WindowsPlayM4.h 63 KB

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  1. #ifndef _WINDOWS_PLAYM4_H_
  2. #define _WINDOWS_PLAYM4_H_
  3. #include <Windows.h>
  4. #if defined( _WINDLL)
  5. #define PLAYM4_API extern "C" __declspec(dllexport)
  6. #else
  7. #define PLAYM4_API extern "C" __declspec(dllimport)
  8. #endif
  9. //Max channel numbers
  10. #define PLAYM4_MAX_SUPPORTS 500
  11. //Wave coef range;
  12. #define MIN_WAVE_COEF -100
  13. #define MAX_WAVE_COEF 100
  14. //Timer type
  15. #define TIMER_1 1 //Only 16 timers for every process.Default TIMER;
  16. #define TIMER_2 2 //Not limit;But the precision less than TIMER_1;
  17. //BUFFER AND DATA TYPE
  18. #define BUF_VIDEO_SRC (1) //mixed input,total src buffer size;splited input,video src buffer size
  19. #define BUF_AUDIO_SRC (2) //mixed input,not defined;splited input,audio src buffer size
  20. #define BUF_VIDEO_RENDER (3) //video render node count
  21. #define BUF_AUDIO_RENDER (4) //audio render node count
  22. #define BUF_VIDEO_DECODED (5) //video decoded node count to render
  23. #define BUF_AUDIO_DECODED (6) //audio decoded node count to render
  24. #define BUF_VIDEO_SRC_EX (7) //video render node count without hangnode;resetbuf need
  25. //Error code
  26. #define PLAYM4_NOERROR 0 //no error
  27. #define PLAYM4_PARA_OVER 1 //input parameter is invalid;
  28. #define PLAYM4_ORDER_ERROR 2 //The order of the function to be called is error.
  29. #define PLAYM4_TIMER_ERROR 3 //Create multimedia clock failed;
  30. #define PLAYM4_DEC_VIDEO_ERROR 4 //Decode video data failed.
  31. #define PLAYM4_DEC_AUDIO_ERROR 5 //Decode audio data failed.
  32. #define PLAYM4_ALLOC_MEMORY_ERROR 6 //Allocate memory failed.
  33. #define PLAYM4_OPEN_FILE_ERROR 7 //Open the file failed.
  34. #define PLAYM4_CREATE_OBJ_ERROR 8 //Create thread or event failed
  35. #define PLAYM4_CREATE_DDRAW_ERROR 9 //Create DirectDraw object failed.
  36. #define PLAYM4_CREATE_OFFSCREEN_ERROR 10 //failed when creating off-screen surface.
  37. #define PLAYM4_BUF_OVER 11 //buffer is overflow
  38. #define PLAYM4_CREATE_SOUND_ERROR 12 //failed when creating audio device.
  39. #define PLAYM4_SET_VOLUME_ERROR 13 //Set volume failed
  40. #define PLAYM4_SUPPORT_FILE_ONLY 14 //The function only support play file.
  41. #define PLAYM4_SUPPORT_STREAM_ONLY 15 //The function only support play stream.
  42. #define PLAYM4_SYS_NOT_SUPPORT 16 //System not support.
  43. #define PLAYM4_FILEHEADER_UNKNOWN 17 //No file header.
  44. #define PLAYM4_VERSION_INCORRECT 18 //The version of decoder and encoder is not adapted.
  45. #define PLAYM4_INIT_DECODER_ERROR 19 //Initialize decoder failed.
  46. #define PLAYM4_CHECK_FILE_ERROR 20 //The file data is unknown.
  47. #define PLAYM4_INIT_TIMER_ERROR 21 //Initialize multimedia clock failed.
  48. #define PLAYM4_BLT_ERROR 22 //Blt failed.
  49. #define PLAYM4_UPDATE_ERROR 23 //Update failed.
  50. #define PLAYM4_OPEN_FILE_ERROR_MULTI 24 //openfile error, streamtype is multi
  51. #define PLAYM4_OPEN_FILE_ERROR_VIDEO 25 //openfile error, streamtype is video
  52. #define PLAYM4_JPEG_COMPRESS_ERROR 26 //JPEG compress error
  53. #define PLAYM4_EXTRACT_NOT_SUPPORT 27 //Don't support the version of this file.
  54. #define PLAYM4_EXTRACT_DATA_ERROR 28 //extract video data failed.
  55. #define PLAYM4_SECRET_KEY_ERROR 29 //Secret key is error //add 20071218
  56. #define PLAYM4_DECODE_KEYFRAME_ERROR 30 //add by hy 20090318
  57. #define PLAYM4_NEED_MORE_DATA 31 //add by hy 20100617
  58. #define PLAYM4_INVALID_PORT 32 //add by cj 20100913
  59. #define PLAYM4_NOT_FIND 33 //add by cj 20110428
  60. #define PLAYM4_NEED_LARGER_BUFFER 34 //add by pzj 20130528
  61. #define PLAYM4_FAIL_UNKNOWN 99 //Fail, but the reason is unknown;
  62. //鱼眼功能错误码
  63. #define PLAYM4_FEC_ERR_ENABLEFAIL 100 // 鱼眼模块加载失败
  64. #define PLAYM4_FEC_ERR_NOTENABLE 101 // 鱼眼模块没有加载
  65. #define PLAYM4_FEC_ERR_NOSUBPORT 102 // 子端口没有分配
  66. #define PLAYM4_FEC_ERR_PARAMNOTINIT 103 // 没有初始化对应端口的参数
  67. #define PLAYM4_FEC_ERR_SUBPORTOVER 104 // 子端口已经用完
  68. #define PLAYM4_FEC_ERR_EFFECTNOTSUPPORT 105 // 该安装方式下这种效果不支持
  69. #define PLAYM4_FEC_ERR_INVALIDWND 106 // 非法的窗口
  70. #define PLAYM4_FEC_ERR_PTZOVERFLOW 107 // PTZ位置越界
  71. #define PLAYM4_FEC_ERR_RADIUSINVALID 108 // 圆心参数非法
  72. #define PLAYM4_FEC_ERR_UPDATENOTSUPPORT 109 // 指定的安装方式和矫正效果,该参数更新不支持
  73. #define PLAYM4_FEC_ERR_NOPLAYPORT 110 // 播放库端口没有启用
  74. #define PLAYM4_FEC_ERR_PARAMVALID 111 // 参数为空
  75. #define PLAYM4_FEC_ERR_INVALIDPORT 112 // 非法子端口
  76. #define PLAYM4_FEC_ERR_PTZZOOMOVER 113 // PTZ矫正范围越界
  77. #define PLAYM4_FEC_ERR_OVERMAXPORT 114 // 矫正通道饱和,最大支持的矫正通道为64个
  78. #define PLAYM4_FEC_ERR_ENABLED 115 // 该端口已经启用了鱼眼模块
  79. #define PLAYM4_FEC_ERR_D3DACCENOTENABLE 116 // D3D加速没有开启
  80. #define PLAYM4_FEC_ERR_PLACETYPE 117 // 安装方式不对.一个播放库port,对应一种安装方式
  81. #define PLAYM4_FEC_ERR_CorrectType 118 // 矫正方式错误:如矫正方式已有,则不能开多个;比如一个播放库port,设定除了PTZ和鱼眼半球矫正方式外,其他的矫正方式则只能开一路;设置180度矫正不能和ptz矫正一起开,半球矫正与其他矫正则无关联性。
  82. #define PLAYM4_FEC_ERR_NULLWND 119 // 鱼眼窗口为空
  83. #define PLAYM4_FEC_ERR_PARA 120 // 鱼眼参数错误
  84. //Max display regions.
  85. #define MAX_DISPLAY_WND 4
  86. //Display type
  87. #define DISPLAY_NORMAL 0x00000001
  88. #define DISPLAY_QUARTER 0x00000002
  89. #define DISPLAY_YC_SCALE 0x00000004
  90. #define DISPLAY_NOTEARING 0x00000008
  91. //Display buffers
  92. #define MAX_DIS_FRAMES 50
  93. #define MIN_DIS_FRAMES 1
  94. //Locate by
  95. #define BY_FRAMENUM 1
  96. #define BY_FRAMETIME 2
  97. //Source buffer
  98. #define SOURCE_BUF_MAX 1024*100000
  99. #define SOURCE_BUF_MIN 1024*50
  100. //Stream type
  101. #define STREAME_REALTIME 0
  102. #define STREAME_FILE 1
  103. //frame type
  104. #define T_AUDIO16 101
  105. #define T_AUDIO8 100
  106. #define T_UYVY 1
  107. #define T_YV12 3
  108. #define T_RGB32 7
  109. //capability
  110. #define SUPPORT_DDRAW 1
  111. #define SUPPORT_BLT 2
  112. #define SUPPORT_BLTFOURCC 4
  113. #define SUPPORT_BLTSHRINKX 8
  114. #define SUPPORT_BLTSHRINKY 16
  115. #define SUPPORT_BLTSTRETCHX 32
  116. #define SUPPORT_BLTSTRETCHY 64
  117. #define SUPPORT_SSE 128
  118. #define SUPPORT_MMX 256
  119. // 以下宏定义用于HIK_MEDIAINFO结构
  120. #define FOURCC_HKMI 0x484B4D49 // "HKMI" HIK_MEDIAINFO结构标记
  121. // 系统封装格式
  122. #define SYSTEM_NULL 0x0 // 没有系统层,纯音频流或视频流
  123. #define SYSTEM_HIK 0x1 // 海康文件层
  124. #define SYSTEM_MPEG2_PS 0x2 // PS封装
  125. #define SYSTEM_MPEG2_TS 0x3 // TS封装
  126. #define SYSTEM_RTP 0x4 // rtp封装
  127. #define SYSTEM_RTMP 0xD // rtmp封装
  128. #define SYSTEM_RTPHIK 0x401 // rtp封装hik
  129. #define SYSTEM_RTP_JT 0x104 // rtpjt封装
  130. #define SYSTEM_DAH 0x8001 // 大华封装
  131. // 视频编码类型
  132. #define VIDEO_NULL 0x0 // 没有视频
  133. #define VIDEO_H264 0x1 // 海康H.264
  134. #define VIDEO_MPEG2 0x2 // 标准MPEG2
  135. #define VIDEO_MPEG4 0x3 // 标准MPEG4
  136. #define VIDEO_MJPEG 0x4
  137. #define VIDEO_AVC265 0x5 // 标准H265/AVC
  138. #define VIDEO_SVAC 0x6
  139. #define VIDEO_AVC264 0x0100
  140. // 音频编码类型
  141. #define AUDIO_NULL 0x0000 // 没有音频
  142. #define AUDIO_ADPCM 0x1000 // ADPCM
  143. #define AUDIO_MPEG 0x2000 // MPEG 系列音频,解码器能自适应各种MPEG音频
  144. #define AUDIO_AAC 0X2001 // AAC 编码
  145. #define AUDIO_RAW_DATA8 0x7000 //采样率为8k的原始数据
  146. #define AUDIO_RAW_UDATA16 0x7001 //采样率为16k的原始数据,即L16
  147. // G系列音频
  148. #define AUDIO_RAW_DATA8 0x7000 //采样率为8k的原始数据
  149. #define AUDIO_RAW_UDATA16 0x7001 //采样率为16k的原始数据,即L16
  150. #define AUDIO_G711_U 0x7110
  151. #define AUDIO_G711_A 0x7111
  152. #define AUDIO_G722_1 0x7221
  153. #define AUDIO_G723_1 0x7231
  154. #define AUDIO_G726_U 0x7260
  155. #define AUDIO_G726_A 0x7261
  156. #define AUDIO_G726_16 0x7262
  157. #define AUDIO_G729 0x7290
  158. #define AUDIO_AMR_NB 0x3000
  159. #define SYNCDATA_VEH 1 //同步数据:车载信息
  160. #define SYNCDATA_IVS 2 //同步数据:智能信息
  161. //motion flow type
  162. #define MOTION_FLOW_NONE 0
  163. #define MOTION_FLOW_CPU 1
  164. #define MOTION_FLOW_GPU 2
  165. //音视频加密类型
  166. #define ENCRYPT_AES_3R_VIDEO 1
  167. #define ENCRYPT_AES_10R_VIDEO 2
  168. #define ENCRYPT_AES_3R_AUDIO 1
  169. #define ENCRYPT_AES_10R_AUDIO 2
  170. ///<旋转角度
  171. #define R_ANGLE_0 -1 //不旋转
  172. #define R_ANGLE_L90 0 //向左旋转90度
  173. #define R_ANGLE_R90 1 //向右旋转90度
  174. #define R_ANGLE_180 2 //旋转180度
  175. //Frame position
  176. typedef struct{
  177. LONGLONG nFilePos;
  178. long nFrameNum;
  179. long nFrameTime;
  180. long nErrorFrameNum;
  181. SYSTEMTIME *pErrorTime;
  182. long nErrorLostFrameNum;
  183. long nErrorFrameSize;
  184. }FRAME_POS,*PFRAME_POS;
  185. //Frame Info
  186. typedef struct{
  187. long nWidth;
  188. long nHeight;
  189. long nStamp;
  190. long nType;
  191. long nFrameRate;
  192. DWORD dwFrameNum;
  193. }FRAME_INFO;
  194. //Frame
  195. typedef struct{
  196. char *pDataBuf;
  197. long nSize;
  198. long nFrameNum;
  199. BOOL bIsAudio;
  200. long nReserved;
  201. }FRAME_TYPE;
  202. //Watermark Info
  203. typedef struct{
  204. char *pDataBuf;
  205. long nSize;
  206. long nFrameNum;
  207. BOOL bRsaRight;
  208. long nReserved;
  209. }WATERMARK_INFO;
  210. typedef struct SYNCDATA_INFO
  211. {
  212. DWORD dwDataType; //和码流数据同步的附属信息类型,目前有:智能信息,车载信息
  213. DWORD dwDataLen; //附属信息数据长度
  214. BYTE* pData; //指向附属信息数据结构的指针,比如IVS_INFO结构
  215. } SYNCDATA_INFO;
  216. typedef struct _VCA_RECT_F_
  217. {
  218. float x; //矩形左上角X轴坐标
  219. float y; //矩形左上角Y轴坐标
  220. float width; //矩形宽度
  221. float height; //矩形高度
  222. }VCA_RECT_F;
  223. // 扩展信息结构体
  224. typedef struct
  225. {
  226. unsigned char privt_type; // 用户扩展类型:详见IVS_PRIVT_INFO,10表示颜色+违禁品类型
  227. unsigned char reseverd[6]; // 目标类型扩展
  228. unsigned char privt_len; // 用户扩展信息长度
  229. unsigned char privt_data[32]; // 用户扩展信息
  230. }IS_PRIVT_INFO;
  231. // 颜色结构体
  232. typedef struct
  233. {
  234. unsigned char red;
  235. unsigned char green;
  236. unsigned char blue;
  237. unsigned char alpha;
  238. }IS_PRIVT_INFO_COLOR;
  239. // 违禁物颜色结构体
  240. typedef struct
  241. {
  242. IS_PRIVT_INFO_COLOR color; // 颜色
  243. unsigned char confidence; // 违禁品置信度
  244. unsigned char pos_len; // 违禁品名称长度
  245. unsigned char pos_data[22]; // 违禁品名称
  246. unsigned int type; // 违禁品类型
  247. }IS_PRIVT_INFO_CONTRABAND;
  248. //目标信息结构体
  249. typedef struct _VCA_TARGET_EX
  250. {
  251. unsigned int ID; //ID
  252. unsigned char reserved[8]; //保留字节
  253. VCA_RECT_F rect; //目标框
  254. unsigned char reserved1[40]; //私有信息扩展字段,暂时以unsigned char数组表示,如果外部有需求再告知具体结构与信息
  255. }VCA_TARGET_EX;
  256. typedef struct _VCA_TARGET_LIST_EX
  257. {
  258. unsigned int target_num; //目标数量
  259. VCA_TARGET_EX *pstTarget; //目标内容,按照VCA_TARGET_EX的大小进行偏移读取各个目标具体的信息即可
  260. }VCA_TARGET_LIST_EX;
  261. //智能信息结构体回调用
  262. typedef struct _INTEL_INFO_EX
  263. {
  264. unsigned int type; ///< 标记回调出了哪些私有信息类型
  265. VCA_TARGET_LIST_EX stTarget; ///< 目标
  266. VCA_TARGET_LIST_EX stTarget_EX; ///< 深眸目标
  267. }INTEL_INFO_EX;
  268. /////////////////////////////////////////////////////////////////////////////////////////////
  269. //IVS新智能信息回调接口结构体定义
  270. /////////////////////////////////////////////////////////////////////////////////////////////
  271. /// 目标框 ///
  272. typedef struct _VCA_POINT_F_
  273. {
  274. float x;
  275. float y;
  276. }VCA_POINT_F;
  277. //多边形(浮点型)
  278. typedef struct _VCA_POLYGON_F_
  279. {
  280. unsigned int vertex_num; //顶点数
  281. VCA_POINT_F point[10]; //顶点
  282. }VCA_POLYGON_F;
  283. //旋转矩形
  284. typedef struct _VCA_ROTATE_RECT_F_
  285. {
  286. float cx; // 矩形中心点X轴坐标
  287. float cy; // 矩形中心点Y轴坐标
  288. float width; // 矩形宽度
  289. float height; // 矩形高度
  290. float theta; // 旋转矩形角度
  291. }VCA_ROTATE_RECT_F;
  292. //区域联合体
  293. typedef struct _VCA_REGION_
  294. {
  295. unsigned int region_type; // 参考VCA_REGION_TYPE,2表示多边形,3表示矩形
  296. char reserved[12];
  297. union
  298. {
  299. unsigned char size[84];
  300. VCA_POLYGON_F polygon; // 多边形
  301. VCA_RECT_F rect; // 矩形
  302. VCA_ROTATE_RECT_F rotate_rect; // 旋转矩形,暂不支持
  303. };
  304. }VCA_REGION;
  305. //单个目标框结构体
  306. typedef struct
  307. {
  308. unsigned int id;
  309. unsigned int blob_type; // 目标类_OBJ_TYPE
  310. short confidence; // 目标框置信度
  311. char reserved[14];
  312. VCA_REGION region; // 目标位置区域
  313. unsigned char privt_info[40]; // 扩展信息
  314. }HIK_TARGET_BLOB_EX;
  315. //目标框列表信息定义:
  316. typedef struct _VCA_TARGET_LIST_V1_EX_
  317. {
  318. unsigned int LineType; //框类型,0表示矩形框,1表示四角框
  319. unsigned int target_num; //目标数量
  320. HIK_TARGET_BLOB_EX *pstTarget; //目标内容,按照HIK_TARGET_BLOB_EX的大小进行偏移读取各个目标具体的信息即可
  321. }VCA_TARGET_LIST_V1_EX;
  322. /// 规则框 ///
  323. //单个规则框结构体
  324. typedef struct _VCA_RULE_EX
  325. {
  326. unsigned char ID; //规则ID
  327. unsigned char reserved[15]; //保留字节
  328. VCA_POLYGON_F polygon; //规则对应的多边形区域
  329. unsigned char privt_info[40]; // 扩展信息
  330. }VCA_RULE_EX;
  331. //规则框列表信息定义:
  332. typedef struct _VCA_RULE_LIST_V3_EX_
  333. {
  334. unsigned int LineType; //框类型,0表示矩形框,1 表示四角框
  335. unsigned int rule_num; //链表中规则数量
  336. VCA_RULE_EX *pstRule; //规则内容,按照VCA_RULE_EX的大小进行偏移读取各个目标具体的信息即可
  337. }VCA_RULE_LIST_V3_EX;
  338. /// 报警框 ///
  339. typedef struct _VCA_ALERT_EX_
  340. {
  341. unsigned char alert; //有无报警信息: 0-没有,1-有
  342. unsigned char reserved[7]; //保留字节
  343. VCA_RULE_EX rule_info; //报警规则信息
  344. VCA_TARGET_EX target; //报警目标信息
  345. unsigned char privt_info[40]; // 扩展信息
  346. }VCA_ALERT_EX;
  347. //报警信息定义:
  348. typedef struct _VCA_ALERT_LIST_EX_
  349. {
  350. unsigned int alert_num; //报警数量
  351. VCA_ALERT_EX *pstAlert;
  352. }VCA_ALERT_LIST_EX;
  353. //智能信息结构体回调用
  354. typedef struct _PRIVATE_INFO_
  355. {
  356. unsigned int type; ///< 标记回调出了哪些私有信息类型
  357. VCA_TARGET_LIST_V1_EX stTarget; ///< 普通目标框,类型 1
  358. VCA_TARGET_LIST_V1_EX stTarget_EX; ///< 深眸目标框,类型 2
  359. VCA_RULE_LIST_V3_EX stRule; ///< 普通规则框,类型 4
  360. VCA_RULE_LIST_V3_EX stRule_EX; ///< 深眸规则框,类型 8
  361. VCA_ALERT_LIST_EX stAlert; ///< 报警信息,类型 16
  362. } PRIVATE_INFO;
  363. /////////////////////////////////////////////////////////////////////////////////////////////
  364. #ifndef _HIK_MEDIAINFO_FLAG_
  365. #define _HIK_MEDIAINFO_FLAG_
  366. typedef struct _HIK_MEDIAINFO_
  367. {
  368. unsigned int media_fourcc; // "HKMI": 0x484B4D49 Hikvision Media Information
  369. unsigned short media_version; // 版本号:指本信息结构版本号,目前为0x0101,即1.01版本,01:主版本号;01:子版本号。
  370. unsigned short device_id; // 设备ID,便于跟踪/分析
  371. unsigned short system_format; // 系统封装层
  372. unsigned short video_format; // 视频编码类型
  373. unsigned short audio_format; // 音频编码类型
  374. unsigned char audio_channels; // 通道数
  375. unsigned char audio_bits_per_sample; // 样位率
  376. unsigned int audio_samplesrate; // 采样率
  377. unsigned int audio_bitrate; // 压缩音频码率,单位:bit
  378. unsigned int reserved[4]; // 保留
  379. }HIK_MEDIAINFO;
  380. #endif
  381. typedef struct
  382. {
  383. long nPort;
  384. char * pBuf;
  385. long nBufLen;
  386. long nWidth;
  387. long nHeight;
  388. long nStamp;
  389. long nType;
  390. void* nUser;
  391. }DISPLAY_INFO;
  392. typedef struct
  393. {
  394. long nPort;
  395. char *pVideoBuf;
  396. long nVideoBufLen;
  397. char *pPriBuf;
  398. long nPriBufLen;
  399. long nWidth;
  400. long nHeight;
  401. long nStamp;
  402. long nType;
  403. void* nUser;
  404. }DISPLAY_INFOEX;
  405. typedef struct
  406. {
  407. long nPort; //通道号
  408. char *pBuf; //返回的第一路图像数据指针
  409. unsigned int nBufLen; //返回的第一路图像数据大小
  410. char *pBuf1; //返回的第二路图像数据指针
  411. unsigned int nBufLen1; //返回的第二路图像数据大小
  412. char *pBuf2; //返回的第三路图像数据指针
  413. unsigned int nBufLen2; //返回的第三路图像数据大小
  414. unsigned int nWidth; //画面宽
  415. unsigned int nHeight; //画面高
  416. unsigned int nStamp; //时标信息,单位毫秒
  417. unsigned int nType; //数据类型
  418. void *pUser; //用户数据
  419. unsigned int reserved[4]; //保留
  420. }DISPLAY_INFO_YUV;
  421. typedef struct PLAYM4_SYSTEM_TIME //绝对时间
  422. {
  423. DWORD dwYear; //年
  424. DWORD dwMon; //月
  425. DWORD dwDay; //日
  426. DWORD dwHour; //时
  427. DWORD dwMin; //分
  428. DWORD dwSec; //秒
  429. DWORD dwMs; //毫秒
  430. } PLAYM4_SYSTEM_TIME;
  431. #ifndef CROP_PIC_INFO_TAG
  432. #define CROP_PIC_INFO_TAG
  433. typedef struct
  434. {
  435. BYTE *pDataBuf; //抓图数据buffer
  436. DWORD dwPicSize; //实际图片大小
  437. DWORD dwBufSize; //数据buffer大小
  438. DWORD dwPicWidth; //截图宽
  439. DWORD dwPicHeight; //截图高
  440. DWORD dwReserve; //多加一个reserve字段
  441. RECT *pCropRect; //选择区域NULL, 同老的抓图接口
  442. }CROP_PIC_INFO;
  443. #endif
  444. //ENCRYPT Info
  445. typedef struct{
  446. long nVideoEncryptType; //视频加密类型
  447. long nAudioEncryptType; //音频加密类型
  448. long nSetSecretKey; //是否设置,1表示设置密钥,0表示没有设置密钥
  449. }ENCRYPT_INFO;
  450. ///<私有信息模块类型
  451. typedef enum _PLAYM4_PRIDATA_RENDER
  452. {
  453. PLAYM4_RENDER_ANA_INTEL_DATA = 0x00000001, //智能分析
  454. PLAYM4_RENDER_MD = 0x00000002, //移动侦测
  455. PLAYM4_RENDER_ADD_POS = 0x00000004, //POS信息后叠加
  456. PLAYM4_RENDER_ADD_PIC = 0x00000008, //图片叠加信息
  457. PLAYM4_RENDER_FIRE_DETCET = 0x00000010, //热成像信息
  458. PLAYM4_RENDER_TEM = 0x00000020, //温度信息
  459. PLAYM4_RENDER_TRACK_TEM = 0x00000040, //轨迹信息
  460. PLAYM4_RENDER_THERMAL = 0x00000080, //废气检测和烟火屏蔽信息
  461. }PLAYM4_PRIDATA_RENDER;
  462. typedef enum _PLAYM4_THERMAL_FLAG
  463. {
  464. PLAYM4_THERMAL_FIREMASK = 0x00000001, //烟火屏蔽
  465. PLAYM4_THERMAL_RULEGAS = 0x00000002, //规则废气检测
  466. PLAYM4_THERMAL_TARGETGAS = 0x00000004, //目标废气检测
  467. }PLAYM4_THERMAL_FLAG;
  468. typedef enum _PLAYM4_FIRE_ALARM
  469. {
  470. PLAYM4_FIRE_FRAME_DIS = 0x00000001, //火点框显示
  471. PLAYM4_FIRE_MAX_TEMP = 0x00000002, //最高温度
  472. PLAYM4_FIRE_MAX_TEMP_POSITION = 0x00000004, //最高温度位置显示
  473. PLAYM4_FIRE_DISTANCE = 0x00000008, //最高温度距离
  474. }PLAYM4_FIRE_ALARM;
  475. typedef enum _PLAYM4_TEM_FLAG
  476. {
  477. PLAYM4_TEM_REGION_BOX = 0x00000001, //框测温
  478. PLAYM4_TEM_REGION_LINE = 0x00000002, //线测温
  479. PLAYM4_TEM_REGION_POINT = 0x00000004, //点测温
  480. }PLAYM4_TEM_FLAG;
  481. typedef enum _PLAYM4_TRACK_FLAG
  482. {
  483. PLAYM4_TRACK_PEOPLE = 0x00000001, //人轨迹
  484. PLAYM4_TRACK_VEHICLE = 0x00000002, //车轨迹
  485. }PLAYM4_TRACK_FLAG;
  486. /////////////////////////////////////////////////////////////////////////////////////////////
  487. //Proposed Interface 建议使用的接口
  488. /////////////////////////////////////////////////////////////////////////////////////////////
  489. ///<初始化
  490. PLAYM4_API BOOL __stdcall PlayM4_GetPort(LONG* nPort);
  491. PLAYM4_API BOOL __stdcall PlayM4_FreePort(LONG nPort);
  492. PLAYM4_API BOOL __stdcall PlayM4_OpenFile(LONG nPort,LPSTR sFileName);
  493. PLAYM4_API BOOL __stdcall PlayM4_CloseFile(LONG nPort);
  494. PLAYM4_API BOOL __stdcall PlayM4_OpenStream(LONG nPort,PBYTE pFileHeadBuf,DWORD nSize,DWORD nBufPoolSize);
  495. PLAYM4_API BOOL __stdcall PlayM4_CloseStream(LONG nPort);
  496. PLAYM4_API BOOL __stdcall PlayM4_InputData(LONG nPort,PBYTE pBuf,DWORD nSize);
  497. PLAYM4_API BOOL __stdcall PlayM4_SetStreamOpenMode(LONG nPort,DWORD nMode);
  498. PLAYM4_API LONG __stdcall PlayM4_GetStreamOpenMode(LONG nPort);
  499. ///<索引
  500. PLAYM4_API BOOL __stdcall PlayM4_SetFileRefCallBack(LONG nPort, void (__stdcall *pFileRefDone)(DWORD nPort,void* nUser),void* nUser);
  501. PLAYM4_API BOOL __stdcall PlayM4_GetRefValue(LONG nPort,BYTE *pBuffer, DWORD *pSize);
  502. PLAYM4_API BOOL __stdcall PlayM4_SetRefValue(LONG nPort,BYTE *pBuffer, DWORD nSize);
  503. PLAYM4_API BOOL __stdcall PlayM4_GetRefValueEx(LONG nPort,BYTE *pBuffer, DWORD *pSize);///< 与PlayM4_GetRefValueEx相比,增加索引帧类型和长度回调
  504. PLAYM4_API BOOL __stdcall PlayM4_GetKeyFramePos(LONG nPort,DWORD nValue, DWORD nType, PFRAME_POS pFramePos);
  505. PLAYM4_API BOOL __stdcall PlayM4_GetNextKeyFramePos(LONG nPort,DWORD nValue, DWORD nType, PFRAME_POS pFramePos);
  506. ///<播放控制
  507. PLAYM4_API BOOL __stdcall PlayM4_Play(LONG nPort, HWND hWnd);
  508. PLAYM4_API BOOL __stdcall PlayM4_Stop(LONG nPort);
  509. PLAYM4_API BOOL __stdcall PlayM4_Pause(LONG nPort,DWORD nPause);
  510. PLAYM4_API BOOL __stdcall PlayM4_Fast(LONG nPort);
  511. PLAYM4_API BOOL __stdcall PlayM4_Slow(LONG nPort);
  512. PLAYM4_API BOOL __stdcall PlayM4_OneByOne(LONG nPort);
  513. PLAYM4_API BOOL __stdcall PlayM4_OneByOneBack(LONG nPort);
  514. PLAYM4_API BOOL __stdcall PlayM4_ReversePlay(LONG nPort);
  515. PLAYM4_API BOOL __stdcall PlayM4_RefreshPlay(LONG nPort);
  516. PLAYM4_API BOOL __stdcall PlayM4_RefreshPlayEx(LONG nPort,DWORD nRegionNum);
  517. ///<声音播放
  518. PLAYM4_API BOOL __stdcall PlayM4_PlaySound(LONG nPort);
  519. PLAYM4_API BOOL __stdcall PlayM4_StopSound();
  520. PLAYM4_API BOOL __stdcall PlayM4_PlaySoundShare(LONG nPort);
  521. PLAYM4_API BOOL __stdcall PlayM4_StopSoundShare(LONG nPort);
  522. PLAYM4_API BOOL __stdcall PlayM4_SetVolume(LONG nPort,WORD nVolume);
  523. PLAYM4_API WORD __stdcall PlayM4_GetVolume(LONG nPort);
  524. PLAYM4_API BOOL __stdcall PlayM4_AdjustWaveAudio(LONG nPort,LONG nCoefficient);
  525. PLAYM4_API BOOL __stdcall PlayM4_SetANRParam(LONG nPort, BOOL nEnable, int nANRLevel);
  526. ///<获取信息
  527. PLAYM4_API BOOL __stdcall PlayM4_SetPlayPos(LONG nPort,float fRelativePos);
  528. PLAYM4_API float __stdcall PlayM4_GetPlayPos(LONG nPort);
  529. PLAYM4_API DWORD __stdcall PlayM4_GetFileTime(LONG nPort);
  530. PLAYM4_API DWORD __stdcall PlayM4_GetPlayedTime(LONG nPort);
  531. PLAYM4_API DWORD __stdcall PlayM4_GetPlayedFrames(LONG nPort);
  532. PLAYM4_API DWORD __stdcall PlayM4_GetFileTotalFrames(LONG nPort);
  533. PLAYM4_API DWORD __stdcall PlayM4_GetCurrentFrameRate(LONG nPort);
  534. PLAYM4_API DWORD __stdcall PlayM4_GetPlayedTimeEx(LONG nPort);
  535. PLAYM4_API BOOL __stdcall PlayM4_SetPlayedTimeEx(LONG nPort,DWORD nTime);
  536. PLAYM4_API DWORD __stdcall PlayM4_GetCurrentFrameNum(LONG nPort);
  537. PLAYM4_API BOOL __stdcall PlayM4_SetCurrentFrameNum(LONG nPort,DWORD nFrameNum);
  538. PLAYM4_API BOOL __stdcall PlayM4_GetSystemTime(LONG nPort, PLAYM4_SYSTEM_TIME *pstSystemTime);
  539. PLAYM4_API DWORD __stdcall PlayM4_GetSpecialData(LONG nPort);
  540. PLAYM4_API BOOL __stdcall PlayM4_GetPictureSize(LONG nPort,LONG *pWidth,LONG *pHeight);
  541. PLAYM4_API BOOL __stdcall PlayM4_SetFileEndCallback(LONG nPort, void(CALLBACK*FileEndCallback)(long nPort, void *pUser), void *pUser);
  542. PLAYM4_API BOOL __stdcall PlayM4_GetFileTotalTime(LONG nPort, PLAYM4_SYSTEM_TIME *pstBegin, PLAYM4_SYSTEM_TIME *pstStop);
  543. ///<时区的表示以秒为单位,东区为正,西区为负
  544. PLAYM4_API BOOL __stdcall PlayM4_SetSupplementaryTimeZone(int nPort, int nTimeZone);
  545. ///<若已经设置时区则返回设置时区,否则失败
  546. PLAYM4_API BOOL __stdcall PlayM4_GetSupplementaryTimeZone(int nPort, int* pTimeZone);
  547. ///<获取时区信息
  548. PLAYM4_API int __stdcall PlayM4_GetTimeZoneInfo(long nPort, int* pTimeZone);
  549. //获取封装和编码类型
  550. PLAYM4_API int __stdcall PlayM4_GetStreamInfo(long nPort, int* pSysFormat, int* pCodeType);
  551. ///<缓存操作
  552. PLAYM4_API DWORD __stdcall PlayM4_GetSourceBufferRemain(LONG nPort);
  553. PLAYM4_API BOOL __stdcall PlayM4_ResetSourceBuffer(LONG nPort);
  554. PLAYM4_API BOOL __stdcall PlayM4_SetSourceBufCallBack(LONG nPort,DWORD nThreShold,void (CALLBACK * SourceBufCallBack)(long nPort,DWORD nBufSize,void* dwUser,void*pResvered),void* dwUser,void *pReserved);
  555. PLAYM4_API BOOL __stdcall PlayM4_ResetSourceBufFlag(LONG nPort);
  556. PLAYM4_API BOOL __stdcall PlayM4_ResetBuffer(LONG nPort,DWORD nBufType);
  557. PLAYM4_API DWORD __stdcall PlayM4_GetBufferValue(LONG nPort,DWORD nBufType);
  558. PLAYM4_API BOOL __stdcall PlayM4_SetDisplayBuf(LONG nPort,DWORD nNum);
  559. PLAYM4_API DWORD __stdcall PlayM4_GetDisplayBuf(LONG nPort);
  560. ///<抓图
  561. PLAYM4_API BOOL __stdcall PlayM4_SetJpegQuality(long nQuality);
  562. PLAYM4_API BOOL __stdcall PlayM4_GetBMP(LONG nPort,PBYTE pBitmap,DWORD nBufSize,DWORD* pBmpSize);
  563. PLAYM4_API BOOL __stdcall PlayM4_GetJPEG(LONG nPort,PBYTE pJpeg,DWORD nBufSize,DWORD* pJpegSize);
  564. PLAYM4_API BOOL __stdcall PlayM4_ConvertToBmpFile(char * pBuf,long nSize,long nWidth,long nHeight,long nType,char *sFileName);
  565. PLAYM4_API BOOL __stdcall PlayM4_ConvertToJpegFile(char * pBuf,long nSize,long nWidth,long nHeight,long nType,char *sFileName);
  566. PLAYM4_API BOOL __stdcall PlayM4_SetIdemuxPara(LONG nPort, int nChunkSize);
  567. ///<解码
  568. PLAYM4_API BOOL __stdcall PlayM4_SetSecretKey(LONG nPort, LONG lKeyType, char *pSecretKey, LONG lKeyLen);
  569. PLAYM4_API BOOL __stdcall PlayM4_ThrowBFrameNum(LONG nPort,DWORD nNum);
  570. PLAYM4_API BOOL __stdcall PlayM4_SetDecCBStream(LONG nPort,DWORD nStream);
  571. PLAYM4_API BOOL __stdcall PlayM4_SetDecodeFrameType(LONG nPort,DWORD nFrameType);
  572. PLAYM4_API BOOL __stdcall PlayM4_CheckDiscontinuousFrameNum(LONG nPort, BOOL bCheck);
  573. PLAYM4_API BOOL __stdcall PlayM4_SkipErrorData(LONG nPort, BOOL bSkip);
  574. PLAYM4_API BOOL __stdcall PlayM4_SetDecCallBackMend(LONG nPort,void (CALLBACK* DecCBFun)(long nPort,char * pBuf,long nSize,FRAME_INFO * pFrameInfo, void* nUser,void* nReserved2), void* nUser);
  575. PLAYM4_API BOOL __stdcall PlayM4_SetDecCallBackExMend(LONG nPort, void (CALLBACK* DecCBFun)(long nPort, char* pBuf, long nSize, FRAME_INFO* pFrameInfo, void* nUser, void* nReserved2), char* pDest, long nDestSize, void* nUser);
  576. // 加密码流回调,nType=0表示码流加密标记位发生变化就回调,nType=1表示码流有加密位发生回调-只回调一次
  577. PLAYM4_API BOOL __stdcall PlayM4_SetEncryptTypeCallBack(LONG nPort, DWORD nType, void (CALLBACK* EncryptTypeCBFun)(long nPort, ENCRYPT_INFO* pEncryptInfo, void* nUser, long nReserved2), void* nUser);
  578. //解码或显示回调中绝对时间戳(帧号)或相对时间戳(帧号)的回调设置;
  579. // nModule 表示回调模块选择,0 表示默认解码回调和显示回调 1:表示解码回调,2:表示显示回调;
  580. // nType 表示回调绝对时间戳(帧号)还是相对时间戳(帧号)的类型设置,0:表示回调相对时间戳和相对帧号 1: 表示回调绝对时间戳和绝对帧号
  581. //显示回调是没有帧号回调的,所以显示回调下 0:表示回调相对时间戳 1: 表示回调绝对时间戳
  582. PLAYM4_API BOOL __stdcall PlayM4_SetDecOrDisplayCallbackType(int nPort, int nModule, int nType);
  583. ///<显示
  584. PLAYM4_API BOOL __stdcall PlayM4_SetDisplayRegion(LONG nPort,DWORD nRegionNum, RECT *pSrcRect, HWND hDestWnd, BOOL bEnable);///<电子放大
  585. PLAYM4_API BOOL __stdcall PlayM4_SetDisplayRegionOnWnd(LONG nPort,DWORD nRegionNum, RECT *pSrcRect, BOOL bEnable);///<多窗口分割
  586. PLAYM4_API BOOL __stdcall PlayM4_SetDisplayType(LONG nPort,LONG nType);
  587. PLAYM4_API long __stdcall PlayM4_GetDisplayType(LONG nPort);
  588. PLAYM4_API BOOL __stdcall PlayM4_SetDisplayCallBack(LONG nPort,void (CALLBACK* DisplayCBFun)(long nPort,char * pBuf,long nSize,long nWidth,long nHeight,long nStamp,long nType,void* nReserved));
  589. PLAYM4_API BOOL __stdcall PlayM4_SetDisplayCallBackEx(LONG nPort,void (CALLBACK* DisplayCBFun)(DISPLAY_INFO *pstDisplayInfo), void* nUser);
  590. PLAYM4_API BOOL __stdcall PlayM4_RegisterDrawFun(LONG nPort,void (CALLBACK* DrawFun)(long nPort,HDC hDc,void* nUser),void* nUser);
  591. PLAYM4_API BOOL __stdcall PlayM4_SetEncTypeChangeCallBack(LONG nPort,void(CALLBACK *funEncChange)(long nPort,void* nUser),void* nUser);
  592. PLAYM4_API BOOL __stdcall PlayM4_SetCheckWatermarkCallBack(LONG nPort,void(CALLBACK* funCheckWatermark)(long nPort,WATERMARK_INFO* pWatermarkInfo,void* nUser),void* nUser);
  593. PLAYM4_API BOOL __stdcall PlayM4_RenderPrivateData(LONG nPort, int nIntelType, BOOL bTrue);
  594. PLAYM4_API BOOL __stdcall PlayM4_RenderPrivateDataEx(LONG nPort, int nIntelType, int nSubType, BOOL bTrue);
  595. PLAYM4_API BOOL __stdcall PlayM4_SetOverlayPriInfoFlag(LONG nPort, int nIntelType, BOOL bTrue);
  596. PLAYM4_API BOOL __stdcall PlayM4_SetTrackDurationTime(LONG nPort, int nTime);
  597. //私有信息回调接口,nType表示需要回调的私有信息类型,目前支持两种类型: 普通目标框:1; 深眸目标框; 2; 支持输入 1|2 的形式,即输入3表示两种类型都会回调
  598. PLAYM4_API BOOL __stdcall PlayM4_RegisterIVSDrawFunCB_EX(long nPort, void (CALLBACK* IVSDrawFun)(long nPort, HDC hDC, FRAME_INFO* pFrameInfo, INTEL_INFO_EX* pSyncData, void* dwUser), void* dwUser, unsigned int nType);
  599. //lType: 1 表示获取当前显示帧PTZ信息。以特定结构体形式存储在pInfo内,plLen返回长度信息;起先传入pInfo = null,可以获取出需要分配的内存长度plLen
  600. PLAYM4_API BOOL __stdcall PlayM4_GetStreamAdditionalInfo(LONG nPort, LONG lType, BYTE* pInfo, LONG* plLen);
  601. ///<图像处理
  602. PLAYM4_API BOOL __stdcall PlayM4_SetColor(LONG nPort, DWORD nRegionNum, int nBrightness, int nContrast, int nSaturation, int nHue);
  603. PLAYM4_API BOOL __stdcall PlayM4_GetColor(LONG nPort, DWORD nRegionNum, int *pBrightness, int *pContrast, int *pSaturation, int *pHue);
  604. PLAYM4_API BOOL __stdcall PlayM4_SetImageSharpen(LONG nPort,DWORD nLevel);
  605. PLAYM4_API BOOL __stdcall PlayM4_SetRotateAngle(LONG nPort, DWORD nRegionNum, DWORD dwType);
  606. ///<其他
  607. PLAYM4_API DWORD __stdcall PlayM4_GetFileHeadLength();
  608. PLAYM4_API DWORD __stdcall PlayM4_GetSdkVersion();
  609. PLAYM4_API DWORD __stdcall PlayM4_GetLastError(LONG nPort);
  610. PLAYM4_API BOOL __stdcall PlayM4_SetSycGroup(LONG nPort, DWORD dwGroupIndex);
  611. PLAYM4_API BOOL __stdcall PlayM4_MotionFlow(LONG nPort, DWORD dwAdjustType);
  612. //私有信息回调接口,nStamp表示相对时间戳信息;pSyncData表示私有信息内容, nType表示需要回调的私有信息类型,支持多个私有信息类型一起设置,
  613. //比如当nType等于6表示外部需要回调深眸目标框和普通规则框,此时播放库只会回调这两种类型,如果都需要回调则直接设置nType等于0即可,此时默认智能信息结构体里的信息都会回调;
  614. //nMode表示回调注册的模式(用于接口的功能扩展),0表示解码后立刻回调,播放库内部不进行和视频帧的匹配,也不会回调HDC,目前只支持0模式,后续根据需求可以增加匹配后回调模式和匹配后回调HDC模式
  615. PLAYM4_API BOOL __stdcall PlayM4_RegisterIVSIntelInfoCB(LONG nPort, void (CALLBACK* IVSIntelInfoCBFun)(LONG nPort, HDC hDC, LONG nStamp, PRIVATE_INFO* pSyncData, void* dwUser), void* dwUser, DWORD nType, DWORD nMode);
  616. // 根据相对时间获取MP4封装在线定位偏移
  617. PLAYM4_API int __stdcall PlayM4_GetMpOffset(int nPort, int nTime, int* nOffset);
  618. //Hlog写日志开关接口。任一port的开关操作对该进程中所有port都会起作用。目前配置文件路径参数不起作用,作为后续可能的扩展功能预留。
  619. PLAYM4_API BOOL __stdcall PlayM4_SetHLogFlag(int nPort, BOOL bFlag, char* pConfigFilePath);
  620. #ifndef PLAYM4_HIKD3D11_TAG
  621. #define PLAYM4_HIKD3D11_TAG
  622. ///<硬解码探测分辨率
  623. #define HXVA_RESOLUTION_NONE 0x00 // 0
  624. #define HXVA_RESOLUTION_200W 0x01 // 1920*1080
  625. #define HXVA_RESOLUTION_300W 0x02 // 2048*1536
  626. #define HXVA_RESOLUTION_500W 0x03 // 2560*1920
  627. #define HXVA_RESOLUTION_800W 0x04 // 3840*2160
  628. #define HXVA_RESOLUTION_1600W 0x05 // 4096*4096
  629. #define HXVA_RESOLUTION_6400W 0x06 // 8192*8192(H.265)
  630. ///<硬解码和渲染能力集探测输出结构体
  631. typedef struct _tagHDECODESUPPORT_
  632. {
  633. unsigned char chGPUType; // GPU类型: 0-无,1-N卡独显,2-A卡独显,3-Intel核显
  634. unsigned char bDXVA_D3D9; // 0-不支持,1-支持
  635. unsigned char bCUVID_D3D11; // 0-不支持,1-支持
  636. unsigned char chDXVAH264_Max_Resolution;// DXVA,h264编码支持的最大的分辨率大概值-不是精准值-具体定义见枚举类型
  637. unsigned char chDXVAH265_Max_Resolution;// DXVA,h265编码支持的最大的分辨率大概值-不是精准值-具体定义见枚举类型
  638. unsigned char chCUVIDH264_Max_Resolution;// CUVID,h264编码支持的最大的分辨率大概值-不是精准值-具体定义见枚举类型
  639. unsigned char chCUVIDH265_Max_Resolution;// CUVID,h265编码支持的最大的分辨率大概值-不是精准值-具体定义见枚举类型
  640. unsigned char chValidFlag; ///<有效
  641. unsigned char bD3D11VA; // 判断是否支持D3D11VA硬解码:0-不支持,1-支持
  642. unsigned char chD3D11VAH264_Max_Resolution;// D3D11VA,h264编码支持的最大的分辨率大概值-不是精准值
  643. unsigned char chD3D11VAH265_Max_Resolution;// D3D11VA,h265编码支持的最大的分辨率大概值-不是精准值
  644. unsigned char nReserved[9]; // 保留字段
  645. }HDECODESUPPORT;///< 硬解码支持信息
  646. typedef struct _tagRENDERSUPPORT_
  647. {
  648. unsigned char bDDraw; ///< 判断是否支持Draw渲染
  649. unsigned char bD3D9Surface; ///< 判断是否支持D3D9表面渲染
  650. unsigned char bD3D9Texture; ///< 判断是否支持D3D9纹理渲染
  651. unsigned char bD3D11; ///< 判断是否支持D3D11渲染
  652. unsigned char chValidFlag; ///< 有效
  653. unsigned char nGPUType; ///< 渲染探测GPU类型 0-无; 1-Intel;2-NVIDIA;3-AMD
  654. unsigned char nReserved[10]; ///< 保留字段
  655. }RENDERSUPPORT;///< 渲染支持信息
  656. typedef struct _tagENGINESUPPORT_
  657. {
  658. HDECODESUPPORT stHDecodeSupport; ///<硬解码能力集
  659. RENDERSUPPORT stRenderSupport; ///<渲染能力集
  660. unsigned int chReserved[4]; ///<保留字段
  661. }ENGINESUPPORT;///< 硬解码和渲染支持能力集
  662. typedef struct _tagENGINESUPPORT_EX_
  663. {
  664. HDECODESUPPORT stHDecodeSupportD3D9[8];
  665. HDECODESUPPORT stHDecodeSupportD3D11[8];
  666. RENDERSUPPORT stRenderSupport[8];
  667. unsigned char chD3D9DeviceCount;
  668. unsigned char chD3D11DeviceCount;
  669. unsigned char chRenderDeviceCount;
  670. unsigned char chReserved[13];
  671. }ENGINESUPPORT_EX;///< 硬解码和渲染支持能力集-EX
  672. ///<d3d11渲染抓图结构体
  673. typedef struct _tagD3D11_PIC_INFO_
  674. {
  675. unsigned int nPicMode; //抓图模式:0-按照码流实际分辨率抓图(之前抓图模式);1-按照下面传入的宽高抓图(nPicWidth*nPicHeight为显示窗口宽高时效果最佳)
  676. unsigned char* pBuf; //抓图数据buffer
  677. unsigned int nBufSize; //缓存buffer大小-(如果nPicMode为0则为之前的根据获取到的码流分辨率来进行缓存申请;如果nPicMode为1则上层根据设置的分辨率来申请缓存)
  678. unsigned int* pPicSize; //实际图片大小
  679. unsigned int nPicWidth; //设置抓图宽-nPicMode为1时有效,且宽>=32,nPicWidth*nPicHeight<5000w分辨率。
  680. unsigned int nPicHeight; //设置抓图高-nPicMode为1时有效,且高>=32,nPicWidth*nPicHeight<5000w分辨率。
  681. unsigned char chReserve[8]; //reserve保留字段
  682. }D3D_PIC_INFO;
  683. /*D3D11图像后处理类型*/
  684. typedef enum tagPLAYM4PostProcType
  685. {
  686. PLAYM4_PPT_BRIGHTNESS = 0x1, ///< 亮度 [-1.0, 1.0]
  687. PLAYM4_PPT_HUE = 0x2, ///< 色度 [0.0, 1.0]----0.166累加为一种颜色变化及0和1为同一种颜色
  688. PLAYM4_PPT_SATURATION = 0x3, ///< 饱和度 [-1.0, 1.0]
  689. PLAYM4_PPT_CONTRAST = 0x4, ///< 对比度 [-1.0, 1.0]
  690. PLAYM4_PPT_SHARPNESS = 0x5, ///< 锐度 [ 0.0, 1.0]
  691. }PLAYM4PostProcType;
  692. #endif
  693. ///< 获取设备硬解码和渲染能力集--getport之后
  694. PLAYM4_API int __stdcall PlayM4_GetEngineSupport(long nPort, ENGINESUPPORT* pstEngineSupport);
  695. ///<渲染库d3d11抓图-只支持d3d11渲染时有效,d3d9渲染无效:nType:0-jpeg,1-bmp.
  696. PLAYM4_API int __stdcall PlayM4_GetD3DCapture(long nPort, unsigned int nType, D3D_PIC_INFO* pstPicInfo);
  697. ///<d3d11图像后处理-暂只支持d3d11渲染后处理-设置参数
  698. PLAYM4_API int __stdcall PlayM4_SetD3DPostProcess(long nPort, PLAYM4PostProcType nPostType, float fValue);
  699. ///<d3d11图像后处理-暂只支持d3d11渲染后处理-获取参数
  700. PLAYM4_API int __stdcall PlayM4_GetD3DPostProcess(long nPort, PLAYM4PostProcType nPostType, float* fValue);
  701. ///<设置D3D11渲染时(D3D9渲染时设置实际无效)字符叠加的字体库路径(不设置时采用默认字体库)-play前设置
  702. PLAYM4_API int __stdcall PlayM4_SetConfigFontPath(int nPort, char* pFontPath);
  703. ////////////////////////////////////
  704. ///<SDP取流接口//////////////////////////////////////////////////////////////////////////
  705. #ifndef PLAYM4_SESSION_INFO_TAG
  706. #define PLAYM4_SESSION_INFO_TAG
  707. //nProtocolType
  708. #define PLAYM4_PROTOCOL_RTSP 1
  709. //nSessionInfoType
  710. #define PLAYM4_SESSION_INFO_SDP 1
  711. typedef struct _PLAYM4_SESSION_INFO_ //交互信息结构
  712. {
  713. int nSessionInfoType; //交互信息类型,暂时只支持SDP
  714. int nSessionInfoLen; //交互信息长度
  715. unsigned char* pSessionInfoData; //交互信息数据
  716. } PLAYM4_SESSION_INFO;
  717. #endif
  718. PLAYM4_API BOOL __stdcall PlayM4_OpenStreamAdvanced(LONG nPort, int nProtocolType, PLAYM4_SESSION_INFO* pstSessionInfo, DWORD nBufPoolSize);
  719. ///<鱼眼相关接口//////////////////////////////////////////////////////////////////////////
  720. #ifndef FISH_EYE_TAG
  721. #define FISH_EYE_TAG
  722. // 安装类型
  723. typedef enum tagFECPlaceType
  724. {
  725. FEC_PLACE_WALL = 0x1, // 壁装方式 (法线水平)
  726. FEC_PLACE_FLOOR = 0x2, // 地面安装 (法线向上)
  727. FEC_PLACE_CEILING = 0x3, // 顶装方式 (法线向下)
  728. }FECPLACETYPE;
  729. typedef enum tagFECCorrectType
  730. {
  731. FEC_CORRECT_NULL = 0x0000, // 不矫正 - (鱼眼原图)
  732. FEC_CORRECT_PTZ = 0x0100, // PTZ
  733. FEC_CORRECT_180 = 0x0200, // 180度矫正 - (对应2P) - 顶装/底装
  734. FEC_CORRECT_360 = 0x0300, // 360全景矫正 - (对应1P) - 顶装/底装
  735. FEC_CORRECT_LAT = 0x0400, // 纬度展开 - 壁装
  736. FEC_CORRECT_SEMISPHERE = 0x0500, // 鱼眼半球矫正 - (球面矫正)
  737. FEC_CORRECT_CYLINDER = 0x0600, // 鱼眼圆柱显示 - 顶装/底装
  738. FEC_CORRECT_CYLINDER_SPLIT = 0x0700, // 鱼眼切开的圆柱显示 - 顶装/底装
  739. FEC_CORRECT_PLANET = 0x0800, // 鱼眼小行星
  740. FEC_CORRECT_ARCSPHERE_HORIZONTAL = 0x0900, // 鱼眼水平弧面 - 壁装
  741. FEC_CORRECT_ARCSPHERE_VERTICAL = 0x0A00, // 鱼眼垂直弧面 - 壁装
  742. }FECCORRECTTYPE;
  743. typedef enum tagFECCorrectEffect
  744. {
  745. FEC_CORRECT_EFFECT_BACK_FACE_CULLING = 0x100, // 背面剔除:非0表示启用,为0表示不启用,建议设置整数强转浮点数
  746. }FECCORRECTEFFECT;
  747. typedef struct tagCycleParam
  748. {
  749. float fRadiusLeft; // 圆的最左边X坐标
  750. float fRadiusRight; // 圆的最右边X坐标
  751. float fRadiusTop; // 圆的最上边Y坐标
  752. float fRadiusBottom; // 圆的最下边Y坐标
  753. }CYCLEPARAM;
  754. typedef struct tagPTZParam
  755. {
  756. float fPTZPositionX; // PTZ 显示的中心位置 X坐标
  757. float fPTZPositionY; // PTZ 显示的中心位置 Y坐标
  758. }PTZPARAM;
  759. #define FEC_UPDATE_RADIUS 0x1
  760. #define FEC_UPDATE_PTZZOOM 0x2
  761. #define FEC_UPDATE_WIDESCANOFFSET 0x4
  762. #define FEC_UPDATE_PTZPARAM 0x8
  763. #define FEC_UPDATT_PTZCOLOR 0x10
  764. #define FEC_UPDATE_PTZSELECT 0x20
  765. // 色彩结构体
  766. typedef struct tagFECColor
  767. {
  768. unsigned char nR; // R分量
  769. unsigned char nG; // G分量
  770. unsigned char nB; // B分量
  771. unsigned char nAlpha; // Alpha分量
  772. }FECCOLOR;
  773. //PTZ框选结构体
  774. typedef struct tagFECRectF
  775. {
  776. float fTop;
  777. float fBottom;
  778. float fLeft;
  779. float fRight;
  780. }FECRECTF;
  781. typedef struct tagFECParam
  782. {
  783. unsigned int nUpDateType; // 更新的类型
  784. unsigned int nPlaceAndCorrect; // 安装方式和矫正方式,只能用于获取,SetParam的时候无效,该值表示安装方式和矫正方式的和
  785. PTZPARAM stPTZParam; // PTZ 校正的参数
  786. CYCLEPARAM stCycleParam; // 鱼眼图像圆心参数
  787. float fZoom; // PTZ 显示的范围参数
  788. float fWideScanOffset; // 180或者360度校正的偏移角度
  789. FECCOLOR stPTZColor; // PTZ颜色
  790. FECRECTF stPTZSelct; // PTZ选择区域
  791. unsigned int nCut; //鱼眼原图是否进行裁剪以填充整个窗口(仅作用于鱼眼原图)
  792. int nResver[10]; // 保留字段
  793. }FISHEYEPARAM;
  794. // PTZ在原始鱼眼图上轮廓的显示模式
  795. typedef enum tagFECShowMode
  796. {
  797. FEC_PTZ_OUTLINE_NULL, // 不显示
  798. FEC_PTZ_OUTLINE_RECT, // 矩形显示
  799. FEC_PTZ_OUTLINE_RANGE, // 真实区域显示
  800. }FECSHOWMODE;
  801. #define FEC_JPEG 0 // JPEG抓图
  802. #define FEC_BMP 1 // BMP 抓图
  803. // 硬解码标志
  804. #define FEC_DISPLAYSURFACE 0x400 // 鱼眼硬解标识
  805. // 旋转单元结构体
  806. typedef struct tagPLAYM4SRTransformElement
  807. {
  808. float fAxisX;
  809. float fAxisY;
  810. float fAxisZ;
  811. float fValue; // 旋转的角度
  812. }PLAYM4SRTRANSFERELEMENT;
  813. // 旋转组合参数
  814. typedef struct tagPLAYM4SRTransformParam
  815. {
  816. PLAYM4SRTRANSFERELEMENT* pTransformElement; // 旋转的坐标轴
  817. unsigned int nTransformCount; // 旋转的组合次数
  818. }PLAYM4SRTRANSFERPARAM;
  819. //////////*************鱼眼相关的不建议使用接口和定义(老球面鱼眼)************************//////////////
  820. #define FEC_DISPLAYSPHERE 0x402 // 鱼眼球面渲染显示(老球面鱼眼)-不建议使用
  821. PLAYM4_API BOOL __stdcall PlayM4_FEC_Rotate(LONG nPort, PLAYM4SRTRANSFERPARAM *pstRotateParam);///<此接口为不建议使用接口(老球面鱼眼旋转接口)
  822. //////////////////////**************************/////////////////////////
  823. // 视角变换类型
  824. typedef enum tagPLAYM4HRViewParamType
  825. {
  826. PLAYM4_HR_VPT_ROTATION_X = 0x1, ///<水平旋转
  827. PLAYM4_HR_VPT_ROTATION_Y = 0x2, ///<垂直旋转
  828. PLAYM4_HR_VPT_SCALE = 0x3, ///<缩放(其绝对值为浮点型0值时为黑屏-正常效果)
  829. }PLAYM4HRVIEWPARAMTYPE;
  830. // 鱼眼3D模型参数
  831. typedef enum tagPLAYM4FEC3DModelParam
  832. {
  833. PLAYM4_FEC_3DMP_CYLINDER_HEIGHT = 0x1, ///< 圆柱模型高
  834. PLAYM4_FEC_3DMP_CYLINDER_RADIUS = 0x2, ///< 圆柱模型半径
  835. }PLAYM4FEC3DMODELPARAM;
  836. // 特定视角状态
  837. typedef enum tagPLAYM4FECSpecialViewType
  838. {
  839. PLAYM4_FEC_SVT_EDGE = 0x1 ///<弧面鱼眼模型与窗口贴边视角
  840. }PLAYM4FECSPECIALVIEWTYPE;
  841. typedef void (__stdcall* FISHEYE_CallBack )( void* pUser, unsigned int nSubPort, unsigned int nCBType, void* hDC, unsigned int nWidth, unsigned int nHeight);
  842. #endif
  843. // 启用鱼眼
  844. PLAYM4_API BOOL __stdcall PlayM4_FEC_Enable(LONG nPort);
  845. // 关闭鱼眼模块
  846. PLAYM4_API BOOL __stdcall PlayM4_FEC_Disable(LONG nPort);
  847. // 获取鱼眼矫正处理子端口 [1~31]
  848. PLAYM4_API BOOL __stdcall PlayM4_FEC_GetPort(LONG nPort, unsigned int* nSubPort, FECPLACETYPE emPlaceType, FECCORRECTTYPE emCorrectType);
  849. // 删除鱼眼矫正处理子端口
  850. PLAYM4_API BOOL __stdcall PlayM4_FEC_DelPort(LONG nPort, unsigned int nSubPort);
  851. // 设置鱼眼矫正参数
  852. PLAYM4_API BOOL __stdcall PlayM4_FEC_SetParam(LONG nPort, unsigned int nSubPort, FISHEYEPARAM* pPara);
  853. // 获取鱼眼矫正参数
  854. PLAYM4_API BOOL __stdcall PlayM4_FEC_GetParam(LONG nPort, unsigned int nSubPort, FISHEYEPARAM* pPara);
  855. // 设置显示窗口,可以随时切换
  856. PLAYM4_API BOOL __stdcall PlayM4_FEC_SetWnd(LONG nPort, unsigned int nSubPort, void* hWnd);
  857. // 设置鱼眼窗口的绘图回调
  858. PLAYM4_API BOOL __stdcall PlayM4_FEC_SetCallBack(LONG nPort, unsigned int nSubPort, FISHEYE_CallBack cbFunc, void* pUser);
  859. // 鱼眼抓图
  860. PLAYM4_API BOOL __stdcall PlayM4_FEC_Capture(LONG nPort, unsigned int nSubPort, unsigned int nType, char* pFileName);
  861. // 鱼眼硬解
  862. PLAYM4_API BOOL __stdcall PlayM4_FEC_SetConfig(LONG nPort,unsigned int nType);
  863. PLAYM4_API BOOL __stdcall PlayM4_FEC_GetCurrentPTZPort(LONG nPort, float fPositionX,float fPositionY, unsigned int *pnPort);
  864. PLAYM4_API BOOL __stdcall PlayM4_FEC_SetCurrentPTZPort(LONG nPort, unsigned int nSubPort);
  865. PLAYM4_API BOOL __stdcall PlayM4_FEC_SetPTZOutLineShowMode(LONG nPort,FECSHOWMODE nPTZShowMode);
  866. //新的鱼眼半球矫正视角变化(旋转)两个相关接口
  867. //获取半球矫正视角参数(设置前先获取当前的值)
  868. PLAYM4_API BOOL __stdcall PlayM4_FEC_GetViewParam(LONG nPort, unsigned int nSubPort, PLAYM4HRVIEWPARAMTYPE enViewParamType, float* fValue);
  869. //设置半球矫正视角变化参数(设置的值为获取值加上要偏移值)
  870. PLAYM4_API BOOL __stdcall PlayM4_FEC_SetViewParam(LONG nPort, unsigned int nSubPort, PLAYM4HRVIEWPARAMTYPE enViewParamType, float fValue);
  871. //鱼眼电子放大 nType = 0,
  872. //鱼眼窗口分割 nType = 1,
  873. //注意,窗口分割时hDestWnd无效,请设置为NULL(20180813暂不支持)
  874. //目前电子放大不支持其他窗口上放大,nRegionNum置为0,hDestWnd置为NULL,bEnable置为0取消电子放大,非0为电子放大
  875. //pSrcRect区域归一化,乘以1000除以宽或者高(其值在0-1000之间)
  876. //只推荐原图、180、360、纬度展开进行电子放大-3D鱼眼不建议使用此接口(用视角变化接口进行缩放),ptz和3D矫正方式不支持电子放大
  877. PLAYM4_API BOOL __stdcall PlayM4_FEC_SetDisplayRegion(LONG nPort, unsigned int nSubPort,unsigned int nType, DWORD nRegionNum, RECT *pSrcRect, HWND hDestWnd, BOOL bEnable);
  878. //背面剔除:非0表示启用,为0表示不启用,建议设置整数强转浮点数
  879. PLAYM4_API BOOL __stdcall PlayM4_FEC_SetCorrectEffect(LONG nPort, unsigned int nSubPort, FECCORRECTEFFECT nCorrectEffect, float fValue);
  880. // 设置3D模型参数-针对3D圆柱展开有效
  881. PLAYM4_API BOOL __stdcall PlayM4_FEC_Set3DModelParam(int nPort, unsigned int nSubPort, PLAYM4FEC3DMODELPARAM enType, float fValue);
  882. // 获取特定视角参数 - 只适用于弧面,跟SetViewParam接口配合使用
  883. PLAYM4_API BOOL __stdcall PlayM4_FEC_GetSpecialViewParam(int nPort, unsigned int nSubPort, PLAYM4FECSPECIALVIEWTYPE enSVType, PLAYM4HRVIEWPARAMTYPE enVPType, float* pValue);
  884. ///<图像增强相关接口//////////////////////////////////////////////////////////////////////////
  885. #ifndef PLAYM4_HIKVIE_TAG
  886. #define PLAYM4_HIKVIE_TAG
  887. typedef struct _PLAYM4_VIE_DYNPARAM_
  888. {
  889. int moduFlag; //启用的算法处理模块,在PLAYM4_VIE_MODULES中定义,如 PLAYM4_VIE_MODU_ADJ | PLAYM4_VIE_MODU_EHAN,模块启用后,必须设置相应的参数;
  890. //PLAYM4_VIE_MODU_ADJ
  891. int brightVal; //亮度调节值,[-255, 255]
  892. int contrastVal; //对比度调节值,[-256, 255]
  893. int colorVal; //饱和度调节值,[-256, 255]
  894. //PLAYM4_VIE_MODU_EHAN
  895. int toneScale; //滤波范围,[0, 100]
  896. int toneGain; //对比度调节,全局对比度增益值,[-256, 255]
  897. int toneOffset; //亮度调节,亮度平均值偏移,[-255, 255]
  898. int toneColor; //颜色调节,颜色保真值,[-256, 255]
  899. //PLAYM4_VIE_MODU_DEHAZE
  900. int dehazeLevel; //去雾强度,[0, 255]
  901. int dehazeTrans; //透射值,[0, 255]
  902. int dehazeBright; //亮度补偿,[0, 255]
  903. //PLAYM4_VIE_MODU_DENOISE
  904. int denoiseLevel; //去噪强度,[0, 255]
  905. //PLAYM4_VIE_MODU_SHARPEN
  906. int usmAmount; //锐化强度,[0, 255]
  907. int usmRadius; //锐化半径,[1, 15]
  908. int usmThreshold; //锐化阈值,[0, 255]
  909. //PLAYM4_VIE_MODU_DEBLOCK
  910. int deblockLevel; //去块强度,[0, 100]
  911. //PLAYM4_VIE_MODU_LENS
  912. int lensWarp; //畸变量,[-256, 255]
  913. int lensZoom; //缩放量,[-256, 255]
  914. //PLAYM4_VIE_MODU_CRB
  915. //无响应参数
  916. } PLAYM4_VIE_PARACONFIG;
  917. typedef enum _PLAYM4_VIE_MODULES
  918. {
  919. PLAYM4_VIE_MODU_ADJ = 0x00000001, //图像基本调节
  920. PLAYM4_VIE_MODU_EHAN = 0x00000002, //局部增强模块
  921. PLAYM4_VIE_MODU_DEHAZE = 0x00000004, //去雾模块
  922. PLAYM4_VIE_MODU_DENOISE = 0x00000008, //去噪模块
  923. PLAYM4_VIE_MODU_SHARPEN = 0x00000010, //锐化模块
  924. PLAYM4_VIE_MODU_DEBLOCK = 0x00000020, //去块滤波模块
  925. PLAYM4_VIE_MODU_CRB = 0x00000040, //色彩平衡模块
  926. PLAYM4_VIE_MODU_LENS = 0x00000080, //镜头畸变矫正模块
  927. }PLAYM4_VIE_MODULES;
  928. #endif
  929. //设置关闭/开启模块
  930. //dwModuFlag对应PLAYM4_VIE_MODULES宏,可组合
  931. //先设置模块开启,再设置模块参数;期间采用默认的参数;
  932. //关闭模块后,上次设置的参数清空
  933. //其他接口调用,必须在该接口开启模块后;否则,返回错误
  934. PLAYM4_API BOOL __stdcall PlayM4_VIE_SetModuConfig(LONG lPort,int nModuFlag,BOOL bEnable);
  935. //设置图像增强区域,NULL全图;超过全图,采用全图;最小区域32*32像素
  936. //可支持设置区域,最多比较说4个,第一个版本可以只支持一个。多个区域要求不能重叠,有重叠就报错
  937. PLAYM4_API BOOL __stdcall PlayM4_VIE_SetRegion(LONG lPort,LONG lRegNum,RECT* pRect);
  938. //获取开启模块
  939. PLAYM4_API BOOL __stdcall PlayM4_VIE_GetModuConfig(LONG lPort,int* pdwModuFlag);
  940. //设置参数,未开启模块的参数设置被忽略
  941. PLAYM4_API BOOL __stdcall PlayM4_VIE_SetParaConfig(LONG lPort,PLAYM4_VIE_PARACONFIG* pParaConfig);
  942. //获取开启模块的参数
  943. PLAYM4_API BOOL __stdcall PlayM4_VIE_GetParaConfig(LONG lPort,PLAYM4_VIE_PARACONFIG* pParaConfig);
  944. typedef struct
  945. {
  946. long lDataType; //私有数据类型
  947. long lDataStrVersion; //数据返回的结构体版本,主要是为了兼容性
  948. long lDataTimeStamp;
  949. long lDataLength;
  950. char* pData;
  951. }AdditionDataInfo;
  952. PLAYM4_API BOOL __stdcall PlayM4_SetAdditionDataCallBack(LONG nPort, DWORD nSyncType, void (CALLBACK* AdditionDataCBFun)(long nPort, AdditionDataInfo* pstAddDataInfo, void* pUser), void* pUser);
  953. #define SOFT_DECODE_ENGINE 0 ///<软解码
  954. #define HARD_DECODE_ENGINE 1 ///<硬解码
  955. PLAYM4_API BOOL __stdcall PlayM4_SetDecodeEngineEx(LONG nPort, DWORD nDecodeEngine);
  956. PLAYM4_API DWORD __stdcall PlayM4_GetDecodeEngine(LONG nPort);
  957. #define PLAYM4_SOURCE_MODULE 0 // 数据源模块
  958. #define PLAYM4_DEMUX_MODULE 1 // 解析模块
  959. #define PLAYM4_DECODE_MODULE 2 // 解码模块
  960. #define PLAYM4_RENDER_MODULE 3 // 渲染模块
  961. #define PLAYM4_RTINFO_HARDDECODE_ERROR 0 // 硬解码致命(需要切软解)错误
  962. #define PLAYM4_RTINFO_SOFTDECODE_ERROR 1 // 软解码错误(暂无)
  963. #define PLAYM4_RTINFO_MEDIAHEADER_ERROR 2 // 媒体头错误
  964. #define PLAYM4_RTINFO_SWITCH_SOFT_DEC 3 // 切换至软解
  965. #define PLAYM4_RTINFO_ALLOC_MEMORY_ERROR 4 // 内存分配失败
  966. #define PLAYM4_RTINFO_ENCRYPT_ERROR 5 // 秘钥错误 [加密的码流在解析报错时也会回调该错误码]
  967. #define PLAYM4_RTINFO_RENDER_OVER 8 // 渲染一帧结束
  968. #define PLAYM4_RTINFO_ERR_PRESENT 16 // 渲染显示错误[当前渲染引擎渲染失败,上层重新切换引擎]
  969. #define PLAYM4_RTINFO_IDMX_DATA_ERROR 32 // 数据有误,解析失败
  970. #define PLAYM4_RTINFO_DECODE_PARAM_ERROR 64 // 参数有误,解码失败
  971. #define PLAYM4_RTINFO_SOFTDECODE_DATA_ERROR 128 // 软解码数据错误
  972. #define PLAYM4_RTINFO_IDMX_PSH_PSM_ERROR 0x100// PSH/PSM有误,解析失败
  973. #define PLAYM4_RTINFO_IDMX_RTP_HEADER_ERROR 0x200// RTP头有误,包括扩展头
  974. #define PLAYM4_RTINFO_IDMX_RTP_HEADER_SEQ_ERROR 0x400// RTP视频包序不连续
  975. #define PLAYM4_RTINFO_IDMX_REDUNDANT_ERROR 0x800// 码流里有冗余数据
  976. #define PLAYM4_RTINFO_IDMX_MEDIA_CHANGE_ERROR 0x1000// 媒体信息发生改变(与hik头的信息不一致或者psm里面的音视频类型发生改变)
  977. #define PLAYM4_RTINFO_IDMX_DIFFERENT_FRAMERATE_ERROR 0x2000// 封装层帧率与编码层帧率不一致
  978. #define PLAYM4_RTINFO_IDMX_DIFFERENT_RESOLUTION_ERROR 0x4000// 封装层分辨率与编码层分辨率不一致
  979. #define PLAYM4_RTINFO_IDMX_DECORD_ERROR 0x8000// 编码检查异常
  980. #define PLAYM4_RTINFO_IDMX_PRIVT_LEN_ERROR 0x10000// 私有数据长度异常
  981. #define PLAYM4_RTINFO_SOFTDECODE_DATA_FLAKE_ERROR 0x20000 //软解码数据存在花屏错误
  982. typedef struct
  983. {
  984. int nRunTimeModule; //当前运行模块
  985. int nStrVersion; //结构体版本
  986. int nFrameTimeStamp; //帧号
  987. int nFrameNum; //时间戳
  988. int nErrorCode; //状态码-并非都是错误信息
  989. unsigned char reserved[12]; //保留字节
  990. }RunTimeInfo;
  991. // 要求不同模块的回调函数必须为同一个,否则后注册的将覆盖掉先注册的
  992. PLAYM4_API BOOL __stdcall PlayM4_SetRunTimeInfoCallBackEx(LONG nPort, int nModule, void (CALLBACK* RunTimeInfoCBFun)(long nPort, RunTimeInfo* pstRunTimeInfo, void* pUser), void* pUser);
  993. // 1、SetRunTimeInfoCallBackEx接口,nErrorCode类型6改为类型8;以后扩展方式 16、32、64,且从8开始消息默认关闭不发送。
  994. // 2、新增实时消息控制接口,控制从8以后的消息,支持从8开始后消息,拼接模式 8|16|32 这种方式,上层主动选择接受类型。
  995. // 3、nType可以通过或的方式将类型传入,nFlag表示清除(为0)或者进行回调(非0);
  996. PLAYM4_API int __stdcall PlayM4_SetRunTimeInfoCallbackType(int nPort, int nModule, unsigned int nType, int nFlag);
  997. #ifndef PLAYM4_HIKSR_TAG
  998. #define PLAYM4_HIKSR_TAG
  999. #define CFG_DISPLAY_MODEL_MODE 0x499
  1000. // 模型贴图类型 0 双面 1 外面 2 内面
  1001. typedef enum tagPLAYM4SRTextureMode
  1002. {
  1003. PLAYM4_TEXTURE_DOUBLE = 0x0, // 双面贴纹理
  1004. PLAYM4_TEXTURE_OUTER = 0x1, // 外表面贴纹理
  1005. PLAYM4_TEXTURE_INNER = 0x2, // 内表面贴纹理
  1006. }PLAYM4SRTEXTUREMODE;
  1007. //模型类型
  1008. typedef enum tagPLAYM4SRModelType
  1009. {
  1010. PLAYM4_MODELTYPE_HEMISPHERE = 0x0, //鱼眼视频用半球模型
  1011. PLAYM4_MODELTYPE_EAGLE_EYE = 0x1, //碗状类半球模型用于鹰眼拼接
  1012. PLAYM4_MODELTYPE_CUBE = 0x2, //立方体模型
  1013. }PLAYM4SRMODELTYPE;
  1014. #define PLAYM4_MODEL_SOLID 0x0001 //实体模型
  1015. #define PLAYM4_MODEL_FRAME 0x0010 //边框模型
  1016. #define PLAYM4_MODEL_AXIS 0x0100 //坐标轴
  1017. //渲染到3D模型的相关参数
  1018. typedef struct tagRenderModelMode
  1019. {
  1020. bool bModelMode; // 是否将渲染到3D模型上
  1021. PLAYM4SRTEXTUREMODE emTextureMode; // 纹理贴图模式 双面 外表面 内表面
  1022. unsigned long ulDisplayType; // 按位组合 SR_MODEL_SOLID | SR_MODEL_FRAME | SR_MODEL_AXIS
  1023. unsigned int nTransformMode; // 0 线框坐标轴随模型变换 1 线框坐标轴不随模型变换
  1024. PLAYM4SRMODELTYPE emModelType; // 模型类型,鱼眼半球,鹰眼碗模型等
  1025. }PLAYM4SRMODELMODE;
  1026. #define SR_JPEG 0
  1027. #define SR_BMP 1
  1028. #endif
  1029. PLAYM4_API BOOL __stdcall PlayM4_SR_SetConfig(LONG nPort, int nCfgType, void *pValue);
  1030. PLAYM4_API BOOL __stdcall PlayM4_SR_Rotate(LONG nPort, PLAYM4SRTRANSFERPARAM *pstRotateParam);
  1031. PLAYM4_API BOOL __stdcall PlayM4_SR_Capture(LONG nPort, unsigned int nType, char *pFileName);
  1032. ///<预录像相关接口//////////////////////////////////////////////////////////////////////////
  1033. #define PLAYM4_MEDIA_HEAD 1 //系统头数据
  1034. #define PLAYM4_VIDEO_DATA 2 //视频流数据
  1035. #define PLAYM4_AUDIO_DATA 3 //音频流数据
  1036. #define PLAYM4_PRIVT_DATA 4 //私有流数据
  1037. //预录像数据信息
  1038. typedef struct
  1039. {
  1040. long nType; // 数据类型,如文件头,视频,音频,私有数据等
  1041. long nStamp; // 时间戳
  1042. long nFrameNum; // 帧号
  1043. long nBufLen; // 数据长度
  1044. char* pBuf; // 帧数据,以帧为单位回调
  1045. PLAYM4_SYSTEM_TIME stSysTime; // 全局时间
  1046. }RECORD_DATA_INFO;
  1047. /////////////////////////////////////////////////////////////////////////////////////////////
  1048. //Unproposed Interface 不建议使用的接口
  1049. /////////////////////////////////////////////////////////////////////////////////////////////
  1050. PLAYM4_API BOOL __stdcall PlayM4_RigisterDrawFun(LONG nPort,void (CALLBACK* DrawFun)(long nPort,HDC hDc,void* nUser),void* nUser);
  1051. PLAYM4_API BOOL __stdcall PlayM4_SetDecCallBack(LONG nPort,void (CALLBACK* DecCBFun)(long nPort,char * pBuf,long nSize,FRAME_INFO * pFrameInfo, void* nReserved1,void* nReserved2));
  1052. PLAYM4_API BOOL __stdcall PlayM4_SetDecCallBackEx(LONG nPort,void (CALLBACK* DecCBFun)(long nPort,char * pBuf,long nSize,FRAME_INFO * pFrameInfo, void* nReserved1,void* nReserved2), char* pDest, long nDestSize);
  1053. PLAYM4_API BOOL __stdcall PlayM4_SetSycStartTime(LONG nPort, PLAYM4_SYSTEM_TIME *pstSystemTime);
  1054. PLAYM4_API BOOL __stdcall PlayM4_SyncToAudio(LONG nPort, BOOL bSyncToAudio);
  1055. PLAYM4_API BOOL __stdcall PlayM4_SetDecodeEngine(LONG nPort, DWORD nDecodeEngine);
  1056. PLAYM4_API BOOL __stdcall PlayM4_SetRunTimeInfoCallBack(LONG nPort, void (CALLBACK* RunTimeInfoCBFun)(long nPort, RunTimeInfo* pstRunTimeInfo, void* pUser), void* pUser);
  1057. /////////////////////////////////////////////////////////////////////////////////////////////
  1058. //Unsupported Interface 不再支持的接口
  1059. /////////////////////////////////////////////////////////////////////////////////////////////
  1060. //设置预录像开关,bFlag=1开启,bFlag=0关闭
  1061. PLAYM4_API BOOL __stdcall PlayM4_SetPreRecordFlag(LONG lPort, BOOL bFlag);
  1062. //预录像数据数据回调
  1063. PLAYM4_API BOOL __stdcall PlayM4_SetPreRecordCallBack(LONG lPort, void (CALLBACK* PreRecordCBfun)(long nPort, RECORD_DATA_INFO* pRecordDataInfo, void* pUser), void* pUser);
  1064. PLAYM4_API BOOL __stdcall PlayM4_InitDDraw(HWND hWnd);
  1065. PLAYM4_API BOOL __stdcall PlayM4_RealeseDDraw();
  1066. PLAYM4_API BOOL __stdcall PlayM4_SetFileEndMsg(LONG nPort,HWND hWnd,UINT nMsg);
  1067. PLAYM4_API int __stdcall PlayM4_GetCaps();
  1068. PLAYM4_API BOOL __stdcall PlayM4_SetOverlayMode(LONG nPort,BOOL bOverlay,COLORREF colorKey);
  1069. PLAYM4_API LONG __stdcall PlayM4_GetOverlayMode(LONG nPort);
  1070. PLAYM4_API COLORREF __stdcall PlayM4_GetColorKey(LONG nPort);
  1071. PLAYM4_API BOOL __stdcall PlayM4_InitDDrawDevice();
  1072. PLAYM4_API void __stdcall PlayM4_ReleaseDDrawDevice();
  1073. PLAYM4_API DWORD __stdcall PlayM4_GetDDrawDeviceTotalNums();
  1074. PLAYM4_API BOOL __stdcall PlayM4_SetDDrawDevice(LONG nPort,DWORD nDeviceNum);
  1075. PLAYM4_API BOOL __stdcall PlayM4_GetDDrawDeviceInfo(DWORD nDeviceNum,LPSTR lpDriverDescription,DWORD nDespLen,LPSTR lpDriverName ,DWORD nNameLen,HMONITOR *hhMonitor);
  1076. PLAYM4_API int __stdcall PlayM4_GetCapsEx(DWORD nDDrawDeviceNum);
  1077. PLAYM4_API BOOL __stdcall PlayM4_SetDDrawDeviceEx(LONG nPort,DWORD nRegionNum,DWORD nDeviceNum);
  1078. PLAYM4_API BOOL __stdcall PlayM4_OpenStreamEx(LONG nPort,PBYTE pFileHeadBuf,DWORD nSize,DWORD nBufPoolSize);
  1079. PLAYM4_API BOOL __stdcall PlayM4_CloseStreamEx(LONG nPort);
  1080. PLAYM4_API BOOL __stdcall PlayM4_InputVideoData(LONG nPort,PBYTE pBuf,DWORD nSize);
  1081. PLAYM4_API BOOL __stdcall PlayM4_InputAudioData(LONG nPort,PBYTE pBuf,DWORD nSize);
  1082. PLAYM4_API BOOL __stdcall PlayM4_SetTimerType(LONG nPort,DWORD nTimerType,DWORD nReserved);
  1083. PLAYM4_API BOOL __stdcall PlayM4_GetTimerType(LONG nPort,DWORD *pTimerType,DWORD *pReserved);
  1084. PLAYM4_API BOOL __stdcall PlayM4_SetVerifyCallBack(LONG nPort, DWORD nBeginTime, DWORD nEndTime, void (__stdcall * funVerify)(long nPort, FRAME_POS * pFilePos, DWORD bIsVideo, DWORD nUser), DWORD nUser);
  1085. PLAYM4_API BOOL __stdcall PlayM4_SetAudioCallBack(LONG nPort, void (__stdcall * funAudio)(long nPort, char * pAudioBuf, long nSize, long nStamp, long nType, long nUser), long nUser);
  1086. PLAYM4_API BOOL __stdcall PlayM4_SetEncChangeMsg(LONG nPort,HWND hWnd,UINT nMsg);
  1087. PLAYM4_API BOOL __stdcall PlayM4_GetOriginalFrameCallBack(LONG nPort, BOOL bIsChange,BOOL bNormalSpeed,long nStartFrameNum,long nStartStamp,long nFileHeader,void(CALLBACK *funGetOrignalFrame)(long nPort,FRAME_TYPE *frameType, long nUser),long nUser);
  1088. PLAYM4_API BOOL __stdcall PlayM4_GetFileSpecialAttr(LONG nPort, DWORD *pTimeStamp,DWORD *pFileNum ,DWORD *pReserved);
  1089. PLAYM4_API BOOL __stdcall PlayM4_SetPlayMode(LONG nPort,BOOL bNormal);
  1090. PLAYM4_API BOOL __stdcall PlayM4_SetOverlayFlipMode(LONG nPort,BOOL bTrue);
  1091. PLAYM4_API BOOL __stdcall PlayM4_SetDeflash(LONG nPort,BOOL bDefalsh);
  1092. PLAYM4_API BOOL __stdcall PlayM4_SetPicQuality(LONG nPort,BOOL bHighQuality);
  1093. PLAYM4_API BOOL __stdcall PlayM4_GetPictureQuality(LONG nPort,BOOL *bHighQuality);
  1094. /////////////////////////////////////////////////////////////////////////////////////////////
  1095. PLAYM4_API BOOL __stdcall PlayM4_SetGlobalBaseTime(long nPort, PLAYM4_SYSTEM_TIME stGlobalBaseTime);
  1096. #endif //_PLAYM4_H_