123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778 |
- #使用OpenGL绘制图片
- message(STATUS "***** Find OpenGLWidget Library *****")
- #寻找头文件,需要判断gcc编译器版本
- unset(OpenGLWidget_INCLUDE_DIR CACHE)
- unset(OpenGLWidget_SOURCE_DIR CACHE)
- set(OpenGLWidget_INCLUDE_DIR ${CMAKE_CURRENT_LIST_DIR}/src)
- set(OpenGLWidget_SOURCE_DIR ${CMAKE_CURRENT_LIST_DIR}/src)
- unset(libDebug CACHE)
- unset(libRelease CACHE)
- unset(OpenGLWidget_LIBRARY CACHE)
- #查找库文件,需要判断操作系统,位数
- if(CMAKE_SYSTEM_NAME MATCHES "Windows")
- #GCC编译器
- if(CMAKE_CXX_COMPILER_ID MATCHES "GNU")
- #64位
- if(CMAKE_SIZEOF_VOID_P EQUAL 8)
- #判断Qt版本,是Qt5.15还是5.12
- if(QT_VERSION_MAJOR EQUAL 5 AND QT_VERSION_MINOR EQUAL 15)
- set(libDebug ${CMAKE_CURRENT_LIST_DIR}/Libs/windows/Qt5.15.16/libOpenGLWidgetd.dll)
- set(libRelease ${CMAKE_CURRENT_LIST_DIR}/Libs/windows/Qt5.15.16/libOpenGLWidget.dll)
- elseif(QT_VERSION_MAJOR EQUAL 5 AND QT_VERSION_MINOR EQUAL 12)
- set(libDebug ${CMAKE_CURRENT_LIST_DIR}/Libs/windows/Qt5.12.12/libOpenGLWidgetd.dll)
- set(libRelease ${CMAKE_CURRENT_LIST_DIR}/Libs/windows/Qt5.12.12/libOpenGLWidget.dll)
- endif()
- #32位
- elseif(CMAKE_SIZEOF_VOID_P EQUAL 4)
- #判断Qt版本,是Qt5.15还是5.12
- if(QT_VERSION_MAJOR EQUAL 5 AND QT_VERSION_MINOR EQUAL 15)
- message(STATUS "32位仅支持Qt5.12.12版本")
- elseif(QT_VERSION_MAJOR EQUAL 5 AND QT_VERSION_MINOR EQUAL 12)
- set(libDebug ${CMAKE_CURRENT_LIST_DIR}/Libs/windows/Qt5.12.12/libOpenGLWidgetd.dll)
- set(libRelease ${CMAKE_CURRENT_LIST_DIR}/Libs/windows/Qt5.12.12/libOpenGLWidget.dll)
- endif()
- endif()
- #MSVC编译器
- elseif(CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
- message(STATUS "暂不支持MSVC编译器")
- endif()
- #添加Linux版本
- elseif(CMAKE_SYSTEM_NAME MATCHES "Linux")
- set(libDebug ${CMAKE_CURRENT_LIST_DIR}/Libs/linux/libOpenGLWidgetd.so)
- set(libRelease ${CMAKE_CURRENT_LIST_DIR}/Libs/linux/libOpenGLWidget.so)
- #MacOS版本
- elseif(CMAKE_SYSTEM_NAME MATCHES "Darwin")
- #MacOS版本
- message(STATUS "暂不支持MacOS版本")
- endif()
- if(CMAKE_BUILD_TYPE MATCHES "Debug")
- list(APPEND OpenGLWidget_LIBRARY ${libDebug})
- else()
- list(APPEND OpenGLWidget_LIBRARY ${libRelease})
- endif()
- if(OpenGLWidget_INCLUDE_DIR AND OpenGLWidget_SOURCE_DIR AND OpenGLWidget_LIBRARY)
- set(OpenGLWidget_FOUND TRUE)
- set(OpenGLWidget_VERSION 1.0.0.0)
- message(STATUS "include : OpenGLWidget_INCLUDE_DIR")
- message(STATUS "source : OpenGLWidget_SOURCE_DIR")
- else()
- set(OpenGLWidget_FOUND FALSE)
- endif()
- message(STATUS "OpenGLWidget FOUND: ${OpenGLWidget_FOUND}")
- message(STATUS "OpenGLWidget Version: ${OpenGLWidget_VERSION}")
- message(STATUS "--------------------------------------------------")
|