#ifndef __LINUX_PLAYM4_H__ #define __LINUX_PLAYM4_H__ #ifdef __cplusplus extern "C" { #endif typedef unsigned int PLAYM4_HWND; typedef void * PLAYM4_HWNDEX; typedef void * PLAYM4_HDC; #define PLAYM4_API #define __stdcall #ifndef CALLBACK #define CALLBACK #endif //Max channel numbers #define PLAYM4_MAX_SUPPORTS 500 //Wave coef range; #define MIN_WAVE_COEF -100 #define MAX_WAVE_COEF 100 //Timer type #define TIMER_1 1 //Only 16 timers for every process.Default TIMER; #define TIMER_2 2 //Not limit;But the precision less than TIMER_1; //BUFFER AND DATA TYPE #define BUF_VIDEO_SRC (1) //mixed input,total src buffer size;splited input,video src buffer size #define BUF_AUDIO_SRC (2) //mixed input,not defined;splited input,audio src buffer size #define BUF_VIDEO_RENDER (3) //video render node count or node cout for decoded data #define BUF_AUDIO_RENDER (4) //audio render node count #define BUF_VIDEO_DECODED (5) //video decoded node count to render #define BUF_AUDIO_DECODED (6) //audio decoded node count to render //Error code #define PLAYM4_NOERROR 0 //no error #define PLAYM4_PARA_OVER 1 //input parameter is invalid; #define PLAYM4_ORDER_ERROR 2 //The order of the function to be called is error. #define PLAYM4_TIMER_ERROR 3 //Create multimedia clock failed; #define PLAYM4_DEC_VIDEO_ERROR 4 //Decode video data failed. #define PLAYM4_DEC_AUDIO_ERROR 5 //Decode audio data failed. #define PLAYM4_ALLOC_MEMORY_ERROR 6 //Allocate memory failed. #define PLAYM4_OPEN_FILE_ERROR 7 //Open the file failed. #define PLAYM4_CREATE_OBJ_ERROR 8 //Create thread or event failed //#define PLAYM4_CREATE_DDRAW_ERROR 9 //Create DirectDraw object failed. //#define PLAYM4_CREATE_OFFSCREEN_ERROR 10 //failed when creating off-screen surface. #define PLAYM4_BUF_OVER 11 //buffer is overflow #define PLAYM4_CREATE_SOUND_ERROR 12 //failed when creating audio device. #define PLAYM4_SET_VOLUME_ERROR 13 //Set volume failed #define PLAYM4_SUPPORT_FILE_ONLY 14 //The function only support play file. #define PLAYM4_SUPPORT_STREAM_ONLY 15 //The function only support play stream. #define PLAYM4_SYS_NOT_SUPPORT 16 //System not support. #define PLAYM4_FILEHEADER_UNKNOWN 17 //No file header. #define PLAYM4_VERSION_INCORRECT 18 //The version of decoder and encoder is not adapted. #define PLAYM4_INIT_DECODER_ERROR 19 //Initialize decoder failed. #define PLAYM4_CHECK_FILE_ERROR 20 //The file data is unknown. #define PLAYM4_INIT_TIMER_ERROR 21 //Initialize multimedia clock failed. #define PLAYM4_BLT_ERROR 22 //Display failed. //#define PLAYM4_UPDATE_ERROR 23 //Update failed. #define PLAYM4_OPEN_FILE_ERROR_MULTI 24 //openfile error, streamtype is multi #define PLAYM4_OPEN_FILE_ERROR_VIDEO 25 //openfile error, streamtype is video #define PLAYM4_JPEG_COMPRESS_ERROR 26 //JPEG compress error #define PLAYM4_EXTRACT_NOT_SUPPORT 27 //Don't support the version of this file. #define PLAYM4_EXTRACT_DATA_ERROR 28 //extract video data failed. #define PLAYM4_SECRET_KEY_ERROR 29 //Secret key is error //add 20071218 #define PLAYM4_DECODE_KEYFRAME_ERROR 30 //add by hy 20090318 #define PLAYM4_NEED_MORE_DATA 31 //add by hy 20100617 #define PLAYM4_INVALID_PORT 32 //add by cj 20100913 #define PLAYM4_NOT_FIND 33 //add by cj 20110428 #define PLAYM4_NEED_LARGER_BUFFER 34 //add by pzj 20130528 #define PLAYM4_FAIL_UNKNOWN 99 //Fail, but the reason is unknown; //鱼眼功能错误码 #define PLAYM4_FEC_ERR_ENABLEFAIL 100 // 鱼眼模块加载失败 #define PLAYM4_FEC_ERR_NOTENABLE 101 // 鱼眼模块没有加载 #define PLAYM4_FEC_ERR_NOSUBPORT 102 // 子端口没有分配 #define PLAYM4_FEC_ERR_PARAMNOTINIT 103 // 没有初始化对应端口的参数 #define PLAYM4_FEC_ERR_SUBPORTOVER 104 // 子端口已经用完 #define PLAYM4_FEC_ERR_EFFECTNOTSUPPORT 105 // 该安装方式下这种效果不支持 #define PLAYM4_FEC_ERR_INVALIDWND 106 // 非法的窗口 #define PLAYM4_FEC_ERR_PTZOVERFLOW 107 // PTZ位置越界 #define PLAYM4_FEC_ERR_RADIUSINVALID 108 // 圆心参数非法 #define PLAYM4_FEC_ERR_UPDATENOTSUPPORT 109 // 指定的安装方式和矫正效果,该参数更新不支持 #define PLAYM4_FEC_ERR_NOPLAYPORT 110 // 播放库端口没有启用 #define PLAYM4_FEC_ERR_PARAMVALID 111 // 参数为空 #define PLAYM4_FEC_ERR_INVALIDPORT 112 // 非法子端口 #define PLAYM4_FEC_ERR_PTZZOOMOVER 113 // PTZ矫正范围越界 #define PLAYM4_FEC_ERR_OVERMAXPORT 114 // 矫正通道饱和,最大支持的矫正通道为四个 #define PLAYM4_FEC_ERR_ENABLED 115 //该端口已经启用了鱼眼模块 #define PLAYM4_FEC_ERR_D3DACCENOTENABLE 116 // D3D加速没有开启 #define PLAYM4_FEC_ERR_PLACETYPE 117 // 安装方式不对.一个播放库port,对应一种安装方式 #define PLAYM4_FEC_ERR_CorrectType 118 // 矫正方式错误:如矫正方式已有,则不能开多个;比如一个播放库port,设定除了PTZ和鱼眼半球矫正方式外,其他的矫正方式则只能开一路;设置180度矫正不能和ptz矫正一起开,半球矫正与其他矫正则无关联性。 #define PLAYM4_FEC_ERR_NULLWND 119 // 鱼眼窗口为空 #define PLAYM4_FEC_ERR_PARA 120 // 鱼眼参数错误 //Max display regions. #define MAX_DISPLAY_WND 4 //Display type #define DISPLAY_NORMAL 0x00000001 #define DISPLAY_QUARTER 0x00000002 #define DISPLAY_YC_SCALE 0x00000004 //add by gb 20091116 #define DISPLAY_NOTEARING 0x00000008 //Display buffers #define MAX_DIS_FRAMES 50 #define MIN_DIS_FRAMES 1 //Locate by #define BY_FRAMENUM 1 #define BY_FRAMETIME 2 //Source buffer #define SOURCE_BUF_MAX 1024*100000 #define SOURCE_BUF_MIN 1024*50 //Stream type #define STREAME_REALTIME 0 #define STREAME_FILE 1 //frame type #define T_AUDIO16 101 #define T_AUDIO8 100 #define T_UYVY 1 #define T_YV12 3 #define T_RGB32 7 //capability #define SUPPORT_DDRAW 1 #define SUPPORT_BLT 2 #define SUPPORT_BLTFOURCC 4 #define SUPPORT_BLTSHRINKX 8 #define SUPPORT_BLTSHRINKY 16 #define SUPPORT_BLTSTRETCHX 32 #define SUPPORT_BLTSTRETCHY 64 #define SUPPORT_SSE 128 #define SUPPORT_MMX 256 // 以下宏定义用于HIK_MEDIAINFO结构 #define FOURCC_HKMI 0x484B4D49 // "HKMI" HIK_MEDIAINFO结构标记 // 系统封装格式 #define SYSTEM_NULL 0x0 // 没有系统层,纯音频流或视频流 #define SYSTEM_HIK 0x1 // 海康文件层 #define SYSTEM_MPEG2_PS 0x2 // PS封装 #define SYSTEM_MPEG2_TS 0x3 // TS封装 #define SYSTEM_RTP 0x4 // rtp封装 #define SYSTEM_RTPHIK 0x401 // rtp封装 // 视频编码类型 #define VIDEO_NULL 0x0 // 没有视频 #define VIDEO_H264 0x1 // 标准H.264和海康H.264都可以用这个定义 #define VIDEO_MPEG2 0x2 // 标准MPEG2 #define VIDEO_MPEG4 0x3 // 标准MPEG4 #define VIDEO_MJPEG 0x4 #define VIDEO_AVC264 0x0100 // 音频编码类型 #define AUDIO_NULL 0x0000 // 没有音频 #define AUDIO_ADPCM 0x1000 // ADPCM #define AUDIO_MPEG 0x2000 // MPEG 系列音频,解码器能自适应各种MPEG音频 #define AUDIO_AAC 0x2001 // G系列音频 #define AUDIO_RAW_DATA8 0x7000 //采样率为8k的原始数据 #define AUDIO_RAW_UDATA16 0x7001 //采样率为16k的原始数据,即L16 #define AUDIO_G711_U 0x7110 #define AUDIO_G711_A 0x7111 #define AUDIO_G722_1 0x7221 #define AUDIO_G723_1 0x7231 #define AUDIO_G726_U 0x7260 #define AUDIO_G726_A 0x7261 #define AUDIO_G726_16 0x7262 #define AUDIO_G729 0x7290 #define AUDIO_AMR_NB 0x3000 #define SYNCDATA_VEH 1 //同步数据:车载信息 #define SYNCDATA_IVS 2 //同步数据:智能信息 //motion flow type #define MOTION_FLOW_NONE 0 #define MOTION_FLOW_CPU 1 #define MOTION_FLOW_GPU 2 //音视频加密类型 #define ENCRYPT_AES_3R_VIDEO 1 #define ENCRYPT_AES_10R_VIDEO 2 #define ENCRYPT_AES_3R_AUDIO 1 #define ENCRYPT_AES_10R_AUDIO 2 typedef struct tagSystemTime { short wYear; short wMonth; short wDayOfWeek; short wDay; short wHour; short wMinute; short wSecond; short wMilliseconds; }SYSTEMTIME; typedef struct tagHKRect { unsigned long left; unsigned long top; unsigned long right; unsigned long bottom; }HKRECT; //Frame position typedef struct { long long nFilePos; int nFrameNum; int nFrameTime; int nErrorFrameNum; SYSTEMTIME *pErrorTime; int nErrorLostFrameNum; int nErrorFrameSize; }FRAME_POS,*PFRAME_POS; //Frame Info typedef struct { int nWidth; int nHeight; int nStamp; int nType; int nFrameRate; unsigned int dwFrameNum; }FRAME_INFO; //Frame typedef struct { char *pDataBuf; int nSize; int nFrameNum; int bIsAudio; int nReserved; }FRAME_TYPE; //Watermark Info //add by gb 080119 typedef struct { char *pDataBuf; int nSize; int nFrameNum; int bRsaRight; int nReserved; }WATERMARK_INFO; typedef struct SYNCDATA_INFO { unsigned int dwDataType; //和码流数据同步的附属信息类型,目前有:智能信息,车载信息 unsigned int dwDataLen; //附属信息数据长度 unsigned char* pData; //指向附属信息数据结构的指针,比如IVS_INFO结构 } SYNCDATA_INFO; #ifndef _HIK_MEDIAINFO_FLAG_ #define _HIK_MEDIAINFO_FLAG_ typedef struct _HIK_MEDIAINFO_ // modified by gb 080425 { unsigned int media_fourcc; // "HKMI": 0x484B4D49 Hikvision Media Information unsigned short media_version; // 版本号:指本信息结构版本号,目前为0x0101,即1.01版本,01:主版本号;01:子版本号。 unsigned short device_id; // 设备ID,便于跟踪/分析 unsigned short system_format; // 系统封装层 unsigned short video_format; // 视频编码类型 unsigned short audio_format; // 音频编码类型 unsigned char audio_channels; // 通道数 unsigned char audio_bits_per_sample; // 样位率 unsigned int audio_samplesrate; // 采样率 unsigned int audio_bitrate; // 压缩音频码率,单位:bit unsigned char flag; //8bit,0x81表示是 smart标记,否则为非smart,快速识别intra的方式是 media_version >= 0x0103&& video_fortmat = (H.264 or H.265) && ((flag & 0x02) ==0x2) unsigned char stream_tag; //8bit,0x81表示码流中含有SDP信息 unsigned char reserved[14]; // 保留 }HIK_MEDIAINFO; #endif typedef struct { int nPort; char* pBuf; int nBufLen; int nWidth; int nHeight; int nStamp; int nType; void* nUser; }DISPLAY_INFO; typedef struct { int nPort; char *pVideoBuf; int nVideoBufLen; char *pPriBuf; int nPriBufLen; int nWidth; int nHeight; int nStamp; int nType; void* nUser; }DISPLAY_INFOEX; typedef struct PLAYM4_SYSTEM_TIME //绝对时间 { unsigned int dwYear; //年 unsigned int dwMon; //月 unsigned int dwDay; //日 unsigned int dwHour; //时 unsigned int dwMin; //分 unsigned int dwSec; //秒 unsigned int dwMs; //毫秒 } PLAYM4_SYSTEM_TIME; #ifndef CROP_PIC_INFO_TAG #define CROP_PIC_INFO_TAG typedef struct { unsigned char* pDataBuf; //抓图数据buffer unsigned int dwPicSize; //实际图片大小 unsigned int dwBufSize; //数据buffer大小 unsigned int dwPicWidth; //截图宽 unsigned int dwPicHeight; //截图高 unsigned int dwReserve; //多加一个reserve字段 HKRECT* pCropRect; //选择区域NULL, 同老的抓图接口 }CROP_PIC_INFO; #endif ////////////////////////////////////////////////////////////////////////////// //API ////////////////////////////////////////////////////////////////////////////// int PlayM4_GetPort(int* nPort); int PlayM4_FreePort(int nPort); int PlayM4_OpenFile(int nPort,char * sFileName); int PlayM4_CloseFile(int nPort); int PlayM4_SetStreamOpenMode(int nPort,unsigned int nMode); int PlayM4_GetStreamOpenMode(int nPort); int PlayM4_OpenStream(int nPort,unsigned char * pFileHeadBuf,unsigned int nSize,unsigned int nBufPoolSize); int PlayM4_CloseStream(int nPort); int PlayM4_Play(int nPort, PLAYM4_HWND hWnd); int PlayM4_PlayEx(int nPort, PLAYM4_HWNDEX hWnd); int PlayM4_Stop(int nPort); int PlayM4_Pause(int nPort,unsigned int nPause); int PlayM4_Fast(int nPort); int PlayM4_Slow(int nPort); int PlayM4_RefreshPlay(int nPort); int PlayM4_InputData(int nPort,unsigned char * pBuf,unsigned int nSize); int PlayM4_PlaySound(int nPort); int PlayM4_StopSound(); int PlayM4_PlaySoundShare(int nPort); int PlayM4_StopSoundShare(int nPort); int PlayM4_SetVolume(int nPort,unsigned short nVolume); unsigned short PlayM4_GetVolume(int nPort); int PlayM4_OneByOne(int nPort); int PlayM4_OneByOneBack(int nPort); int PlayM4_SetPlayPos(int nPort,float fRelativePos); float PlayM4_GetPlayPos(int nPort); unsigned int PlayM4_GetFileTime(int nPort); unsigned int PlayM4_GetPlayedTime(int nPort); unsigned int PlayM4_GetPlayedFrames(int nPort); unsigned int PlayM4_GetFileTotalFrames(int nPort); unsigned int PlayM4_GetCurrentFrameRate(int nPort); unsigned int PlayM4_GetCurrentFrameNum(int nPort); unsigned int PlayM4_GetSpecialData(int nPort); unsigned int PlayM4_GetAbsFrameNum(int nPort); unsigned int PlayM4_GetFileHeadLength(); unsigned int PlayM4_GetSdkVersion(); unsigned int PlayM4_GetLastError(int nPort); unsigned int PlayM4_GetPlayedTimeEx(int nPort); int PlayM4_GetSystemTime(int nPort, PLAYM4_SYSTEM_TIME *pstSystemTime); int PlayM4_GetFileTimeEx(int nPort, unsigned int* pStart, unsigned int* pStop, unsigned int* pRev); int PlayM4_GetCurrentFrameRateEx(int nPort, float* pfFrameRate); int PlayM4_GetPictureSize(int nPort,int *pWidth,int *pHeight); int PlayM4_GetKeyFramePos(int nPort,unsigned int nValue, unsigned int nType, PFRAME_POS pFramePos); int PlayM4_GetNextKeyFramePos(int nPort,unsigned int nValue, unsigned int nType, PFRAME_POS pFramePos); int PlayM4_ConvertToBmpFile(char * pBuf,int nSize,int nWidth,int nHeight,int nType,char *sFileName); int PlayM4_ConvertToJpegFile(char * pBuf,int nSize,int nWidth,int nHeight,int nType,char *sFileName); int PlayM4_SetJpegQuality(int nQuality); int PlayM4_GetBMP(int nPort,unsigned char * pBitmap,unsigned int nBufSize,unsigned int* pBmpSize); int PlayM4_GetJPEG(int nPort,unsigned char * pJpeg,unsigned int nBufSize,unsigned int* pJpegSize); int PlayM4_SetPlayedTimeEx(int nPort,unsigned int nTime); int PlayM4_SetCurrentFrameNum(int nPort,unsigned int nFrameNum); int PlayM4_SetDisplayRegion(int nPort,unsigned int nRegionNum, HKRECT *pSrcRect, PLAYM4_HWND hDestWnd, int bEnable); int PlayM4_SetDisplayRegionOnWnd(int nPort,unsigned int nRegionNum, HKRECT *pSrcRect, int bEnable);///<多窗口分割接口 int PlayM4_SetDecodeFrameType(int nPort,unsigned int nFrameType); int PlayM4_SetSecretKey(int nPort, int lKeyType, char *pSecretKey, int lKeyLen); int PlayM4_SetDecCBStream(int nPort,unsigned int nStream); int PlayM4_SetDecCallBackMend(int nPort,void (CALLBACK* DecCBFun)(int nPort,char * pBuf,int nSize,FRAME_INFO * pFrameInfo, void* nUser,int nReserved2), void* nUser); int PlayM4_SetDecCallBackExMend(int nPort, void (CALLBACK* DecCBFun)(int nPort, char* pBuf, int nSize, FRAME_INFO* pFrameInfo, void* nUser, int nReserved2), char* pDest, int nDestSize, void* nUser); int PlayM4_SetDisplayCallBack(int nPort,void (CALLBACK* DisplayCBFun)(int nPort,char * pBuf,int nSize,int nWidth,int nHeight,int nStamp,int nType,int nReserved)); int PlayM4_SetDisplayCallBackEx(int nPort,void (CALLBACK* DisplayCBFun)(DISPLAY_INFO *pstDisplayInfo), void* nUser); int PlayM4_SetFileRefCallBack(int nPort, void (CALLBACK *pFileRefDone)(unsigned int nPort,void* nUser),void* nUser); int PlayM4_SetEncTypeChangeCallBack(int nPort, void(CALLBACK *funEncChange)(int nPort, void* nUser), void* nUser); int PlayM4_SetCheckWatermarkCallBack(int nPort, void(CALLBACK* funCheckWatermark)(int nPort, WATERMARK_INFO* pWatermarkInfo, void* nUser), void* nUser); int PlayM4_SetFileEndCallback(int nPort, void(CALLBACK*FileEndCallback)(int nPort, void *pUser), void *pUser); int PlayM4_ResetSourceBuffer(int nPort); int PlayM4_SetDisplayBuf(int nPort, unsigned int nNum); int PlayM4_ResetBuffer(int nPort,unsigned int nBufType); unsigned int PlayM4_GetSourceBufferRemain(int nPort); unsigned int PlayM4_GetDisplayBuf(int nPort); unsigned int PlayM4_GetBufferValue(int nPort,unsigned int nBufType); int PlayM4_GetRefValue(int nPort,unsigned char *pBuffer, unsigned int *pSize); int PlayM4_SetRefValue(int nPort,unsigned char *pBuffer, unsigned int nSize); int PlayM4_GetRefValueEx(int nPort,unsigned char *pBuffer, unsigned int *pSize);///< 增加帧类型回调 int PlayM4_RegisterDrawFun(int nPort,void (CALLBACK* DrawFun)(int nPort,PLAYM4_HDC hDc,void* nUser),void* nUser); int PlayM4_ThrowBFrameNum(int nPort,unsigned int nNum); int PlayM4_SkipErrorData(int nPort, int bSkip); int PlayM4_ReversePlay(int nPort); //解码或显示回调中绝对时间戳(帧号)或相对时间戳(帧号)的回调设置; // nModule 表示回调模块选择,0 表示默认解码回调和显示回调 1:表示解码回调,2:表示显示回调; // nType 表示回调绝对时间戳(帧号)还是相对时间戳(帧号)的类型设置,0:表示回调相对时间戳和相对帧号 1: 表示回调绝对时间戳和绝对帧号 //显示回调是没有帧号回调的,所以显示回调下 0:表示回调相对时间戳 1: 表示回调绝对时间戳 int PlayM4_SetDecOrDisplayCallbackType(int nPort, int nModule, int nType); #ifndef PLAYM4_SESSION_INFO_TAG #define PLAYM4_SESSION_INFO_TAG //nProtocolType #define PLAYM4_PROTOCOL_RTSP 1 //nSessionInfoType #define PLAYM4_SESSION_INFO_SDP 1 typedef struct _PLAYM4_SESSION_INFO_ //交互信息结构 { int nSessionInfoType; //交互信息类型,比如SDP,比如海康私有信息头 int nSessionInfoLen; //交互信息长度 unsigned char* pSessionInfoData; //交互信息数据 } PLAYM4_SESSION_INFO; #endif PLAYM4_API int __stdcall PlayM4_OpenStreamAdvanced(int nPort, int nProtocolType, PLAYM4_SESSION_INFO* pstSessionInfo, unsigned int nBufPoolSize); #define R_ANGLE_0 -1 //不旋转 #define R_ANGLE_L90 0 //向左旋转90度 #define R_ANGLE_R90 1 //向右旋转90度 #define R_ANGLE_180 2 //旋转180度 PLAYM4_API int __stdcall PlayM4_SetRotateAngle(int nPort, unsigned int nRegionNum, unsigned int dwType); #ifndef PLAYM4_ADDITION_INFO_TAG #define PLAYM4_ADDITION_INFO_TAG typedef struct _PLAYM4_ADDITION_INFO_ //交互信息结构 { unsigned char* pData; //附件数据 unsigned int dwDatalen; //附件数据长度 unsigned int dwDataType; //数据类型 unsigned int dwTimeStamp; //相对时间戳 } PLAYM4_ADDITION_INFO; #endif //dwGroupIndex 暂约定取值0~3,第一版本取消同步只能同个closestream处理 PLAYM4_API int __stdcall PlayM4_SetSycGroup(int nPort, unsigned int dwGroupIndex); //暂不实现此函数,同个组设置的起始时间不一致,以最小的时间作为播放起点,同一组可只设一路 PLAYM4_API int __stdcall PlayM4_SetSycStartTime(int nPort, PLAYM4_SYSTEM_TIME *pstSystemTime); // 以下实现鱼眼相关的接口 #ifndef FISH_EYE_TAG #define FISH_EYE_TAG // 矫正类型 typedef enum tagFECPlaceType { FEC_PLACE_WALL = 0x1, // 壁装方式 (法线水平) FEC_PLACE_FLOOR = 0x2, // 地面安装 (法线向上) FEC_PLACE_CEILING = 0x3, // 顶装方式 (法线向下) }FECPLACETYPE; typedef enum tagFECCorrectType { FEC_CORRECT_NULL = 0x0, // 不矫正(原图) FEC_CORRECT_PTZ = 0x100, // PTZ FEC_CORRECT_180 = 0x200, // 180度矫正 (对应2P) FEC_CORRECT_360 = 0x300, // 360全景矫正 (对应1P) FEC_CORRECT_LAT = 0x400, // 纬度展开 FEC_CORRECT_SEMISPHERE = 0x500, // 3D半球矫正 FEC_CORRECT_CYLINDER = 0x0600, // 鱼眼圆柱显示 - 顶装/底装 FEC_CORRECT_CYLINDER_SPLIT = 0x0700, // 鱼眼切开的圆柱显示 - 顶装/底装 FEC_CORRECT_PLANET = 0x0800, // 鱼眼小行星 FEC_CORRECT_ARCSPHERE_HORIZONTAL = 0x0900, // 鱼眼水平弧面 - 壁装 FEC_CORRECT_ARCSPHERE_VERTICAL = 0x0A00, // 鱼眼垂直弧面 - 壁装 }FECCORRECTTYPE; typedef enum tagFECCorrectEffect { FEC_CORRECT_EFFECT_BACK_FACE_CULLING = 0x100, // 背面剔除:非0表示启用,为0表示不启用,建议设置整数强转浮点数 }FECCORRECTEFFECT; typedef struct tagCycleParam { float fRadiusLeft; // 圆的最左边X坐标 float fRadiusRight; // 圆的最右边X坐标 float fRadiusTop; // 圆的最上边Y坐标 float fRadiusBottom; // 圆的最下边Y坐标 }CYCLEPARAM; typedef struct tagPTZParam { float fPTZPositionX; // PTZ 显示的中心位置 X坐标 float fPTZPositionY; // PTZ 显示的中心位置 Y坐标 }PTZPARAM; // PTZ在原始鱼眼图上轮廓的显示模式 typedef enum tagFECShowMode { FEC_PTZ_OUTLINE_NULL, // 不显示 FEC_PTZ_OUTLINE_RECT, // 矩形显示 FEC_PTZ_OUTLINE_RANGE, // 真实区域显示 }FECSHOWMODE; // 更新标记变量定义 #define FEC_UPDATE_RADIUS 0x1 #define FEC_UPDATE_PTZZOOM 0x2 #define FEC_UPDATE_WIDESCANOFFSET 0x4 #define FEC_UPDATE_PTZPARAM 0x8 #define FEC_UPDATT_PTZCOLOR 0x10 // 色彩结构体 typedef struct tagFECColor { unsigned char nR; // R分量 unsigned char nG; // G分量 unsigned char nB; // B分量 unsigned char nAlpha; // Alpha分量 }FECCOLOR; typedef struct tagFECParam { unsigned int nUpDateType; // 更新的类型 unsigned int nPlaceAndCorrect; // 安装方式和矫正方式,只能用于获取,SetParam的时候无效,该值表示安装方式和矫正方式的和 PTZPARAM stPTZParam; // PTZ 校正的参数 CYCLEPARAM stCycleParam; // 鱼眼图像圆心参数 float fZoom; // PTZ 显示的范围参数 float fWideScanOffset; // 180或者360度校正的偏移角度 FECCOLOR stPTZColor; // PTZ颜色 int nResver[15]; // 保留字段 }FISHEYEPARAM; #define FEC_JPEG 0 // JPEG抓图 #define FEC_BMP 1 // BMP 抓图 ///<新的3d鱼眼半球矫正画面的视角变化调节(缩放和旋转) typedef enum tagPLAYM4HRViewParamType { PLAYM4_HR_VPT_ROTATION_X = 0x1, ///<水平旋转 PLAYM4_HR_VPT_ROTATION_Y = 0x2, ///<垂直旋转 PLAYM4_HR_VPT_SCALE = 0x3, ///<缩放(其绝对值为浮点型0值时为黑屏-正常效果) }PLAYM4HRVIEWPARAMTYPE; // 鱼眼3D模型参数 typedef enum tagPLAYM4FEC3DModelParam { PLAYM4_FEC_3DMP_CYLINDER_HEIGHT = 0x1, ///< 圆柱模型高 PLAYM4_FEC_3DMP_CYLINDER_RADIUS = 0x2, ///< 圆柱模型半径 }PLAYM4FEC3DMODELPARAM; // 特定视角状态 typedef enum tagPLAYM4FECSpecialViewType { PLAYM4_FEC_SVT_EDGE = 0x1 ///<弧面鱼眼模型与窗口贴边视角 }PLAYM4FECSPECIALVIEWTYPE; #endif typedef void (__stdcall * FISHEYE_CallBack )( void* pUser , unsigned int nPort , unsigned int nCBType , void * hDC , unsigned int nWidth , unsigned int nHeight); // 启用鱼眼 PLAYM4_API int __stdcall PlayM4_FEC_Enable(int nPort); // 关闭鱼眼模块 PLAYM4_API int __stdcall PlayM4_FEC_Disable(int nPort); // 获取鱼眼矫正处理子端口 [1~31] PLAYM4_API int __stdcall PlayM4_FEC_GetPort(int nPort , unsigned int* nSubPort , FECPLACETYPE emPlaceType , FECCORRECTTYPE emCorrectType); // 删除鱼眼矫正处理子端口 PLAYM4_API int __stdcall PlayM4_FEC_DelPort(int nPort , unsigned int nSubPort); // 设置鱼眼矫正参数 PLAYM4_API int __stdcall PlayM4_FEC_SetParam(int nPort , unsigned int nSubPort , FISHEYEPARAM * pPara); // 获取鱼眼矫正参数 PLAYM4_API int __stdcall PlayM4_FEC_GetParam(int nPort , unsigned int nSubPort , FISHEYEPARAM * pPara); // 设置显示窗口,可以随时切换 PLAYM4_API int __stdcall PlayM4_FEC_SetWnd(int nPort , unsigned int nSubPort , void * hWnd); // 设置鱼眼窗口的绘图回调 PLAYM4_API int __stdcall PlayM4_FEC_SetCallBack(int nPort , unsigned int nSubPort , FISHEYE_CallBack cbFunc , void * pUser); PLAYM4_API int __stdcall PlayM4_FEC_Capture(int nPort, unsigned int nSubPort , unsigned int nType, char *pFileName); PLAYM4_API int __stdcall PlayM4_FEC_GetCurrentPTZPort(int nPort, float fPositionX,float fPositionY, unsigned int *pnPort); PLAYM4_API int __stdcall PlayM4_FEC_SetCurrentPTZPort(int nPort, unsigned int nSubPort); PLAYM4_API int __stdcall PlayM4_FEC_SetPTZOutLineShowMode(int nPort,FECSHOWMODE nPTZShowMode); //新的鱼眼半球矫正视角变化(旋转)两个相关接口 //获取半球矫正视角参数(设置前先获取当前的值) PLAYM4_API int __stdcall PlayM4_FEC_GetViewParam(int nPort, unsigned int nSubPort, PLAYM4HRVIEWPARAMTYPE enViewParamType, float* fValue); //设置半球矫正视角变化参数(设置的值为获取值加上要偏移值) PLAYM4_API int __stdcall PlayM4_FEC_SetViewParam(int nPort, unsigned int nSubPort, PLAYM4HRVIEWPARAMTYPE enViewParamType, float fValue); //鱼眼电子放大 nType = 0, //鱼眼窗口分割 nType = 1, //注意,窗口分割时hDestWnd无效,请设置为NULL(20180813暂不支持) //目前电子放大不支持其他窗口上放大,nRegionNum置为0,hDestWnd置为NULL,bEnable置为0取消电子放大,非0为电子放大 //pSrcRect区域归一化,乘以1000除以宽或者高(其值在0-1000之间) //只推荐原图、180、360、纬度展开(不带PTZ显示)电子放大,再开ptz会导致电子放大失效-3D鱼眼不建议使用此接口(用视角变化接口进行缩放) PLAYM4_API bool __stdcall PlayM4_FEC_SetDisplayRegion(int nPort, unsigned int nSubPort,unsigned int nType, unsigned int nRegionNum, HKRECT *pSrcRect, PLAYM4_HWND hDestWnd, int bEnable); //背面剔除:非0表示启用,为0表示不启用,建议设置整数强转浮点数 PLAYM4_API bool __stdcall PlayM4_FEC_SetCorrectEffect(int nPort, unsigned int nSubPort, FECCORRECTEFFECT nCorrectEffect, float fValue); // 设置3D模型参数-针对3D圆柱展开有效 PLAYM4_API bool __stdcall PlayM4_FEC_Set3DModelParam(int nPort, unsigned int nSubPort, PLAYM4FEC3DMODELPARAM enType, float fValue); // 获取特定视角参数 - 只适用于弧面,跟SetViewParam接口配合使用 PLAYM4_API bool __stdcall PlayM4_FEC_GetSpecialViewParam(int nPort, unsigned int nSubPort, PLAYM4FECSPECIALVIEWTYPE enSVType, PLAYM4HRVIEWPARAMTYPE enVPType, float* pValue); //图像增强相关-Linux版本不支持 #ifndef PLAYM4_HIKVIE_TAG #define PLAYM4_HIKVIE_TAG typedef struct _PLAYM4_VIE_DYNPARAM_ { int moduFlag; //启用的算法处理模块,在PLAYM4_VIE_MODULES中定义 //如 PLAYM4_VIE_MODU_ADJ | PLAYM4_VIE_MODU_EHAN //模块启用后,必须设置相应的参数; //PLAYM4_VIE_MODU_ADJ int brightVal; //亮度调节值,[-255, 255] int contrastVal; //对比度调节值,[-256, 255] int colorVal; //饱和度调节值,[-256, 255] //PLAYM4_VIE_MODU_EHAN int toneScale; //滤波范围,[0, 100] int toneGain; //对比度调节,全局对比度增益值,[-256, 255] int toneOffset; //亮度调节,亮度平均值偏移,[-255, 255] int toneColor; //颜色调节,颜色保真值,[-256, 255] //PLAYM4_VIE_MODU_DEHAZE int dehazeLevel; //去雾强度,[0, 255] int dehazeTrans; //透射值,[0, 255] int dehazeBright; //亮度补偿,[0, 255] //PLAYM4_VIE_MODU_DENOISE int denoiseLevel; //去噪强度,[0, 255] //PLAYM4_VIE_MODU_SHARPEN int usmAmount; //锐化强度,[0, 255] int usmRadius; //锐化半径,[1, 15] int usmThreshold; //锐化阈值,[0, 255] //PLAYM4_VIE_MODU_DEBLOCK int deblockLevel; //去块强度,[0, 100] //PLAYM4_VIE_MODU_LENS int lensWarp; //畸变量,[-256, 255] int lensZoom; //缩放量,[-256, 255] //PLAYM4_VIE_MODU_CRB //无响应参数 } PLAYM4_VIE_PARACONFIG; typedef enum _PLAYM4_VIE_MODULES { PLAYM4_VIE_MODU_ADJ = 0x00000001, //图像基本调节 PLAYM4_VIE_MODU_EHAN = 0x00000002, //局部增强模块 PLAYM4_VIE_MODU_DEHAZE = 0x00000004, //去雾模块 PLAYM4_VIE_MODU_DENOISE = 0x00000008, //去噪模块 PLAYM4_VIE_MODU_SHARPEN = 0x00000010, //锐化模块 PLAYM4_VIE_MODU_DEBLOCK = 0x00000020, //去块滤波模块 PLAYM4_VIE_MODU_CRB = 0x00000040, //色彩平衡模块 PLAYM4_VIE_MODU_LENS = 0x00000080, //镜头畸变矫正模块 }PLAYM4_VIE_MODULES; #endif //设置关闭/开启模块 -- NO SUPPORT //dwModuFlag对应PLAYM4_VIE_MODULES宏,可组合 //先设置模块开启,再设置模块参数;期间采用默认的参数; //关闭模块后,上次设置的参数清空 //其他接口调用,必须在该接口开启模块后;否则,返回错误 PLAYM4_API int __stdcall PlayM4_VIE_SetModuConfig(int nPort, int nModuFlag, int bEnable); //设置图像增强区域,NULL全图;超过全图,采用全图;最小区域16*16像素 -- NO SUPPORT //可支持设置区域,最多比较说4个,第一个版本可以只支持一个。多个区域要求不能重叠,有重叠就报错 PLAYM4_API int __stdcall PlayM4_VIE_SetRegion(int nPort, int nRegNum, HKRECT* pRect); //获取开启模块 -- NO SUPPORT PLAYM4_API int __stdcall PlayM4_VIE_GetModuConfig(int nPort, int* pdwModuFlag); //设置参数 //未开启模块的参数设置被忽略 -- NO SUPPORT PLAYM4_API int __stdcall PlayM4_VIE_SetParaConfig(int nPort, PLAYM4_VIE_PARACONFIG* pParaConfig); //获取开启模块的参数 -- NO SUPPORT PLAYM4_API int __stdcall PlayM4_VIE_GetParaConfig(int nPort, PLAYM4_VIE_PARACONFIG* pParaConfig); // 私有信息模块类型 typedef enum _PLAYM4_PRIDATA_RENDER { PLAYM4_RENDER_ANA_INTEL_DATA = 0x00000001, //智能分析 PLAYM4_RENDER_MD = 0x00000002, //移动侦测 PLAYM4_RENDER_ADD_POS = 0x00000004, //POS信息后叠加 PLAYM4_RENDER_ADD_PIC = 0x00000008, //图片叠加信息 PLAYM4_RENDER_FIRE_DETCET = 0x00000010, //热成像信息 PLAYM4_RENDER_TEM = 0x00000020, //温度信息 }PLAYM4_PRIDATA_RENDER; typedef enum _PLAYM4_FIRE_ALARM { PLAYM4_FIRE_FRAME_DIS = 0x00000001, //火点框显示 PLAYM4_FIRE_MAX_TEMP = 0x00000002, //最高温度 PLAYM4_FIRE_MAX_TEMP_POSITION = 0x00000004, //最高温度位置显示 PLAYM4_FIRE_DISTANCE = 0x00000008, //最高温度距离 }PLAYM4_FIRE_ALARM; typedef enum _PLAYM4_TEM_FLAG { PLAYM4_TEM_REGION_BOX = 0x00000001, //框测温 PLAYM4_TEM_REGION_LINE = 0x00000002, //线测温 PLAYM4_TEM_REGION_POINT = 0x00000004, //点测温 }PLAYM4_TEM_FLAG; // 智能信息开关 PLAYM4_API int __stdcall PlayM4_RenderPrivateData(int nPort, int nIntelType, int bTrue); ///<智能信息子开关 PLAYM4_API int __stdcall PlayM4_RenderPrivateDataEx(int nPort, int nIntelType, int nSubType, int bTrue); //ENCRYPT Info typedef struct{ long nVideoEncryptType; //视频加密类型 long nAudioEncryptType; //音频加密类型 long nSetSecretKey; //是否设置,1表示设置密钥,0表示没有设置密钥 }ENCRYPT_INFO; // 加密码流回调,nType=0表示码流加密标记位发生变化就回调,nType=1表示码流有加密位发生回调 PLAYM4_API int __stdcall PlayM4_SetEncryptTypeCallBack(int nPort, unsigned int nType, void (CALLBACK* EncryptTypeCBFun)(int nPort, ENCRYPT_INFO* pEncryptInfo, void* nUser, int nReserved2), void* nUser); #define PLAYM4_MEDIA_HEAD 1 //系统头数据 #define PLAYM4_VIDEO_DATA 2 //视频流数据 #define PLAYM4_AUDIO_DATA 3 //音频流数据 #define PLAYM4_PRIVT_DATA 4 //私有流数据 //预录像数据信息- NO SUPPORT typedef struct { long nType; // 数据类型,如文件头,视频,音频,私有数据等 long nStamp; // 时间戳 long nFrameNum; // 帧号 long nBufLen; // 数据长度 char* pBuf; // 帧数据,以帧为单位回调 PLAYM4_SYSTEM_TIME stSysTime; // 全局时间 }RECORD_DATA_INFO; //设置预录像开关,bFlag=1开启,bFlag=0关闭-- NO SUPPORT PLAYM4_API int __stdcall PlayM4_SetPreRecordFlag(int nPort, int bFlag); //预录像数据数据回调- NO SUPPORT PLAYM4_API int __stdcall PlayM4_SetPreRecordCallBack(int nPort, void (CALLBACK* PreRecordCBfun)(int nPort, RECORD_DATA_INFO* pRecordDataInfo, void* pUser), void* pUser); typedef struct { long lDataType; //私有数据类型 long lDataStrVersion; //数据返回的结构体版本,主要是为了兼容性 long lDataTimeStamp; long lDataLength; char* pData; }AdditionDataInfo; PLAYM4_API int __stdcall PlayM4_SetAdditionDataCallBack(int nPort, unsigned int nSyncType, void (CALLBACK* AdditionDataCBFun)(int nPort, AdditionDataInfo* pstAddDataInfo, void* pUser), void* pUser); //lType: 1 表示获取当前显示帧PTZ信息。以特定结构体形式存储在pInfo内,plLen返回长度信息;起先传入pInfo = null,可以获取出需要分配的内存长度plLen PLAYM4_API int __stdcall PlayM4_GetStreamAdditionalInfo(int nPort, int lType, unsigned char* pInfo, int* plLen); #define PLAYM4_SOURCE_MODULE 0 // 数据源模块 #define PLAYM4_DEMUX_MODULE 1 // 解析模块 #define PLAYM4_DECODE_MODULE 2 // 解码模块 #define PLAYM4_RENDER_MODULE 3 // 渲染模块 #define PLAYM4_MANAGER_MODULE 4 // 管理模块 #define PLAYM4_RTINFO_HARDDECODE_ERROR 0 // 硬解码致命(需要切软解)错误 #define PLAYM4_RTINFO_SOFTDECODE_ERROR 1 // 软解码错误(不支持) #define PLAYM4_RTINFO_MEDIAHEADER_ERROR 2 // 媒体头错误 #define PLAYM4_RTINFO_SWITCH_SOFT_DEC 3 // 切换至软解 #define PLAYM4_RTINFO_ALLOC_MEMORY_ERROR 4 // 内存分配失败 #define PLAYM4_RTINFO_ENCRYPT_ERROR 5 // 秘钥错误 #define PLAYM4_RTINFO_RENDER_OVER 8 // 渲染一帧结束 #define PLAYM4_RTINFO_ERR_PRESENT 16 // 渲染显示错误[当前渲染引擎渲染失败,上层重新切换引擎] #define PLAYM4_RTINFO_IDMX_DATA_ERROR 32 // 数据有误,解析失败 #define PLAYM4_RTINFO_DECODE_PARAM_ERROR 64 // 参数有误,解码失败 #define PLAYM4_RTINFO_SOFTDECODE_DATA_ERROR 128 // 软解码数据错误 #define PLAYM4_RTINFO_SOURCE_DATA_INTERVAL 0x40000 // 实时流送 帧时间间隔 typedef struct { int nRunTimeModule; //当前运行模块,暂定2为解码模块,后续扩展 int nStrVersion; //数据返回的结构体版本,主要是为了兼容性,第一个版本定义成0x0001 int nFrameTimeStamp; //帧号 int nFrameNum; //时间戳 int nErrorCode; //错误码,0为硬解错误 unsigned char reserved[12]; //保留字节 }RunTimeInfo; ///<实时信息回调接口 PLAYM4_API int __stdcall PlayM4_SetRunTimeInfoCallBackEx(int nPort, int nModule, void (CALLBACK* RunTimeInfoCBFun)(int nPort, RunTimeInfo* pstRunTimeInfo, void* pUser), void* pUser); // 1、SetRunTimeInfoCallBackEx接口,nErrorCode类型6改为类型8;以后扩展方式 16、32、64,且从8开始消息默认关闭不发送。 // 2、新增消息控制接口,控制从8以后的消息,支持从8开始后消息,拼接模式 8|16|32 这种方式,上层主动选择接受类型。 // 3、nType可以通过或的方式将类型传入,nFlag表示清除(为0)或者进行回调(非0); PLAYM4_API int __stdcall PlayM4_SetRunTimeInfoCallbackType(int nPort, int nModule, unsigned int nType, int nFlag); ///<渲染显示相关接口 #ifndef PLAYM4_HIKD3D11_TAG #define PLAYM4_HIKD3D11_TAG ///<渲染抓图结构体 typedef struct _tagD3D11_PIC_INFO_ { unsigned int nPicMode; //抓图模式:0-按照码流实际分辨率抓图(之前抓图模式);1-按照下面传入的宽高抓图(nPicWidth*nPicHeight为显示窗口宽高时效果最佳) unsigned char* pBuf; //抓图数据buffer unsigned int nBufSize; //缓存buffer大小-(如果nPicMode为0则为之前的根据获取到的码流分辨率来进行缓存申请;如果nPicMode为1则上层根据设置的分辨率来申请缓存) unsigned int* pPicSize; //实际图片大小 unsigned int nPicWidth; //设置抓图宽-nPicMode为1时有效,且宽>=32,nPicWidth*nPicHeight<5000w分辨率。 unsigned int nPicHeight; //设置抓图高-nPicMode为1时有效,且高>=32,nPicWidth*nPicHeight<5000w分辨率。 unsigned char chReserve[8]; //reserve保留字段 }D3D_PIC_INFO; /*渲染图像后处理类型*/ typedef enum tagPLAYM4PostProcType { PLAYM4_PPT_BRIGHTNESS = 0x1, ///< 亮度 [-1.0, 1.0] PLAYM4_PPT_HUE = 0x2, ///< 色度 [0.0, 1.0]----0.166累加为一种颜色变化及0和1为同一种颜色 PLAYM4_PPT_SATURATION = 0x3, ///< 饱和度 [-1.0, 1.0] PLAYM4_PPT_CONTRAST = 0x4, ///< 对比度 [-1.0, 1.0] PLAYM4_PPT_SHARPNESS = 0x5, ///< 锐度 [ 0.0, 1.0] }PLAYM4PostProcType; #endif ///<渲染库抓图:nType:0-jpeg,1-bmp. PLAYM4_API int __stdcall PlayM4_GetD3DCapture(int nPort, unsigned int nType, D3D_PIC_INFO* pstPicInfo); ///<渲染后处理-设置参数 PLAYM4_API int __stdcall PlayM4_SetD3DPostProcess(int nPort, PLAYM4PostProcType nPostType, float fValue); ///<渲染后处理-获取参数 PLAYM4_API int __stdcall PlayM4_GetD3DPostProcess(int nPort, PLAYM4PostProcType nPostType, float* fValue); ///<字符叠加的字体库路径(不设置时采用默认字体库)-play前设置 PLAYM4_API int __stdcall PlayM4_SetConfigFontPath(int nPort, char* pFontPath); // 根据相对时间获取mp4封装在线定位偏移 PLAYM4_API int __stdcall PlayM4_GetMpOffset(int nPort, int nTime, int* nOffset); // 获取视频的封装和编码格式 PLAYM4_API int __stdcall PlayM4_GetStreamInfo(long nPort, int* pSysFormat, int* pCodeType); ///<时区的表示以秒为单位,东区为正,西区为负-同步回放 PLAYM4_API bool __stdcall PlayM4_SetSupplementaryTimeZone(int nPort, int nTimeZone); ///<若已经设置时区则返回设置时区,否则失败-同步回放 PLAYM4_API bool __stdcall PlayM4_GetSupplementaryTimeZone(int nPort, int* pTimeZone); //////////////////////////////////// ///<窗口大小改变通知接口 PLAYM4_API int __stdcall PlayM4_WndResolutionChange(int nPort);//new add //不建议使用 PLAYM4_API int __stdcall PlayM4_SetRunTimeInfoCallBack(int nPort, void (CALLBACK* RunTimeInfoCBFun)(int nPort, RunTimeInfo* pstRunTimeInfo, void* pUser), void* pUser); int PlayM4_RigisterDrawFun(int nPort,void (CALLBACK* DrawFun)(int nPort,PLAYM4_HDC hDc,void* nUser),void* nUser); int PlayM4_SetDecCallBack(int nPort,void (CALLBACK* DecCBFun)(int nPort,char* pBuf,int nSize,FRAME_INFO * pFrameInfo, void* nReserved1,int nReserved2)); int PlayM4_SetDecCallBackEx(int nPort,void (CALLBACK* DecCBFun)(int nPort,char * pBuf,int nSize,FRAME_INFO * pFrameInfo, void* nReserved1,int nReserved2), char* pDest, int nDestSize); int PlayM4_SetTimerType(int nPort,unsigned int nTimerType,unsigned int nReserved); int PlayM4_GetTimerType(int nPort,unsigned int *pTimerType,unsigned int *pReserved); int PlayM4_SetDisplayMode(int nPort, unsigned int dwType); int PlayM4_SetVideoWindow(int nPort, unsigned int nRegionNum, PLAYM4_HWND hWnd); ///////////////////////////////////////////////////////////////////////////// ////////////////NO SUPPORT/////////////////////////////////////////////////// int PlayM4_InitDDraw(PLAYM4_HWND hWnd); int PlayM4_RealeseDDraw(); #if (WINVER >= 0x0400) //Note: These funtion must be builded under win2000 or above with Microsoft Platform sdk. //You can download the sdk from "http://www.microsoft.com/msdownload/platformsdk/sdkupdate/"; int PlayM4_InitDDrawDevice(); void PlayM4_ReleaseDDrawDevice(); int PlayM4_SetDDrawDevice(int nPort, unsigned int nDeviceNum); int PlayM4_SetDDrawDeviceEx(int nPort,unsigned int nRegionNum,unsigned int nDeviceNum); int PlayM4_GetDDrawDeviceInfo(unsigned int nDeviceNum, char* lpDriverDescription, unsigned int nDespLen, char* lpDriverName, unsigned int nNameLen, HMONITOR* hhMonitor); int PlayM4_GetCapsEx(unsigned int nDDrawDeviceNum); unsigned int PlayM4_GetDDrawDeviceTotalNums(); #endif int PlayM4_GetCaps(); int PlayM4_OpenStreamEx(int nPort, unsigned char* pFileHeadBuf, unsigned int nSize, unsigned int nBufPoolSize); int PlayM4_CloseStreamEx(int nPort); int PlayM4_InputVideoData(int nPort, unsigned char* pBuf, unsigned int nSize); int PlayM4_InputAudioData(int nPort, unsigned char* pBuf, unsigned int nSize); int PlayM4_GetFileSpecialAttr(int nPort, unsigned int* pTimeStamp, unsigned int* pFileNum, unsigned int* pReserved); //int PlayM4_SetOverlayMode(int nPort, int bOverlay, COLORREF colorKey); int PlayM4_GetOverlayMode(int nPort); int PlayM4_SetOverlayFlipMode(int nPort, int bTrue); //COLORREF PlayM4_GetColorKey(int nPort); int PlayM4_SetPicQuality(int nPort, int bHighQuality); int PlayM4_GetPictureQuality(int nPort, int* bHighQuality); int PlayM4_ResetSourceBufFlag(int nPort); int PlayM4_SetDisplayType(int nPort, int nType); int PlayM4_GetDisplayType(int nPort); int PlayM4_SyncToAudio(int nPort, int bSyncToAudio); int PlayM4_RefreshPlayEx(int nPort, unsigned int nRegionNum); int PlayM4_AdjustWaveAudio(int nPort, int nCoefficient); int PlayM4_SetPlayMode(int nPort, int bNormal); int PlayM4_SetColor(int nPort, unsigned int nRegionNum, int nBrightness, int nContrast, int nSaturation, int nHue); int PlayM4_GetColor(int nPort, unsigned int nRegionNum, int* pBrightness, int* pContrast, int* pSaturation, int* pHue); int PlayM4_SetImageSharpen(int nPort, unsigned int nLevel); int PlayM4_SetDeflash(int nPort, int bDefalsh); int PlayM4_CheckDiscontinuousFrameNum(int nPort, int bCheck); int PlayM4_SetFileEndMsg(int nPort, PLAYM4_HWND hWnd, unsigned int nMsg); int PlayM4_SetVerifyCallBack(int nPort, unsigned int nBeginTime, unsigned int nEndTime, void (__stdcall* funVerify)(int nPort, FRAME_POS* pFilePos, unsigned int bIsVideo, unsigned int nUser), unsigned int nUser); int PlayM4_SetEncChangeMsg(int nPort, PLAYM4_HWND hWnd, unsigned int nMsg); int PlayM4_SetGetUserDataCallBack(int nPort, void(CALLBACK* funGetUserData)(int nPort, unsigned char* pUserBuf, unsigned int nBufLen, unsigned int nUser), unsigned int nUser); int PlayM4_SetSourceBufCallBack(int nPort, unsigned int nThreShold, void (CALLBACK* SourceBufCallBack)(int nPort, unsigned int nBufSize, unsigned int dwUser, void* pResvered), unsigned int dwUser, void* pReserved); int PlayM4_GetOriginalFrameCallBack(int nPort, int bIsChange, int bNormalSpeed, int nStartFrameNum, int nStartStamp, int nFileHeader, void(CALLBACK *funGetOrignalFrame)(int nPort, FRAME_TYPE* frameType, int nUser), int nUser); int PlayM4_GetThrowBFrameCallBack(int nPort, void(CALLBACK* funThrowBFrame)(int nPort, unsigned int nBFrame, unsigned int nUser), unsigned int nUser); int PlayM4_SetAudioCallBack(int nPort, void (__stdcall* funAudio)(int nPort, char* pAudioBuf, int nSize, int nStamp, int nType, int nUser), int nUser); //motionflow PLAYM4_API int __stdcall PlayM4_MotionFlow(int nPort, unsigned int dwAdjustType); //////////////////////////////////////////////////////////////////////////////// #ifdef __cplusplus } #endif #endif //_PLAYM4_H_