| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135 | 
							- // Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
 
- // Distributed under the MIT License (http://opensource.org/licenses/MIT)
 
- #pragma once
 
- #define WIN32_LEAN_AND_MEAN
 
- // tcp client helper
 
- #include <spdlog/common.h>
 
- #include <spdlog/details/os.h>
 
- #include <stdio.h>
 
- #include <stdlib.h>
 
- #include <string>
 
- #include <windows.h>
 
- #include <winsock2.h>
 
- #include <ws2tcpip.h>
 
- #pragma comment(lib, "Ws2_32.lib")
 
- #pragma comment(lib, "Mswsock.lib")
 
- #pragma comment(lib, "AdvApi32.lib")
 
- namespace spdlog {
 
- namespace details {
 
- class tcp_client {
 
-     SOCKET socket_ = INVALID_SOCKET;
 
-     static void init_winsock_() {
 
-         WSADATA wsaData;
 
-         auto rv = WSAStartup(MAKEWORD(2, 2), &wsaData);
 
-         if (rv != 0) {
 
-             throw_winsock_error_("WSAStartup failed", ::WSAGetLastError());
 
-         }
 
-     }
 
-     static void throw_winsock_error_(const std::string &msg, int last_error) {
 
-         char buf[512];
 
-         ::FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL,
 
-                          last_error, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), buf,
 
-                          (sizeof(buf) / sizeof(char)), NULL);
 
-         throw_spdlog_ex(fmt_lib::format("tcp_sink - {}: {}", msg, buf));
 
-     }
 
- public:
 
-     tcp_client() { init_winsock_(); }
 
-     ~tcp_client() {
 
-         close();
 
-         ::WSACleanup();
 
-     }
 
-     bool is_connected() const { return socket_ != INVALID_SOCKET; }
 
-     void close() {
 
-         ::closesocket(socket_);
 
-         socket_ = INVALID_SOCKET;
 
-     }
 
-     SOCKET fd() const { return socket_; }
 
-     // try to connect or throw on failure
 
-     void connect(const std::string &host, int port) {
 
-         if (is_connected()) {
 
-             close();
 
-         }
 
-         struct addrinfo hints {};
 
-         ZeroMemory(&hints, sizeof(hints));
 
-         hints.ai_family = AF_UNSPEC;      // To work with IPv4, IPv6, and so on
 
-         hints.ai_socktype = SOCK_STREAM;  // TCP
 
-         hints.ai_flags = AI_NUMERICSERV;  // port passed as as numeric value
 
-         hints.ai_protocol = 0;
 
-         auto port_str = std::to_string(port);
 
-         struct addrinfo *addrinfo_result;
 
-         auto rv = ::getaddrinfo(host.c_str(), port_str.c_str(), &hints, &addrinfo_result);
 
-         int last_error = 0;
 
-         if (rv != 0) {
 
-             last_error = ::WSAGetLastError();
 
-             WSACleanup();
 
-             throw_winsock_error_("getaddrinfo failed", last_error);
 
-         }
 
-         // Try each address until we successfully connect(2).
 
-         for (auto *rp = addrinfo_result; rp != nullptr; rp = rp->ai_next) {
 
-             socket_ = socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol);
 
-             if (socket_ == INVALID_SOCKET) {
 
-                 last_error = ::WSAGetLastError();
 
-                 WSACleanup();
 
-                 continue;
 
-             }
 
-             if (::connect(socket_, rp->ai_addr, (int)rp->ai_addrlen) == 0) {
 
-                 break;
 
-             } else {
 
-                 last_error = ::WSAGetLastError();
 
-                 close();
 
-             }
 
-         }
 
-         ::freeaddrinfo(addrinfo_result);
 
-         if (socket_ == INVALID_SOCKET) {
 
-             WSACleanup();
 
-             throw_winsock_error_("connect failed", last_error);
 
-         }
 
-         // set TCP_NODELAY
 
-         int enable_flag = 1;
 
-         ::setsockopt(socket_, IPPROTO_TCP, TCP_NODELAY, reinterpret_cast<char *>(&enable_flag),
 
-                      sizeof(enable_flag));
 
-     }
 
-     // Send exactly n_bytes of the given data.
 
-     // On error close the connection and throw.
 
-     void send(const char *data, size_t n_bytes) {
 
-         size_t bytes_sent = 0;
 
-         while (bytes_sent < n_bytes) {
 
-             const int send_flags = 0;
 
-             auto write_result =
 
-                 ::send(socket_, data + bytes_sent, (int)(n_bytes - bytes_sent), send_flags);
 
-             if (write_result == SOCKET_ERROR) {
 
-                 int last_error = ::WSAGetLastError();
 
-                 close();
 
-                 throw_winsock_error_("send failed", last_error);
 
-             }
 
-             if (write_result == 0)  // (probably should not happen but in any case..)
 
-             {
 
-                 break;
 
-             }
 
-             bytes_sent += static_cast<size_t>(write_result);
 
-         }
 
-     }
 
- };
 
- }  // namespace details
 
- }  // namespace spdlog
 
 
  |