARN(m_logger, "{} 删除WAV文件失败: {}", m_logBase, wavFile.fileName); } } listDeleteFile.clear(); } /* 将每秒的数据拆解成两个声道,给噪音检测线程使用 */ bool CreateWAVThread::splitLeftRightChannel() { if(m_queueLeftRightSrcData.QueueSize() < m_noiseElementDuration) { // SPDLOG_LOGGER_TRACE(m_logger, "{} 左右声道环形队列数据不足,当前数据量: {}, 需要: {}", // m_logBase, m_queueLeftRightSrcData.QueueSize(), m_noiseElementDuration); return false; } /* 分离左右声道 / 2,转换成short / 2 */ bool isStart = false; AudioLeftRightData* pLeftRightData = new AudioLeftRightData(m_noiseElementDuration * m_oneSecondSize / 4); for(int32_t i = 0; i < m_noiseElementDuration; ++i) { AudioSrcData* data = m_queueLeftRightSrcData.front_pop(); if(data == nullptr) { SPDLOG_LOGGER_WARN(m_logger, "{} 从左右声道环形队列中取出数据失败!", m_logBase); continue; } if(isStart) { pLeftRightData->startTime = data->startTime; // 设置开始时间戳 pLeftRightData->endTime = data->endTime; // 设置结束时间戳 isStart = false; // 只设置一次 } /* 先将char类型转换成short,然后转换成double */ int dec = data->dataSize % 4; int oneChannelSize = (data->dataSize - dec) / 2; // 确保是4的倍数 for(int j = 0; j < oneChannelSize; ++j) { int16_t sample = *reinterpret_cast(data->pData + j * 2); double sampleDouble = static_cast(sample); if(j % 2 == 0) // 左声道 { pLeftRightData->vecLeftData.push_back(sampleDouble); } else // 右声道 { pLeftRightData->vecRightData.push_back(sampleDouble); } } pLeftRightData->numMSecond += 1000; // 每次处理1秒的数据,增加1000毫秒 /* 更新结束时间戳 */ pLeftRightData->endTime = data->endTime; delete data; data = nullptr; } /* 测试数据 */ // std::vector audio_signal(m_sampleRate); // std::random_device rd; // std::mt19937 gen(rd()); // std::normal_distribution<> dist(0.0, 1.0); // for (auto& sample : audio_signal) { // sample = dist(gen); // } // pLeftRightData->vecLeftData = audio_signal; // 左声道数据 // pLeftRightData->vecRightData = audio_signal; // 右声道数据 /* 将分离完成的数据添加到环形队列中 */ m_queueLeftRightData.mutex.lock(); auto tmp = m_queueLeftRightData.push(pLeftRightData); m_queueLeftRightData.mutex.unlock(); if(tmp != nullptr) { SPDLOG_LOGGER_INFO(m_logger, "{} 左右声道环形队列已满,出队一个元素", m_logBase); delete tmp; // 删除出队的元素 tmp = nullptr; } // SPDLOG_LOGGER_DEBUG(m_logger, "{} 分离左右声道数据完成,左声道数据大小: {}, 右声道数据大小: {}", // m_logBase, pLeftRightData->vecLeftData.size(), pLeftRightData->vecRightData.size()); return true; }